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EVs Are a Failed Experiment

https://spectator.org/evs-are-a-failed-experiment/
1•ArtemZ•1m ago•0 comments

MemAlign: Building Better LLM Judges from Human Feedback with Scalable Memory

https://www.databricks.com/blog/memalign-building-better-llm-judges-human-feedback-scalable-memory
1•superchink•2m ago•0 comments

CCC (Claude's C Compiler) on Compiler Explorer

https://godbolt.org/z/asjc13sa6
1•LiamPowell•3m ago•0 comments

Homeland Security Spying on Reddit Users

https://www.kenklippenstein.com/p/homeland-security-spies-on-reddit
2•duxup•6m ago•0 comments

Actors with Tokio (2021)

https://ryhl.io/blog/actors-with-tokio/
1•vinhnx•7m ago•0 comments

Can graph neural networks for biology realistically run on edge devices?

https://doi.org/10.21203/rs.3.rs-8645211/v1
1•swapinvidya•20m ago•1 comments

Deeper into the shareing of one air conditioner for 2 rooms

1•ozzysnaps•22m ago•0 comments

Weatherman introduces fruit-based authentication system to combat deep fakes

https://www.youtube.com/watch?v=5HVbZwJ9gPE
2•savrajsingh•22m ago•0 comments

Why Embedded Models Must Hallucinate: A Boundary Theory (RCC)

http://www.effacermonexistence.com/rcc-hn-1-1
1•formerOpenAI•24m ago•2 comments

A Curated List of ML System Design Case Studies

https://github.com/Engineer1999/A-Curated-List-of-ML-System-Design-Case-Studies
3•tejonutella•28m ago•0 comments

Pony Alpha: New free 200K context model for coding, reasoning and roleplay

https://ponyalpha.pro
1•qzcanoe•32m ago•1 comments

Show HN: Tunbot – Discord bot for temporary Cloudflare tunnels behind CGNAT

https://github.com/Goofygiraffe06/tunbot
1•g1raffe•35m ago•0 comments

Open Problems in Mechanistic Interpretability

https://arxiv.org/abs/2501.16496
2•vinhnx•41m ago•0 comments

Bye Bye Humanity: The Potential AMOC Collapse

https://thatjoescott.com/2026/02/03/bye-bye-humanity-the-potential-amoc-collapse/
2•rolph•45m ago•0 comments

Dexter: Claude-Code-Style Agent for Financial Statements and Valuation

https://github.com/virattt/dexter
1•Lwrless•47m ago•0 comments

Digital Iris [video]

https://www.youtube.com/watch?v=Kg_2MAgS_pE
1•vermilingua•52m ago•0 comments

Essential CDN: The CDN that lets you do more than JavaScript

https://essentialcdn.fluidity.workers.dev/
1•telui•53m ago•1 comments

They Hijacked Our Tech [video]

https://www.youtube.com/watch?v=-nJM5HvnT5k
1•cedel2k1•56m ago•0 comments

Vouch

https://twitter.com/mitchellh/status/2020252149117313349
34•chwtutha•56m ago•6 comments

HRL Labs in Malibu laying off 1/3 of their workforce

https://www.dailynews.com/2026/02/06/hrl-labs-cuts-376-jobs-in-malibu-after-losing-government-work/
4•osnium123•57m ago•1 comments

Show HN: High-performance bidirectional list for React, React Native, and Vue

https://suhaotian.github.io/broad-infinite-list/
2•jeremy_su•59m ago•0 comments

Show HN: I built a Mac screen recorder Recap.Studio

https://recap.studio/
1•fx31xo•1h ago•1 comments

Ask HN: Codex 5.3 broke toolcalls? Opus 4.6 ignores instructions?

1•kachapopopow•1h ago•0 comments

Vectors and HNSW for Dummies

https://anvitra.ai/blog/vectors-and-hnsw/
1•melvinodsa•1h ago•0 comments

Sanskrit AI beats CleanRL SOTA by 125%

https://huggingface.co/ParamTatva/sanskrit-ppo-hopper-v5/blob/main/docs/blog.md
1•prabhatkr•1h ago•1 comments

'Washington Post' CEO resigns after going AWOL during job cuts

https://www.npr.org/2026/02/07/nx-s1-5705413/washington-post-ceo-resigns-will-lewis
4•thread_id•1h ago•1 comments

Claude Opus 4.6 Fast Mode: 2.5× faster, ~6× more expensive

https://twitter.com/claudeai/status/2020207322124132504
1•geeknews•1h ago•0 comments

TSMC to produce 3-nanometer chips in Japan

https://www3.nhk.or.jp/nhkworld/en/news/20260205_B4/
3•cwwc•1h ago•0 comments

Quantization-Aware Distillation

http://ternarysearch.blogspot.com/2026/02/quantization-aware-distillation.html
2•paladin314159•1h ago•0 comments

List of Musical Genres

https://en.wikipedia.org/wiki/List_of_music_genres_and_styles
1•omosubi•1h ago•0 comments
Open in hackernews

Interview with Japanese Demoscener 0b5vr

https://6octaves.com/2025/09/interview-with-demoscener-0b5vr.html
241•nokonoko•5mo ago

Comments

herodoturtle•5mo ago
This article was such a cool trip down memory lane, and as an old-timer that hasn’t looked at this stuff since the early 90s (mode13h anyone?) I am so happy to see how strong the scene is today.
ErneX•5mo ago
His live set demo is pretty neat

https://youtu.be/3lOptjAeA2w

Repo: https://github.com/0b5vr/0mix

skrebbel•5mo ago
Just to clarify for readers who didn't read the interview, not a live set, it’s a 64kb demo that looks and feels like a recording of a livecoding competition. So “live set demo” is technically correct because it’s a “live set” themed demo. But it’s not actually a live set :-)
slickytail•5mo ago
In what sense is this 64KB? Clearly there's more than 64KB of code in the repo. And since it's typescript it's not like there's a binary that could be 64KB.
skrebbel•5mo ago
The html file with all assets and js bundled in is under 64kb.
genezeta•5mo ago
I don't know why the sibling comment is dead (edit: was). I mean, it is a valid concern, if one doesn't know.

So, for slickytail and anyone who has the same question:

The code is actually compressed into a binary blob. You can see it if you just look at the source of https://0b5vr.com/0mix/0mix.html

A small script loads the blob and uncompresses it before running it through eval:

  fetch("#").then(t=>t.blob()).then(t=>new Response(t.slice(156).stream().pipeThrough(new DecompressionStream("deflate"))).text()).then(eval)
This is a common approach in browser demos and what is counted as "less than 64Kb" is that final html. A similar technique compresses it into a PNG.
carra•5mo ago
Mode 13H was pretty nice. But mode 13X, hacked to have square pixels, was the coolest!
thibaut_barrere•5mo ago
Mode X allowed pretty cool stuff, like fake true color with interlaced lines (R,G,B), double buffering etc!

Fond memories.

Here is a YouTube rendition of a demo I implemented in 96, showing those techniques https://m.youtube.com/watch?v=t8o-uuq73UU&pp=ygUQTmlra2kgaml...

Prime_Axiom•5mo ago
I really enjoyed the interview, and I definitely resonate with the art being free from so called “value” as an asset, truly a pure from of artistic creation and expression. I am curious to know more about the scene and it sounds like they would be welcoming to n00bs, you guys recommend any upcoming live events to keep track of?
GuB-42•5mo ago
https://www.demoparty.net/

The biggest pure demoscene event is Revision in Saarbrücken, Germany. The 2026 edition has yet to be announced, but it is always during the Easter week-end. They have a dedicated newbie corner if you are interested https://2025.revision-party.net/about/newcomers/

namibj•5mo ago
If Easter doesn't work for you, you can come to Evoke instead, that's (late?) summer in Cologne and not quite as big. Definitely welcoming though.
ChrisArchitect•5mo ago
Warms my heart when they mention his 'discography' and it's a link to pouet.net, one of the various scene.org sites been around forever and still going. Having any kind of documentation/archives of a subculture's history, especially from around that time when digital things just disappear, is great to see.
velo_aprx•5mo ago
Nice to see Setsukos blog here on hackernews! She has done a lot of great interviews with sceners over the years you should check out.

I met her once at Tokyo Demofest, and I still feel bad about making her try the Swedish licorice I had brought... :)

fnord77•5mo ago
I always found Demoscene to be a curious phenomena. A combination of fascination and not understanding the point.

Seems to be mostly a European thing, too.

badpun•5mo ago
They're talented hobbyists who are not interested in monetizing their passion. Such people exist in US too, although perhaps are more rare.
squigz•5mo ago
I think the point is to create fracking cool art - and show off your skills
userbinator•5mo ago
From what I've seen, mostly East-European and former USSR.
skrebbel•5mo ago
About evenly spread both sides of the Iron curtain, I’d say. Lots of demoscene in eg Germany, Scandinavia too. Netherlands, UK and France also have sizeable (though smaller) scenes.
pjmlp•5mo ago
And to lesser extent Iberian Penisula, where sceners like shader toy creators come from.
anyfoo•5mo ago
Assembly, arguably the most known demo party, was famously Finnish. Future Crew (who made Second Reality) were (are?) Finnish as well. Lots of demo scene in Germany, also.
ptek•5mo ago
There were a lot of global crews during c64 days and a few crews on the Amiga. In New Zealand on the Amiga a lot of the warez and compilations had importros on them. So was a small coding scene here but not as big as Europe or during C64 days.