Most companies don’t know what they really look like.
They hide behind titles. Behind meetings. Behind headcount.
Studio rips that mask off. It shows you what actually moves work. And what doesn’t.
You start with two humans. That’s it.
Then every role, every agent, every tool, every KPI must prove it deserves a place.
And here’s the rule. No more than ten humans. Ever.
Studio doesn’t let you lie to yourself.
Duplicate tools? Penalized.
KPIs with no owner? Penalized.
Departments that feed each other instead of shipping outcomes? Penalized.
This is an execution blueprint.
Every node is scored.
Every connection is visible.
Every bottleneck is exposed.
Think of it as your self-driving company simulator. You build the skeleton. Agents, systems, contracts, KPIs fill the rest. Run a simulation. See the flow. Watch where it stalls.
Delete what doesn’t matter.
Some will call this brutal. They’re right.
But the future rewards lean and automated. Not bloated and human-heavy.
The old rule was more people, more power.
The new rule is fewer people, faster outcomes.
The old rule was trust. The new rule is proof.
You don’t get to play both games.
Either you design for the Last Cycle, or you get left with the old one.
catalinfetean•1h ago
Studio rips that mask off. It shows you what actually moves work. And what doesn’t. You start with two humans. That’s it.
Then every role, every agent, every tool, every KPI must prove it deserves a place.
And here’s the rule. No more than ten humans. Ever. Studio doesn’t let you lie to yourself. Duplicate tools? Penalized. KPIs with no owner? Penalized. Departments that feed each other instead of shipping outcomes? Penalized.
This is an execution blueprint. Every node is scored. Every connection is visible. Every bottleneck is exposed.
Think of it as your self-driving company simulator. You build the skeleton. Agents, systems, contracts, KPIs fill the rest. Run a simulation. See the flow. Watch where it stalls. Delete what doesn’t matter.
Some will call this brutal. They’re right. But the future rewards lean and automated. Not bloated and human-heavy. The old rule was more people, more power. The new rule is fewer people, faster outcomes. The old rule was trust. The new rule is proof. You don’t get to play both games.
Either you design for the Last Cycle, or you get left with the old one.