frontpage.
newsnewestaskshowjobs

Made with ♥ by @iamnishanth

Open Source @Github

fp.

Walmart partners with OpenAI to let shoppers buy items through ChatGPT

https://ktla.com/news/consumer-business/walmart-partners-with-openai-to-let-shoppers-buy-items-th...
2•Bender•28s ago•0 comments

AgentBoard: A Switchboard for AI in the Browser

https://github.com/igrigorik/AgentBoard
1•igrigorik•36s ago•0 comments

Cocaine trafficking in Colombia moves as much money as the construction industry

https://english.elpais.com/international/2025-09-19/cocaine-trafficking-in-colombia-moves-as-much...
1•PaulHoule•52s ago•0 comments

Building AI Agents from First Principles at GoDaddy

https://www.godaddy.com/resources/news/building-ai-agents-at-godaddy-an-experiment-in-first-princ...
1•tmuhlestein•1m ago•1 comments

Can-am Outlander Electric first drive: ATVs are better with a battery

https://electrek.co/2025/10/14/can-am-outlander-electric-first-drive-atvs-battery/
1•Bender•2m ago•0 comments

Configurable Metaflow

https://netflixtechblog.com/introducing-configurable-metaflow-d2fb8e9ba1c6
1•savin-goyal•3m ago•0 comments

Paths To Reach 100M Before 35

1•moneymanskurt•5m ago•0 comments

Microsoft, Tear Down That Wall

https://pluralistic.net/2025/10/15/freedom-of-movement/
1•Sindisil•5m ago•0 comments

Norway says 'mission accomplished' on going 100% EV, proposes incentive changes

https://electrek.co/2025/10/15/norway-says-mission-accomplished-on-going-100-ev-proposes-incentiv...
1•Bender•6m ago•0 comments

Building Reliable AI Analysts: Observability Framework for Text-to-SQL Systems

https://bagofwords.com/blog/observability-ai-analyst-text-to-sql/
1•y14•8m ago•0 comments

Climate advisers warn UK to prepare for 2C warming by 2050

https://www.france24.com/en/live-news/20251015-climate-advisers-warn-uk-to-prepare-for-2c-warming...
3•geox•9m ago•1 comments

Recovery Contacts: Sign in with a little help from your friends and family

https://blog.google/technology/safety-security/recovery-contacts-verify-google-account/
1•CrypticShift•9m ago•0 comments

The CRA and what it means for us (Kernel Recipes 2025) [video]

https://www.youtube.com/watch?v=PdmleXSMBbw
1•man8alexd•9m ago•1 comments

Player of the Game

https://www.mindsinmachines.ai/p/player-of-the-game
3•oblo_mov•10m ago•0 comments

We Raised $5.7M to Launch Cto.new Completely for Free

https://super-empathy-963213.framer.app/blog/why-we-raised-5-7m-to-launch-cto-new-completely-for-...
1•Master_Odin•11m ago•0 comments

ChatGPT to Allow Erotica

https://twitter.com/sama/status/1978129344598827128
1•curmudgeon22•11m ago•1 comments

David Byrne Radio

https://www.davidbyrne.com/radio#filter=all&sortby=date:desc
4•bookofjoe•12m ago•0 comments

"Algocracy" and Democracy: Questions

https://www.noemamag.com/rescuing-democracy-from-the-quiet-rule-of-ai/
1•DaveZale•13m ago•0 comments

Show HN: Xona.ai 2.0 – create beautiful interiors in seconds

https://xona.ai
2•tevlon•14m ago•0 comments

Hachikō

https://en.wikipedia.org/wiki/Hachik%C5%8D
2•conqrr•15m ago•0 comments

Why C variable argument functions are an abomination (and what to do about it)

https://h4x0r.org/vargs/
1•todsacerdoti•19m ago•0 comments

Dolphins show Alzheimer's signs linked to toxic blooms

https://newatlas.com/biology/beached-dolphins-alzheimers-polluted-waters/
2•signa11•20m ago•0 comments

Project Horizon: Why we're building a 2 gigawatt AI campus in Texas

https://poolside.ai/blog/announcing-project-horizon
2•MasterScrat•20m ago•0 comments

Many Factorials in Lambda Calculus

https://text.marvinborner.de/2025-10-08-12.html
3•marvinborner•21m ago•0 comments

A useless website that measures how far you scroll (mobile-first)

https://futile.ch/en/
1•dolin_ch•22m ago•1 comments

Quoted a client $43k to refactor their AI-built MVP. They did $11k MRR in 6weeks

1•meir-avimelec•25m ago•1 comments

Computing Is Indeed a Discipline in Crisis

https://cacm.acm.org/opinion/computing-is-indeed-a-discipline-in-crisis/
2•pseudolus•25m ago•0 comments

Ask HN: How do you run LLM Agents safely?

4•rsyring•26m ago•0 comments

Osmond Process

https://en.wikipedia.org/wiki/Osmond_process
1•thomasjb•29m ago•0 comments

Recreating the Canon Cat document interface

https://lab.alexanderobenauer.com/updates/the-jasper-report
3•tonyg•30m ago•0 comments
Open in hackernews

Apple Vision Pro upgraded with M5 chip

https://www.apple.com/newsroom/2025/10/apple-vision-pro-upgraded-with-the-m5-chip-and-dual-knit-band/
130•mihau•2h ago

Comments

iambateman•1h ago
Oh boy. This is bad for Vision Pro...

Apple would never make such a small deal about upgrading the chip in one of their products unless they thought that product was toast.

I wonder if they're just in full pivot mode to glasses.

lordleft•1h ago
Couldn't they also be planning a revamp of the design for next year? If that's the case, maybe a smaller announcement now would be apt.
stetrain•1h ago
Supposedly that's been shelved.

https://www.bloomberg.com/news/articles/2025-10-01/apple-she...

ErneX•1h ago
They just did the same for the iPad Pro and the 14 inch MBP…
stetrain•1h ago
It's the same deal they made about upgrading the iPad Pro and MacBook Pro to M5:

https://www.apple.com/newsroom/2025/10/apple-introduces-the-...

https://www.apple.com/newsroom/2025/10/apple-unveils-new-14-...

The real issue is that various rumors point to them cancelling or pushing back the plan for a new version of the headset that is cheaper and lighter in favor of working on the smart glasses.

Without a cheaper, lighter headset I don't think it's going to become a significant product for Apple.

jccalhoun•1h ago
If they thought the product was toast why would they bother updating the processor? It isn't like they update the processor in the mac pro regularly or anything.
iambateman•1h ago
For less mature products, they frequently make a big deal about it being 23% faster and 10% lighter.
nomilk•1h ago
Anyone using one? If so, what for? (please give details)

I got an oculus quest 2, was blown away by it for 1-2 hours, but never really picked it up again. The games were fun but very shallow, and never tried any practical uses.

Would love to use VR for working on a plane. Currently use a laptop, but my neck sometimes gets sore from looking down. VR has the potential to 10x the screen real estate and prevent having to look at down at an acute angle.

mapontosevenths•1h ago
I have one. I use it primarily for keeping my drawer full.

That said, it's AMAZING as a home theater replacement, other than an issue with internal reflections in the optics. So in dark scenes it gets a bit annoying.

If I lived in an apartment, I would absolutely use it in place of a large TV that eats up a lot of my space. Especially coupled with the airpods MAX and spatial audio. Watching a 4k 3d movie in it is mind-blowing. Most 3d you've ever seen was really 50% of 1080p, so it's a whole new world. Some of the Apple original content is also great. The thing with the submarine is amazing.

Personally I already have a full sized home theater, so I just use that. However, I'm willing to bet that in 5 years when it's time to upgrade the home theater I'll probably just be turning it into a library with some seats I can use a VR headset from. Who knows, maybe it will be a descendant of the AVP.

wlesieutre•1h ago
Amazing home theater replacement if you watch all your movies alone, or have a lot of money.

Does Vision Pro have any apps for a virtual theater where you can watch video online in a VR space with other people? I've used Bigscreen for that once or twice with a Quest, and it struck me as something that would be a cool feature if I knew more people with VR headsets.

SeanAnderson•1h ago
Do you never entertain guests with your home theater system?

I believe you when you say that it could replace the experience for yourself, but, at least for me, hosting with my home theater is the main driver for improving it.

mapontosevenths•54m ago
You nailed it. It's just not really a social experience OOTB. There are apps you can use to place multiple viewers in the same virtual space (similar to the ones on the quest), but it's just not "social" in the way that a real theater is and to do that locally would cost a fortune and be awkward and pointless.

That said, I entertain less than I watch movies alone. It's probably not worth giving up an entire room in my house for the handful of times per year that I actually entertain. My home theater is mostly just about my quest for perfection when enjoying the films that I love. If/when I can get that out of a headset... cool.

Ideally it will have real Dolby Vision/Atmos and all of the other things high end home theater equipment is expected to have, and right now the AVP doesn't. Between the reflection issues, lack of Dolby Vision, etc it's only like 80% of the way there.

alt227•1h ago
> That said, it's AMAZING as a home theater replacement

This seems to literally be its only killer feature.

I was hoping apple would be able to figure out what nobody else has, an actual useful everyday use for AR. But still we are just given a personal theatre, or proof of concept toy 'experience' apps.

jewba•1h ago
I have access to one for work stuff. It is just too heavy and uncomfortable for more than 30 min of using it.
mapontosevenths•1h ago
I had to try several different straps and configurations before I found one that worked well for me. I forget what it's called now, but there's one made by a company that makes CPAP machines. That's the one to get. Makes a huge difference.
Ancapistani•1h ago
I still use mine one or two days each week, just as a monitor replacement. Most of that time is spent in Neovim :)
mr_toad•1h ago
> Would love to use VR for working on a plane.

I immediately wonder how much of my carry-on allowance will be taken up by a VR headset. These things are still fairly clunky.

alt227•1h ago
Meta has already released normal size smart glasses, it wont be long until all VR headsets are a relic of the past.

EDIT: I think people are misunderstanding me. I dont mean VR/AR will be dead, I maen that all devices will be normal size glasses and big chunky headsets wont exist any more.

simultsop•1h ago
When you say: "it wont be long" you mean like another 50 years, right?
alt227•1h ago
What do you mean? This problem has already been solved and is just a case of miniturisation which history has shown the industry can do very quickly. 5 Years and there will not be a 'headset' on sale anymore. It will all be normal sized glasses.
swiftcoder•1h ago
> miniturisation which history has shown the industry can do very quickly. 5 Years...

Sadly I think you are vastly overestimating the rate of progress here. Quest 2 came out 5 years ago - in those 5 years we've shrunk headset volume by about half (mostly due to pancake lenses). We'll need to find another fundamental improvement in lens technology to shrink the next 50%

fennecfoxy•44m ago
Big screen beyond came out in '23. Meta has made strides with their recent showings. And I don't believe anybody is really dumping vast sums of money into it quite yet, they're coasting somewhat (though I realise that that's conjecture).

I'd say the biggest unsolved issue is the focus/depth of field issue...how to provide variable per pixel depth so that virtual objects can appear in a scene and be focussed on naturally (apparently called vergence–accommodation conflict) since most if not all displays have a fixed focus distance atm.

dialup_sounds•13m ago
Meta's glasses are "normal sized" because they don't even attempt to do what headsets do. To think one will replace the other misunderstands both.
jayd16•3m ago
Can you be specific? You think they can't cram in enough cameras and a lidar? The see through display is the elephant in the room and it's actually progressing.
jayd16•5m ago
These new Ray Ban Displays are crazy impressive. Progress has actually been incredible.
ceejayoz•1h ago
Wear it and it doesn't count at all.
fkyoureadthedoc•1h ago
I had a quest 2, but it was always blurry for me. Something wrong with my eyes, idk. I've wanted to try a Bigscreen Beyond with custom lens inserts, but too much money to invest on something that might not work out.
mapontosevenths•42m ago
If you wear glasses, or need them and don't normally wear them, it's important to get the prescription lens inserts. They make them for the Quest as well, and they aren't expensive.

Meta doesn't try to force it on you the way Apple does, but you really have to or it will always be blurry. The screen has a sort of fixed focal point and if your vision isn't great at that distance EVERYTHING will be blurry instead of just the one range that's normally blurry for you.

You may not even realize you need glasses until you try it and everything is blurry.

spogbiper•24m ago
i usually wear contacts, and the quest 2 was always a bit blurry. one day i randomly was wearing my glasses and sort of forced the headset on over them and i was blow away by how much clearer it was. outside of that case I see about the same wearing contacts vs glasses.

i never got around to trying prescription inserts but i suspect they would be ideal

rawbot•1h ago
I have used VR headsets since the original Oculus Development Kit Mk.1. It is until the Quest 3 that VR feels like a compelling product. If you can try it, I would suggest you do so.

Keep in mind, that the Quest 3 has been discontinued in favour of the cheaper and inferior Quest 3S. It still has some good qualities, but the best one is no doubt the Quest 3.

Another thing is that to save on costs, they all ship with a very inadequate headband. For comfort, it is imperative to get another solution, either the (expensive) elite headstrap or a (cheaper) 3rd party one.

atwrk•1h ago
What makes you think the Quest 3 is discontinued? The 3s was clearly communicated to be the cheaper alternative (and replaced the Quest 2 that was still sold in parallel with the 3), not a replacement for the 3.
sbarre•1h ago
Re: "VR for working on a plane" - you could look into XR glasses like the ones from XReal or Viture.

I've been considering a pair for myself after hearing good feedback from some friends, and seeing some good reviews online.

The latest versions have head tracking so the virtual screen remains "pinned" in your view.

They're also much smaller and easier to carry compared to a full VR headset, and they can plug into almost any device (laptop, tablet, phone) and just show up as an external monitor.

marcosscriven•1h ago
I’ve been tempted, but a lot of the forum feedback (ie not the breathless YouTube “reviews”), suggest that optically they are pretty bad, especially near the edges.
mkozlows•1h ago
The xReal ones are extremely workable. Like, you wouldn't want to do it by preference if a good monitor was available, but easily good enough for a situation where you don't want to use a monitor or don't have one.
mapontosevenths•45m ago
I also have the Viture Pros. They are awesome for airplane/hotel use. Not great as second monitors, as you say optically they aren't perfect and text makes that show a bit more... but if you hook up a steamdeck or want to watch Netflix on the go it's great!

Don't get me wrong, they work as a monitor in a pinch on a plane when you need privacy it's just not going to ever replace a real monitor for you.

leshokunin•1h ago
I love mine. 1) Superb virtual Mac display. 2) Great to watch Apple Immersive videos. 3) spacial photos and videos
izolate•54m ago
It's fantastic as a travel/digital nomad tool. It enables me to use a large widescreen display and work efficiently from anywhere in the world.
woadwarrior01•54m ago
I've been using it almost every day for Mac Virtual display, for about 1.5 years now. I don't have any other use case for it.
_alex_•24m ago
this seems like the killer app. how long do you comfortably wear it? do you take it off for breaks?
scrlk•1h ago
> Apple Vision Pro with the M5 chip and Dual Knit Band starts at $3,499 (U.S.), and is available in 256GB, 512GB, and 1TB storage capacities.

Apple being stingy with storage (and RAM) isn’t new, but the base $3.5k spec with only 256 GB is extreme.

EDIT: clarity

ceejayoz•1h ago
You're not paying $3.5k for the SSD.
hu3•1h ago
They didn't said that.
ceejayoz•1h ago
"$3.5k for 256 GB is extreme"

256GB is $3499; 512GB is $3699; 1TB is $3899. You're paying ~$200 for that storage.

someguyiguess•1h ago
That’s not how it works.
zamadatix•1h ago
I think the meaning was meant more as a `Nobody would intend to buy a new sports car with 14" wheels, but they sure love to advertise the price lower prices for sports cars by making a trim that way` type statement than "gee, $3,500 for an SSD!". Edit: the clarity edit of the original seems to agree.

Apple's SSDs are actually priced a bit silly though, but I think that's a different discussion. It was significantly cheaper/GB to upgrade my M4 Mac Mini's internal SSD via 3rd party despite the performance being the same (if not better) than 1st party.

scrlk•1h ago
Yes, that what I was trying to aim for.

Some further thoughts: two of the use cases AVP was pitched for are content consumption (streaming + offline) and spatial video/photo production. IMO the base storage should reflect that.

Given that AVP sales are struggling, I’m not sure why Apple isn’t trying to throw people a bone and offer a more reasonable amount of storage in the base config.

cubefox•1h ago
... for the difference between the 256 and 512 version. You could argue that for 3500 USD there should already be more storage than that included. There are even 400 USD Android smartphones with 512 GB of storage.
lewiscollard•1h ago
You removed some words just now, which changes the meaning of the sentence.

> but the base $3.5k spec with only 256 GB is extreme.

The plain meaning of this sentence is "I expect more than 256 GB of storage when paying $3.5K for a device". You can argue for or against that if you like (I don't give a shit, because I would not buy it at any price), but not against something they did not say.

ceejayoz•1h ago
> You removed some words just now, which changes the meaning of the sentence.

I did not, no.

The parent poster's "EDIT: clarity" note should be a clue here.

fennecfoxy•41m ago
Well from that you could extrapolate 1TB overall cost is actually $400 ($200/512GB). And that a unit without any storage is $3399. A $400 1TB SSD hmmmmmm.
lalo2302•1h ago
Wasn't the Apple Vision pro discontinued?
jjallen•1h ago
Clearly not.
RRRA•1h ago
Soon (TM)
jsiepkes•55m ago
No, they "announced" the production had stopped because there was enough supply (ie. they had enough stock to fulfill the projected sales and replacement needs). Now obviously it wasn't the success they had hoped for. But they didn't discontinue it.
noveltyaccount•1h ago
It's still crazy to me that they put an M5 chip in this thing, but to run Mac apps you need a Mac. Just let the face computer be a computer!
mr_toad•1h ago
Mac apps will expect a full set of Mac hardware (not just the CPU), so you’d probably need to run a full virtual Mac for compatibility. Not impossible, but I expect it’s not a priority either.
pipodeclown•1h ago
Like what? A macbook is just a screen, connected keyboard and trackpad. This thing has the equivalent of all of that.
postexitus•1h ago
What is that full set of Mac hardware that we are not aware of?
philistine•1h ago
There's no such thing. Apple sells the Mac Mini, which is nothing but a box and it runs everything fine.
q3k•1h ago
What? No, that's not how any of this works.
walkabout•53m ago
I can’t figure out what this means. For an iOS device, sure, but a Mac? What hardware does a Mac Mini, say, have that the Vision can’t provide?
cubefox•1h ago
Speaking of which, Apple could probably support Mac apps on modern iPhones if you plug it into an external monitor. I assume they aren't doing it because it would cannibalize their laptop market.
api•1h ago
It would also be slow, not because the chip is slow but because if you do serious things with it it’s going to thermal throttle. Laptops have way better heat dissipation.

Most people put phones in cases which makes heat dissipation much worse.

pipodeclown•1h ago
Sure but just for browsing, checking some e-mails, a bit of YouTube or other media consumption, you know what 90% of people use their macbook for 99% of the time, it would be fine.

Nobody is saying you should be able to render some 3d models on an iPhone..

api•1h ago
Is that really true. Do non-serious computer users still buy laptops?

What I see is that non-serious users who only communicate and consume content use phones and tablets. Laptops and desktops are for work, non-trivial content creation, and serious gaming with high memory and GPU requirements. You’re not running “cargo build” or a VM with Docker or Cyberpunk 2077 on a phone.

Higher end phones almost have enough CPU but not enough GPU, RAM, storage, or heat dissipation.

thfuran•46m ago
>Laptops and desktops are for work,

But that's mostly email, SaaS, web meetings, and spreadsheets. Most people have never in their lives run "cargo build" or launched Cyberpunk 2077. The actual market for sustained high local CPU/GPU compute is pretty small compared to the market for minimal load with the occasional small burst, and the latter works pretty well with poor cooling solutions.

philistine•1h ago
They could theoretically, but the thing is the Mac, despite what you read on here, has a ton of legacy libraries that are not used on iOS.
jayd16•1h ago
So what? Compatibility means a big install? The kernel is too stripped down to patch? In what way could "it needs libraries" be a real blocker?
philistine•50m ago
Knowing Apple, they'll never allow a use case where you have to restart your Vision Pro or iPad to get it into Mac mode, most assuredly losing cellular access in the mean time.

Apple is already offering apps that work on all devices on their stores. Look at every single Apple Arcade release as an example. That's their vision; every device has a specific UI, but apps can run on all of them separately.

cubefox•3m ago
> Knowing Apple, they'll never allow a use case where you have to restart your Vision Pro or iPad to get it into Mac mode, most assuredly losing cellular access in the mean time.

They likely have enough talented developers to make iOS run Mac apps natively. But I assume they neither want to cannibalize their laptop market nor want to let people circumvent the 30% fee for the iOS App Store, which is not required for Mac software.

walkabout•50m ago
I think the bigger problem would be that desktop programs aren’t designed with iOS-style suspension and process-killing in mind.
cubefox•33m ago
Desktop apps already survive standby, so CPU usage shouldn't be a problem. And if automatically killing Mac apps, to free up memory, isn't an option, they could add a permanent notification which says "Mac App XYZ still consumes a lot of memory, tap here to close." Or they move the offending Mac app from RAM to temporary SSD storage as long as the phone isn't plugged into a monitor.
casey2•1h ago
Not probably, definitely. Nobody wants that of course because it would mean hiring real developers over friends/family. A19 pro is already faster than modern desktop chips let alone something from a few years ago. Almost all their mac software was designed for much more modest machines.
fennecfoxy•50m ago
This is why I love Samsung for DEX. It's not perfect but it's actually fairly usable when travelling. Can even use it wirelessly with a compatible display (which sometimes hotel TVs are).

I'm very excited for stuff like smart glasses ever single Glass, meta's new stuff is awesome in terms of slimming things down but the real excitement is the wristband for input. Looks like we'll be solving the display/input problems soon enough.

They seemed resistant to the idea of a compute puck but I honestly think that's fine. I'd rather have a phone in my pocket that can be used for compute than bulkier glasses, though it is nice if future glasses can do very basic tasks unaided.

I hope that pretty soon I won't even need a laptop for out of hours tasks (but would still use one for the standard work day most likely).

stetrain•1h ago
Yeah, I think they could increase the utility of this product for the price point pretty easily by just adding a My Virtual Mac VM to it.

Obviously there would be performance constraints but at least for your $3499 you'd be getting a Mac instead of just a Mac Monitor.

rovr138•1h ago
It also simplifies their OS, software, testing, etc.
karmakaze•1h ago
It seemed silly to me, but then I remembered how Apple works. Create something that you can't have. Oh an M5 chip in something I won't buy. It would be great if we had M5's in MacBooks -> want. Apple manufactures desire first before satisfying that created 'new' market. Last time I recall was the iPad Pro's even before they started getting useful as very few people buy these. Scarcity sells.

The math isn't how many people will buy Vision Pro M5, it's how many have nots can be created by putting it in the Vision Pro.

etchalon•31m ago
They literally released the M5 MacBook today?
jayd16•1h ago
Sadly, they want to sell you the next iPhone not the next PC.
cubefox•1h ago
This part suggests Apple warming up a little to Oculus-style VR controllers:

> With support for the PlayStation VR2 Sense controller, players get a new class of immersive games with high-performance motion tracking in six degrees of freedom, finger touch detection, and vibration support.

Previously they seemed to be committed to finger controls only.

qwertytyyuu•1h ago
I expected them to give up on it. Props for not pulling a google, but I guess that isn't a high bar?
ulfw•1h ago
They have given up on it. This is simply a chip replacement. It's likely cheaper than keep producing M2s just for this thing.
CaptainOfCoit•1h ago
> They have given up on it

> keep producing

Maybe it's just me, but if they keep producing it (regardless of what chip), doesn't that mean they haven't given up on it?

simultsop•1h ago
I'll just echo: they've given up on it.
bjacobel•1h ago
They massively over-estimated demand [1] and produced tens if not hundreds of thousands of units that didn't sell. This is them trying to liquidate their inventory of components.

[1]: https://daringfireball.net/2024/10/vision_pro_bites_dog

geerlingguy•1h ago
I have yet to see one of these things in person.

Granted, I only see a VR headset like four times a year, but nobody I know bought a Vision Pro either, whereas I know a few dozen people with other headsets.

CaptainOfCoit•1h ago
Similar to when the iPhone first appeared, remember it was really uncommon where I live and the first time I held one was while visiting France. But it was a rare item at first as well, not sure that tells us anything about how useful it is/can be.
epolanski•1h ago
Just because many products didn't impress at first and did well later, doesn't matter you can ignore that the opposite is even more frequent.

But yours, is especially an apples and oranges comparison.

The original iPhone was a flawed internet-less take on a thriving exploding market (mobile).

VR's market just not there.

DennisP•1h ago
I was super interested in the Vision Pro when it was first released. Then I found out they went with an app model and the device could only display a single MacOS window. There went my dream of surrounding myself with a bunch of vim windows and terminals.

If they'd focused on maximizing the device's usefulness instead of its revenue stream, maybe things would have worked out better.

kibwen•1h ago
Apple is not in the business of selling productivity software. Even their desktops/MacOS segment is an insignificant historical afterthought by now.

To a first approximation, Apple is a manufacturer of locked-down handheld entertainment appliances whose primary function is to psychologically condition children into siphoning off money from their inattentive parents. There's no reason to suspect their vision for the AVP to diverge significantly from this user story.

basisword•1h ago
Every company I've worked at in the last 15-20 years has run fully on Mac. First it was the designers, then the devs, and now everyone. I used Windows for years and have some experience with various Linux distros, but if I joined a company that made me use either of those full-time I'd immediately start looking for another job.
Lio•1h ago
Yep I've just joined, via aquisition, a company that runs remote Windows desktops you have to access using whatever Remote Desktop is now called.

I've not seen a professional desktop operating system show you adverts and click bait during worktime before and I am not impressed.

I'm taking it as an alarm bell that I should get out as soon as I can. For me and what I do, macOS or Linux are my platforms of choice.

UltraSane•58m ago
That is a really really strange thing to care so much about
ceejayoz•11m ago
"Is this company going to waste my time?" is not a strange question.
stetrain•1h ago
Weird, that description doesn't apply at all to my experiences as a developer using Macs for the last few years.

Personally I find a Mac to be a better development environment than Windows even for Microsoft tech like the dotnet stack.

stronglikedan•1h ago
> Personally

That word right there means that we can both be correct, because I personally find MacOS to be frustrating for Dev compared to every other alternative. Great for creativity, but not so much for productivity.

stetrain•1h ago
Sure. The comment I replied to wasn’t so qualified.
fennecfoxy•55m ago
I've used Macbooks for dev pretty much my whole career and I do think that they're some of the _best_ laptops available for dev.

But the caveat to my statement is that _everything_ added to their ecosystem to business reasons is useless and counterproductive. For example I can plug my Android phone into a Windows machine (two different companies inb4 someone uses flawed logic) and it just works. If I plug my Android phone into my Macbook it doesn't work at all...but an iPhone does! ;)

They only very recently got decent-ish Window management, basic snapping that Linux/Windows has had for at least a decade or longer. And even then their implementation is "pretty" but slow to respond. It's like just expand and snap the fucking window for fuck's sake.

In terms of the "development environment" they enjoy having had the OS built on top of FreeBSD (which yes, they have contributed to - bet Apple management hated that).

To me it's a machine that gets stuff done; they could literally strip the thing down to the bare minimum, removing all of the "magical wonderful Apple stuff with cutesy fancy sounding names" and I couldn't give a shit.

"Retina" screen? Fuck offff Apple.

stetrain•29m ago
I enjoy high-dpi displays for dev and other productivity tasks. That one isn't just an annoying marketing gimmick.
kibwen•55m ago
> Personally I find a Mac to be a better development environment than Windows

This is both true and completely irrelevant, because the point of the above comment is that Apple is not in the business of catering to this use case.

Look at the annual revenues: $225 billion from iPhone/iPad, $100 billion from "services" (which Apple mostly characterizes as "app store stuff"), $40 billion from accessories (watch, airpods, etc), $30 billion from desktops. The Mac segment comes out to 7.9% of their overall revenue. And this number is shrinking in both the absolute and relative sense, as "services" continues to grow and as Mac units shipped peaked in 2022.

stetrain•40m ago
You can't build iPhone or iPad apps on iPhones or iPads yet, so a decent chunk of that revenue currently relies on the Mac as well.

Even without that, calling a $30B business an "insignificant historical afterthought" is a bit of an exaggeration, no?

spogbiper•30m ago
This is by design of course. The only major platform that requires a specific minor platform from the same vendor to target, at least that I know of. Apple knows how to make money.
stetrain•29m ago
Of course it's by design, and it's part of their business. Saying they aren't in that business isn't accurate.
dbspin•59m ago
And also virtually every film editor, colourist and videographer. Oh and also every illustrator and graphic designer. And a host of other professions where having a clean UI, colour accuracy, on a reliable machine that rarely if ever crashes is essential rather than a preference.

As a film maker and editor I'm enormously more productive on my dual screen (used) M1 Max Studio machine than I was on a variety of PC setups with high end GPUs. Even just the missing overhead of not having to keep graphic drives and constant Windows updates is great. Reliable renders were never a thing on Windows. The time lost doing things again because window had some strange colour issue, render crash, font issue and on and on was ludicrous.

The idea of having to use Windows for daily productivity sends a shiver down my spine.

browningstreet•40m ago
I don't agree with the OP, but you gotta admit.. it used to feel like Apple was more dedicated to this market when they could keep interesting Pro desktop kit evolving on an acceptable pace.
dbspin•37m ago
I don't know... I agree that they're no longer innovative in terms of UI and original categories of devices. But the M1 chips have been enormously innovative in terms of performance per watt. One reason essentially every 'creative' (bar 3d designers) uses Macs is that unplugged they run as fast as plugged in. There's literally no PC laptop you can build or buy with integrated graphics powerful enough to compete - while on the move and away from power. Perhaps the new AMD Strix Halo devices will change this, but I wouldn't hold my breath.
stetrain•32m ago
Their Pro desktop/laptop hardware is the best it's ever been as long as it fits your use case (ie not adding a bunch of PCI-E cards or third party GPUs).

Software is definitely more debatable.

gjm11•49m ago
I'm sure you felt very clever writing that zinger about children and parents, but unless the majority of Apple devices are sold to/for children -- which I would bet is extremely not true -- it's obviously wrong.
chrisbrandow•3m ago
In app purchases from (crappy) games is top revenue source in App Store. Anecdotally, I’d be shocked if the majority of that wasn’t from kids using their parents’ phones.
jen20•42m ago
> Even their desktops/MacOS segment is an insignificant historical afterthought by now.

By what measure? As I understand it, more Macs sell now than in any other point in history.

mrpippy•1h ago
It can display an entire Mac desktop https://support.apple.com/en-us/118521
pjerem•1h ago
Which doesnt mean you can surround yourself with VIM windows.

That's just an hyper expensive huge screen.

basisword•1h ago
They want the individual windows from the Mac to be manoeuvrable. Currently it works like a virtual display - you can't move windows around space like you can with visionOS apps.
vunderba•31m ago
That's not what we want at all. I should be able to slap a "Sync" button while wearing the Vision and every single window/app currently running on my Macbook Pro should show up as a completely independent spatially manipulable display within the virtual environment. That way I still get all the power of my dedicated Mac with the freedom of VR.

Even before it came out, I naturally assumed it was going to be able to do this. Major flub IMHO. Well that and the completely superfluous frontfacing screen for your "virtual avatar". Because the Vision wasn't already expensive enough...

lynndotpy•1h ago
My sentiments exactly. This would be such an easy purchase to justify if it weren't just a toy-- no other VR headset touts to display text so crisply. But instead, their only market demographic are people who really enjoy going to theaters alone.

I'm very eagerly looking forward to Valve's headset coming out.

PaulHoule•1h ago
There are three problems with AVP: cost, cost and cost.

It is priced to be a pack-in with seats of Dassault 3DEXPERIENCE, but Meta's experience has been that the VR consumer is price sensitive which is why they followed up the MQ3 with the cost-reduced MQ3S.

I think Apple is looking at this the way they look at AirPods (something you stick in your ears to modify and augment your hearing) which is good and monitors, which is bad. Apple's always sold a tiny number of monitors with astronomical margins which looked like a good business because they didn't have to invest in product innovation to make them the way they do for the AVP -- and they didn't need software developers to invest in product innovation for their monitors, but the AVP absolutely requires it. And if they aren't shipping enough units, who is going to make software for it?

ACCount37•58m ago
On top of the three problems of any AR/VR tech: UX, UX and UX.

I'm honestly not sure if Apple Vision would fare much better if they had a device that costs $100. Like, sure, they'll sell more units that way. But how many of those units would end up collecting dust?

coderatlarge•31m ago
i’m afraid i’ll look back and regret that i didn’t capture 3d memories of parents and grandparents when it was technically feasible because of a few dollars…
abujazar•39m ago
The price would be easily justified if the hardware could also be used as a regular VR headset and hooked up to a flight sim or gaming PC.
selectodude•21m ago
That’s worked for awhile. ALVR.
rubyn00bie•6m ago
I’ve heard the latency is still a pretty major issue. I’d love to use one for sim racing but the latency complaints make it a non-starter. If that’s changed or anyone is using it for sim racing please let me know.
throwaway48476•7m ago
Weight too. When it's strapped to your face, heavy isn't 'premium'.
righthand•1h ago
Valve already has a headset out…well before Apple had one.

https://www.valvesoftware.com/en/index/headset

lynndotpy•1h ago
Yes, and it's one of the best headsets for Linux :) But this is a tethered headset and the text rendering isn't good enough to justify one over a monitor (reportedly-- I haven't bought one yet). Especially because it's tethered.

But Valve is reliably rumored to be releasing an untethered successor within the next year for a third of the cost of the AVP. The appeal is having a dozen monitors anywhere.

righthand•57m ago
Probably along side HL3.
OisinMoran•1h ago
Yeah this would honestly be incredible and actually deserving of the "spatial computing" moniker.

I would love to be able to have a dedicated spatial location for each part of my Django app: look over here for the CSS, step here for the views, scroll through the logs over here...

fennecfoxy•1h ago
Another comment mentions how useful it is because it's integrated with Apple's ecosystem. I mean of course it is...Apple makes it.

I do wonder if that person had ever tried any of the myriad of VR device available a decade before beforehand and I do wonder how popular Apple's product would be if other companies were given the opportunity to integrate with the OS on the same level that Apple can (I feel like Apple is breaking anti-competitive laws constantly but nobody really cares about making them open up).

ajmurmann•54m ago
This is very disappointing. I wonder if it's a limitation of the underlying connection. Does it use AirPlay for this?
Andrew_nenakhov•5m ago
I own Vision Pro. They work with Macos pretty well when sharing the whole screen, and I think that their technology is potentially capable to share one specific app -- with facetime you can do just that -- but so far Vision Pro is unable of that. That's a shame.
Pesthuf•1h ago
I think most of us will wait for these chips to get into more useful computers.
dangus•1h ago
Interesting to see apps like Steam Link and the PlayStation VR controller support advertised. Seems like an admission that Apple underestimated how many VR users need that gaming functionality to be there.
drtiberius•1h ago
Is this chip imprinted with engrams from Daystrom? It seems like this might be the ultimate computer.
RRRA•1h ago
How are they at version 26 of VisionOS?
madwolf•1h ago
The same way they're at version 26 of iOS and MacOS
swiftcoder•1h ago
They aligned their OS numbering across all platforms to "year + 1" a little while back
weinzierl•1h ago
I'd preferred they'd downgraded the price instead, but snark aside is it still really the only headset with twin 4K resolution or are there others?
mkozlows•1h ago
Shiftall Meganex 8K is out, and Pimax Dream Air is upcoming. But those are PCVR headsets, not... whatever the AVP is.
makeitdouble•58m ago
On paper headsets like MeganeX are on the same ballpark [0], while Bigscreen beyond for instance offer a completely different proposition (ultra light) for only slightly lower resolution [1]

[0] https://en.shiftall.net/products/meganex8k

https://store.bigscreenvr.com/products/bigscreen-beyond-2

fennecfoxy•31m ago
>is it still really the only headset with twin 4K resolution

There are quite a few others, even some with near or at 4k res per eye released before the Apple product. Even just the Pimax 8k being the world's first dual native 4k headset early 2019.

The problem with alternative sets is, as always, a software/ecosystem one which for gaming Valve helped massively by getting everyone onto one platform (SteamVR). It's tough to do similar with Apple as they lock everything down for "security" with the added benefit of preventing competitors from creating competing products. They're happy to interoperate with Wifi and Bluetooth standards etc, though (before someone claims that doing what they want with their platform is Apple's choice - the same people who grin when MS got hammered for anti-competition with IE Windows bundling, something Apple regularly escapes).

thelastgallon•1h ago
Apple Vision Pro upgraded with the powerful M5 chip and comfortable Dual Knit Band: https://www.apple.com/newsroom/2025/10/apple-vision-pro-upgr...

The latest version improves performance, display rendering, battery life, and comfort, while offering innovative features with visionOS 26 and all-new spatial apps and Apple Immersive content

tantalor•1h ago
They are still making this?

Why?

dude250711•1h ago
Investors told Cook that he has to have a vision, and he misunderstood?
bombcar•1h ago
Apparently they weren't making it, but selling down stock (at least according to the rumors).

I guess they are still making them, now with M5?

basisword•1h ago
I wish they could get the price down. I had it for a few weeks before returning it. It's really an incredible device but for the value it currently provides it's not worth the cost. They also need to sort out the fact that mirroring a Mac is tied up with your Apple ID. My main use case was going to be mirroring my work MacBook, but I'm not signing into my work device with my personal Apple account. It's an astonishing oversight. If they can halve the price (and maybe the weight) over the next decade it'll be huge.
intrasight•27m ago
I expect the Apple ID thing will be fixed as it should be easy. Halving the price should be easy too - but probably won't happen until the new "half the weight" version is released.

They definitely don't have a decade. The market gave them 14 years with iPhone (Newton was 1993?). But things move a bit faster now.

outside2344•1h ago
$3499??? Is anyone actually buying this?
riffraff•1h ago
they wound down production of the previous iteration[0] due to poor demand.

But seems like they do have a niche audience that likes it (and maybe can pass it as a business expense or something?) so they've sold a few.

[0] https://www.macrumors.com/2024/10/23/apple-may-stop-producin...

bombcar•1h ago
The reaction from the ATP guys is a solid "meh"; apparently it's pretty well done and nice, but not really "worth it."

And one of them bought a fully-loaded Mac Pro, so they're not immune to the Apple Distortion Field.

wlesieutre•1h ago
FWIW wasn't that Mac Pro in the era where the Mac Pro was useful and had bigger CPU/RAM options than other models?

Or did he do it again when the Mac Studio exists?

bombcar•1h ago
Yeah, it was the last of the real big Xeon-based ones, which had its reasons to exist.

Still a very pricey machine.

muglug•1h ago
The Vision Pro is a premium VR experience, but the weight is something I could never get used to.

I hope that they revisit the hardware at some point when novel tech enables a lot of weight reduction.

wlesieutre•1h ago
Rumor was they were working on a cheaper model (Vision Air?) but have shelved it prioritize chasing Meta's smart glasses

https://www.bloomberg.com/news/articles/2025-10-01/apple-she...

jsiepkes•1h ago
Since they only list France and Germany as EU countries I guess the rest of us in the EU are never going to get the Vision Pro?

While I could get one from Germany, when I did that with the Google Pixel I ran into a whole bunch of trouble when it needed to get repaired. Since Google required an address in Germany.

AndroTux•31m ago
I’m living in one of those irrelevant EU countries and am considering getting one from Germany. Do you know if this is going to cause issues when downloading apps from a non-German Apple account, etc.?
leshokunin•1h ago
I love my first gen Apple Vision Pro. I find that most of the criticism isn’t addressed at the product and technology, but at the price and Apple’s strategy.

Price will go down in five years, once the tech mature la. For now this is a bit like how the Oculus DK1 was. An early device to explore what the overall vision is about, and figure out the apps.

abtinf•1h ago
What do you use it for?

How often do you use it?

karmakaze•1h ago
Use was never claimed, only love for.
coderatlarge•28m ago
i want to capture 3d video of loved ones before they’re gone
MichaelZuo•1h ago
120 Hz support seems like the biggest upgrade.
akamaka•1h ago
> With M5, Apple Vision Pro renders 10 percent more pixels with the micro-OLED displays

I found this little piece of information interesting. Apparently the display on the Vision Pro has such high resolution that they reduce the detail of the rendering. I don’t think I’ve ever seen that reported before. It means that an even higher quality display is still far in the future, since the silicon to push that many pixels isn’t quite ready.

ErneX•1h ago
I think it also does foveated rendering, it detects where you are gazing and renders that area at a higher res than the periphery.
mallowdram•1h ago
Spatial computing is not spatial intelligence. Apple fundamentally has missed the boat on topological integrations.
FumblingBear•1h ago
I won't be upgrading from the M2 model, but I still get a lot of value out of mine simply using the Mac Virtual Display with my Macbook Pro. Of course there are other benefits (gaming w/ ALVR and a PC, watching movies, reading comics) but it makes video editing workflows much nicer for me because I can set the resolution to ultrawide and have much more real estate for Davinci Resolve.

It never really leaves the house, and I get why a lot of people don't like it, but personally, it's one of the coolest pieces of tech I own and I get a ton of value out of it. The value is just tied to being integrated into the apple ecosystem more than it being a standalone device, which is a very Apple thing to do.

I have lots of criticisms too, but overall I really like it. Also converting photos to spatial photos and looking through old memories in 3D is truly incredible. Can't overstate how much I love that feature.

The thing I'm most excited about from this release is the backwards compatible Dual Knit Band, which I'm definitely buying.

eddieroger•59m ago
I am in a similar boat. I wish they'd gone in to more detail about why this version is different than the existing one - other than "new chip" - because I like mine so much that I want to know how it's improved. I love having a portable, infinite desktop that pairs to my laptop. I have watched movies with it while away, and it's a great media consumption device. It's just cool, and should only get better and cheaper as the tech evolves.
cjoelrun•31m ago
Similar. I use this as a traveling external monitor. I have a face that works well without the face seal and with the old dual band: Counter weighted with the back of my head in a way that floats the headset over my nose/face. Going back to squeezing this onto my face like the old knit band seems like it would go backwards in comfort. How can anyone have this pressed against their face for 8+ hours?
wahnfrieden•1m ago
The best is to have a pulley system above your head that removes the weight of it from above
asimovDev•17m ago
Do you do the thing where you can map your room and have different virtual desktops for each room?
jayd16•15m ago
I honestly couldn't get used to the weight. 9-5, a nice big monitor won out every time.

There's something to this AR XR stuff but even with infinite resources the convenience just isn't there for all day use for me.

taeric•46m ago
I remain convinced that the main use case for VR is games. And to see them flirt around it so badly is just flat out amusing to me.
intrasight•33m ago
s/games/porn/
fennecfoxy•30m ago
Yeah AR will be where it's at for most consumers I'd say. VR is still useful but in far fewer scenarios.
thetwentyone•17m ago
Anyone have experience with AVP+ALVR vs Valve Index? I have only used the latter but interested if I can use ALVR effectively enough to replace the Index.
ChrisArchitect•16m ago
Related:

Apple M5 Chip

https://news.ycombinator.com/item?id=45591799