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Flirt: The Native Backend

https://blog.buenzli.dev/flirt-native-backend/
2•senekor•1m ago•0 comments

OpenAI's Latest Platform Targets Enterprise Customers

https://aibusiness.com/agentic-ai/openai-s-latest-platform-targets-enterprise-customers
1•myk-e•3m ago•0 comments

Goldman Sachs taps Anthropic's Claude to automate accounting, compliance roles

https://www.cnbc.com/2026/02/06/anthropic-goldman-sachs-ai-model-accounting.html
2•myk-e•6m ago•3 comments

Ai.com bought by Crypto.com founder for $70M in biggest-ever website name deal

https://www.ft.com/content/83488628-8dfd-4060-a7b0-71b1bb012785
1•1vuio0pswjnm7•7m ago•1 comments

Big Tech's AI Push Is Costing More Than the Moon Landing

https://www.wsj.com/tech/ai/ai-spending-tech-companies-compared-02b90046
1•1vuio0pswjnm7•9m ago•0 comments

The AI boom is causing shortages everywhere else

https://www.washingtonpost.com/technology/2026/02/07/ai-spending-economy-shortages/
1•1vuio0pswjnm7•10m ago•0 comments

Suno, AI Music, and the Bad Future [video]

https://www.youtube.com/watch?v=U8dcFhF0Dlk
1•askl•12m ago•1 comments

Ask HN: How are researchers using AlphaFold in 2026?

1•jocho12•15m ago•0 comments

Running the "Reflections on Trusting Trust" Compiler

https://spawn-queue.acm.org/doi/10.1145/3786614
1•devooops•20m ago•0 comments

Watermark API – $0.01/image, 10x cheaper than Cloudinary

https://api-production-caa8.up.railway.app/docs
1•lembergs•22m ago•1 comments

Now send your marketing campaigns directly from ChatGPT

https://www.mail-o-mail.com/
1•avallark•25m ago•1 comments

Queueing Theory v2: DORA metrics, queue-of-queues, chi-alpha-beta-sigma notation

https://github.com/joelparkerhenderson/queueing-theory
1•jph•37m ago•0 comments

Show HN: Hibana – choreography-first protocol safety for Rust

https://hibanaworks.dev/
5•o8vm•39m ago•0 comments

Haniri: A live autonomous world where AI agents survive or collapse

https://www.haniri.com
1•donangrey•40m ago•1 comments

GPT-5.3-Codex System Card [pdf]

https://cdn.openai.com/pdf/23eca107-a9b1-4d2c-b156-7deb4fbc697c/GPT-5-3-Codex-System-Card-02.pdf
1•tosh•53m ago•0 comments

Atlas: Manage your database schema as code

https://github.com/ariga/atlas
1•quectophoton•56m ago•0 comments

Geist Pixel

https://vercel.com/blog/introducing-geist-pixel
2•helloplanets•58m ago•0 comments

Show HN: MCP to get latest dependency package and tool versions

https://github.com/MShekow/package-version-check-mcp
1•mshekow•1h ago•0 comments

The better you get at something, the harder it becomes to do

https://seekingtrust.substack.com/p/improving-at-writing-made-me-almost
2•FinnLobsien•1h ago•0 comments

Show HN: WP Float – Archive WordPress blogs to free static hosting

https://wpfloat.netlify.app/
1•zizoulegrande•1h ago•0 comments

Show HN: I Hacked My Family's Meal Planning with an App

https://mealjar.app
1•melvinzammit•1h ago•0 comments

Sony BMG copy protection rootkit scandal

https://en.wikipedia.org/wiki/Sony_BMG_copy_protection_rootkit_scandal
2•basilikum•1h ago•0 comments

The Future of Systems

https://novlabs.ai/mission/
2•tekbog•1h ago•1 comments

NASA now allowing astronauts to bring their smartphones on space missions

https://twitter.com/NASAAdmin/status/2019259382962307393
2•gbugniot•1h ago•0 comments

Claude Code Is the Inflection Point

https://newsletter.semianalysis.com/p/claude-code-is-the-inflection-point
4•throwaw12•1h ago•2 comments

Show HN: MicroClaw – Agentic AI Assistant for Telegram, Built in Rust

https://github.com/microclaw/microclaw
1•everettjf•1h ago•2 comments

Show HN: Omni-BLAS – 4x faster matrix multiplication via Monte Carlo sampling

https://github.com/AleatorAI/OMNI-BLAS
1•LowSpecEng•1h ago•1 comments

The AI-Ready Software Developer: Conclusion – Same Game, Different Dice

https://codemanship.wordpress.com/2026/01/05/the-ai-ready-software-developer-conclusion-same-game...
1•lifeisstillgood•1h ago•0 comments

AI Agent Automates Google Stock Analysis from Financial Reports

https://pardusai.org/view/54c6646b9e273bbe103b76256a91a7f30da624062a8a6eeb16febfe403efd078
1•JasonHEIN•1h ago•0 comments

Voxtral Realtime 4B Pure C Implementation

https://github.com/antirez/voxtral.c
2•andreabat•1h ago•1 comments
Open in hackernews

Show HN: Curated gamedev specific search engine

https://gamedevtorch.com/
82•Voycawojka•4mo ago

Comments

lerp-io•4mo ago
nice, anyone who is doing game dev for web with typescript and webgl hmu
blooalien•4mo ago
Have you looked into https://godotengine.org/ ? It has a pretty slick web export that supports WebGL really well last time I looked at it. There's also things like https://threejs.org/ that folks have done some pretty amazing little games with.
Voycawojka•4mo ago
I've found Poki has a comparison of web game engines (including some lesser known ones) that may he worth checking out even if you don't want to publish on their platform: https://developers.poki.com/guide/web-game-engines
lerp-io•4mo ago
oh cool, i have my own engine and platform though that uses threejs XD
ksymph•4mo ago
Very cool! I love a good manually curated index and this seems like a perfect use case -- a topic wide enough for a search engine to be useful, but niche enough to be manageable.
sandspar•4mo ago
Looking through Google's ad platform recently, I was struck by how searches like "how to become a game developer" have tens of thousands of searches per month and $50 CPC, whereas technical searches like "level design in Unity" have ~ a couple hundred searches per month. The basic shape of the market is hordes of people clamoring to "become" a game dev, shady schools selling introductory courses for tens of thousands of dollars, and very few people doing actual work.
dceddia•4mo ago
I’ve noticed this is true of a lot of markets. I think of it like a triangle: a huge base of newbies, a smaller layer of intermediate folks, and a tiny tip of experts. If you’re trying to do an education-based business it’s a lot easier to try to sell to beginners.
ehnto•4mo ago
The reality of game development is that everyone wants to love it, but it is actually very hard to love. I bet a good percentage of people fall out of the funnel early.
bob1029•4mo ago
The fact that there is an entire phenomenon known as "the unity look" points very strongly at some kind of exponential decay function in skill acquisition over time.

I'm having to fight for my life to avoid relying on the real-time lights in a relatively simple Unity project. I've written custom code to move chunks of scenes to origin to fix the light mapper range and sampling issues. This is the kind of thing where 99.99% of indie devs would throw their hands up and switch everything to real-time mode (resulting in "the look"). And, they might be right to do so. It could be the correct decision, but I worry a lot these days with how tight the market is. Steam sees a ton of new games every day. Having distinct visuals can make a really big difference. Selling <100 copies of something you spent >1000 hours on is probably the most catastrophic outcome for morale. Play testing and good mechanics can sadly only make you so much money if everything else is lacking. In 2015 you could get away with it. Not in 2025. The cheap ugly games happen inside places like Roblox now. You'll never compete with that.

Voycawojka•4mo ago
It's easy to romanticize gamedev. A lot of kids are probably curious about it too.

I imagine people at that level won't encounter a website like mine because it's too niche. But if you search "how to become a web developer" on it there are some interesting articles there: https://gamedevtorch.com/search?q=How+to+become+a+game+devel...

elcapitan•4mo ago
I love this idea of a topic-specific search index with manual curation of sources, really well done :)

Would be great if others could build similar catalogs for other areas (e.g. specific to certain programming languages, etc). Have you considered open-sourcing the components behind this?