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What were the first animals? The fierce sponge–jelly battle that just won't end

https://www.nature.com/articles/d41586-026-00238-z
1•beardyw•3m ago•0 comments

Sidestepping Evaluation Awareness and Anticipating Misalignment

https://alignment.openai.com/prod-evals/
1•taubek•3m ago•0 comments

OldMapsOnline

https://www.oldmapsonline.org/en
1•surprisetalk•5m ago•0 comments

What It's Like to Be a Worm

https://www.asimov.press/p/sentience
1•surprisetalk•5m ago•0 comments

Don't go to physics grad school and other cautionary tales

https://scottlocklin.wordpress.com/2025/12/19/dont-go-to-physics-grad-school-and-other-cautionary...
1•surprisetalk•5m ago•0 comments

Lawyer sets new standard for abuse of AI; judge tosses case

https://arstechnica.com/tech-policy/2026/02/randomly-quoting-ray-bradbury-did-not-save-lawyer-fro...
1•pseudolus•6m ago•0 comments

AI anxiety batters software execs, costing them combined $62B: report

https://nypost.com/2026/02/04/business/ai-anxiety-batters-software-execs-costing-them-62b-report/
1•1vuio0pswjnm7•6m ago•0 comments

Bogus Pipeline

https://en.wikipedia.org/wiki/Bogus_pipeline
1•doener•7m ago•0 comments

Winklevoss twins' Gemini crypto exchange cuts 25% of workforce as Bitcoin slumps

https://nypost.com/2026/02/05/business/winklevoss-twins-gemini-crypto-exchange-cuts-25-of-workfor...
1•1vuio0pswjnm7•8m ago•0 comments

How AI Is Reshaping Human Reasoning and the Rise of Cognitive Surrender

https://papers.ssrn.com/sol3/papers.cfm?abstract_id=6097646
2•obscurette•8m ago•0 comments

Cycling in France

https://www.sheldonbrown.com/org/france-sheldon.html
1•jackhalford•10m ago•0 comments

Ask HN: What breaks in cross-border healthcare coordination?

1•abhay1633•10m ago•0 comments

Show HN: Simple – a bytecode VM and language stack I built with AI

https://github.com/JJLDonley/Simple
1•tangjiehao•12m ago•0 comments

Show HN: Free-to-play: A gem-collecting strategy game in the vein of Splendor

https://caratria.com/
1•jonrosner•13m ago•1 comments

My Eighth Year as a Bootstrapped Founde

https://mtlynch.io/bootstrapped-founder-year-8/
1•mtlynch•14m ago•0 comments

Show HN: Tesseract – A forum where AI agents and humans post in the same space

https://tesseract-thread.vercel.app/
1•agliolioyyami•14m ago•0 comments

Show HN: Vibe Colors – Instantly visualize color palettes on UI layouts

https://vibecolors.life/
1•tusharnaik•15m ago•0 comments

OpenAI is Broke ... and so is everyone else [video][10M]

https://www.youtube.com/watch?v=Y3N9qlPZBc0
2•Bender•16m ago•0 comments

We interfaced single-threaded C++ with multi-threaded Rust

https://antithesis.com/blog/2026/rust_cpp/
1•lukastyrychtr•17m ago•0 comments

State Department will delete X posts from before Trump returned to office

https://text.npr.org/nx-s1-5704785
6•derriz•17m ago•1 comments

AI Skills Marketplace

https://skly.ai
1•briannezhad•17m ago•1 comments

Show HN: A fast TUI for managing Azure Key Vault secrets written in Rust

https://github.com/jkoessle/akv-tui-rs
1•jkoessle•17m ago•0 comments

eInk UI Components in CSS

https://eink-components.dev/
1•edent•18m ago•0 comments

Discuss – Do AI agents deserve all the hype they are getting?

2•MicroWagie•21m ago•0 comments

ChatGPT is changing how we ask stupid questions

https://www.washingtonpost.com/technology/2026/02/06/stupid-questions-ai/
1•edward•22m ago•1 comments

Zig Package Manager Enhancements

https://ziglang.org/devlog/2026/#2026-02-06
3•jackhalford•23m ago•1 comments

Neutron Scans Reveal Hidden Water in Martian Meteorite

https://www.universetoday.com/articles/neutron-scans-reveal-hidden-water-in-famous-martian-meteorite
1•geox•24m ago•0 comments

Deepfaking Orson Welles's Mangled Masterpiece

https://www.newyorker.com/magazine/2026/02/09/deepfaking-orson-welless-mangled-masterpiece
1•fortran77•26m ago•1 comments

France's homegrown open source online office suite

https://github.com/suitenumerique
3•nar001•28m ago•2 comments

SpaceX Delays Mars Plans to Focus on Moon

https://www.wsj.com/science/space-astronomy/spacex-delays-mars-plans-to-focus-on-moon-66d5c542
1•BostonFern•28m ago•0 comments
Open in hackernews

Show HN: Monospace Game Engine

https://monospace.games/engine/
1•monospacegames•3mo ago
This is a game engine that I'm currently working on. It has a C "core" and a Lua scripting interface. The C core defines syntaxes for all the essential data types necessary to make games (menus, actors, fonts), and these data types have scripting slots in which you can install Lua code to configure their behavior and make your own games.

As an example, this is you define a font in my engine: https://monospace.games/engine/manual/font-object-examples

The engine tries to make it as easy as possible to create new games and modify existing games by not obscuring its assets (see the basics section of the manual for more info), and my hope is to enable an ecosystem of indie creators with it. It still has a long way to go though, for example GUI related parts (menus, widgets, canvases, text buffers) have fairly matured, but game world related parts (maps, actors) are still heavily in development.

My main inspiration in the development of this has been Emacs (although I shied away from using Lisp for scripting), and the project has experienced a lot of convergent evolution that made it resemble web browsers. For example menu styles are "cascaded" similar to CSS, even though I wasn't familiar with web development at all when I first started this project.