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Speed up responses with fast mode

https://code.claude.com/docs/en/fast-mode
1•surprisetalk•24s ago•0 comments

MS-DOS game copy protection and cracks

https://www.dosdays.co.uk/topics/game_cracks.php
1•TheCraiggers•1m ago•0 comments

Updates on GNU/Hurd progress [video]

https://fosdem.org/2026/schedule/event/7FZXHF-updates_on_gnuhurd_progress_rump_drivers_64bit_smp_...
1•birdculture•2m ago•0 comments

Epstein took a photo of his 2015 dinner with Zuckerberg and Musk

https://xcancel.com/search?f=tweets&q=davenewworld_2%2Fstatus%2F2020128223850316274
2•doener•2m ago•1 comments

MyFlames: Visualize MySQL query execution plans as interactive FlameGraphs

https://github.com/vgrippa/myflames
1•tanelpoder•3m ago•0 comments

Show HN: LLM of Babel

https://clairefro.github.io/llm-of-babel/
1•marjipan200•4m ago•0 comments

A modern iperf3 alternative with a live TUI, multi-client server, QUIC support

https://github.com/lance0/xfr
1•tanelpoder•5m ago•0 comments

Famfamfam Silk icons – also with CSS spritesheet

https://github.com/legacy-icons/famfamfam-silk
1•thunderbong•5m ago•0 comments

Apple is the only Big Tech company whose capex declined last quarter

https://sherwood.news/tech/apple-is-the-only-big-tech-company-whose-capex-declined-last-quarter/
1•elsewhen•9m ago•0 comments

Reverse-Engineering Raiders of the Lost Ark for the Atari 2600

https://github.com/joshuanwalker/Raiders2600
2•todsacerdoti•10m ago•0 comments

Show HN: Deterministic NDJSON audit logs – v1.2 update (structural gaps)

https://github.com/yupme-bot/kernel-ndjson-proofs
1•Slaine•13m ago•0 comments

The Greater Copenhagen Region could be your friend's next career move

https://www.greatercphregion.com/friend-recruiter-program
1•mooreds•14m ago•0 comments

Do Not Confirm – Fiction by OpenClaw

https://thedailymolt.substack.com/p/do-not-confirm
1•jamesjyu•14m ago•0 comments

The Analytical Profile of Peas

https://www.fossanalytics.com/en/news-articles/more-industries/the-analytical-profile-of-peas
1•mooreds•14m ago•0 comments

Hallucinations in GPT5 – Can models say "I don't know" (June 2025)

https://jobswithgpt.com/blog/llm-eval-hallucinations-t20-cricket/
1•sp1982•15m ago•0 comments

What AI is good for, according to developers

https://github.blog/ai-and-ml/generative-ai/what-ai-is-actually-good-for-according-to-developers/
1•mooreds•15m ago•0 comments

OpenAI might pivot to the "most addictive digital friend" or face extinction

https://twitter.com/lebed2045/status/2020184853271167186
1•lebed2045•16m ago•2 comments

Show HN: Know how your SaaS is doing in 30 seconds

https://anypanel.io
1•dasfelix•16m ago•0 comments

ClawdBot Ordered Me Lunch

https://nickalexander.org/drafts/auto-sandwich.html
3•nick007•17m ago•0 comments

What the News media thinks about your Indian stock investments

https://stocktrends.numerical.works/
1•mindaslab•18m ago•0 comments

Running Lua on a tiny console from 2001

https://ivie.codes/page/pokemon-mini-lua
1•Charmunk•19m ago•0 comments

Google and Microsoft Paying Creators $500K+ to Promote AI Tools

https://www.cnbc.com/2026/02/06/google-microsoft-pay-creators-500000-and-more-to-promote-ai.html
2•belter•21m ago•0 comments

New filtration technology could be game-changer in removal of PFAS

https://www.theguardian.com/environment/2026/jan/23/pfas-forever-chemicals-filtration
1•PaulHoule•22m ago•0 comments

Show HN: I saw this cool navigation reveal, so I made a simple HTML+CSS version

https://github.com/Momciloo/fun-with-clip-path
2•momciloo•23m ago•0 comments

Kinda Surprised by Seadance2's Moderation

https://seedanceai.me/
1•ri-vai•23m ago•2 comments

I Write Games in C (yes, C)

https://jonathanwhiting.com/writing/blog/games_in_c/
2•valyala•23m ago•1 comments

Django scales. Stop blaming the framework (part 1 of 3)

https://medium.com/@tk512/django-scales-stop-blaming-the-framework-part-1-of-3-a2b5b0ff811f
1•sgt•23m ago•0 comments

Malwarebytes Is Now in ChatGPT

https://www.malwarebytes.com/blog/product/2026/02/scam-checking-just-got-easier-malwarebytes-is-n...
1•m-hodges•23m ago•0 comments

Thoughts on the job market in the age of LLMs

https://www.interconnects.ai/p/thoughts-on-the-hiring-market-in
1•gmays•24m ago•0 comments

Show HN: Stacky – certain block game clone

https://www.susmel.com/stacky/
3•Keyframe•27m ago•0 comments
Open in hackernews

Show HN: Manta – graph-based extension for Claude Code

1•makosst•4mo ago
Hi HN! I am Konstantin, building Manta (https://github.com/manta-ide/manta) alongside my co-founder Yehor. It is a graph-based IDE with natural-language nodes, that lets you index your codebase and work by creating and connecting nodes.

I always loved how Miro works - you can describe software in a few different ways, and make it clear how you think it should work on technical or product level.

I tried several solutions that let you build software by using nodes, but all those are forcing you to use the nodes they created, with strict connectors, and instead of making it easier, it becomes visual programming which is just harder to maintain than plain code.

That's why we build this solution, that is not restrictive of which nodes and connections you want to make.

We use a coding agent (your local Claude Code) underneath, and it is smart enough to understand what did you mean by the nodes you created.

This has a few interesting effects: - You can describe software on different levels of abstraction - You can choose to work with features, user flow, architecture diagram, timeline, or any other way you want - Node properties are now chosen by you, so you can decide which configuration (or no at all) you need for some component.

We are also working on more features for describing your software - edge and node types, comments on the canvas, supporting multiple graphs for a single solution.

On the technical level, it is a graph described in XML, that is editable on the screen. There are 2 states of the graph - "base" that is already implemented, and "current" which you are editing, and you see which nodes are modified.

Once you are ready to build it into code, you click a "build" button and the agent sees the difference between current and previous version, and can build out the changes and iteratively "fill in" the base graph with implemented changes.

For the property system we tried generating properties directly in code as a configuration, but it required to change the code while indexing a codebase. So while it worked well, it might introduce new bugs, and we switched off to graph-only properties. So the properties only exist on the graph, and once you modify them you need to "build" with the AI agent to see the changes. The AI agent just sees the direct commands of implementing some specific change in some node.

To make the coding agent's work easier we added metadata to the node, and it can specify which files were modified during creation of the node. While editing it next time he can go directly to the right files.

You can also use the chat to ask the agent directly for some fix, to index the codebase or to do some graph changes to automate some of the work. I personally either ask it to index on some level of abstraction/projection or if I know the codebase already - I just create the rough outline of how the architecture looks, and ask it to index in, to expand the descriptions and fill in the properties for nodes.

Would love to hear your feedback!