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From Offloading to Engagement (Study on Generative AI)

https://www.mdpi.com/2306-5729/10/11/172
1•boshomi•1m ago•1 comments

AI for People

https://justsitandgrin.im/posts/ai-for-people/
1•dive•2m ago•0 comments

Rome is studded with cannon balls (2022)

https://essenceofrome.com/rome-is-studded-with-cannon-balls
1•thomassmith65•7m ago•0 comments

8-piece tablebase development on Lichess (op1 partial)

https://lichess.org/@/Lichess/blog/op1-partial-8-piece-tablebase-available/1ptPBDpC
2•somethingp•9m ago•0 comments

US to bankroll far-right think tanks in Europe against digital laws

https://www.brusselstimes.com/1957195/us-to-fund-far-right-forces-in-europe-tbtb
2•saubeidl•10m ago•0 comments

Ask HN: Have AI companies replaced their own SaaS usage with agents?

1•tuxpenguine•13m ago•0 comments

pi-nes

https://twitter.com/thomasmustier/status/2018362041506132205
1•tosh•15m ago•0 comments

Show HN: Crew – Multi-agent orchestration tool for AI-assisted development

https://github.com/garnetliu/crew
1•gl2334•15m ago•0 comments

New hire fixed a problem so fast, their boss left to become a yoga instructor

https://www.theregister.com/2026/02/06/on_call/
1•Brajeshwar•17m ago•0 comments

Four horsemen of the AI-pocalypse line up capex bigger than Israel's GDP

https://www.theregister.com/2026/02/06/ai_capex_plans/
1•Brajeshwar•17m ago•0 comments

A free Dynamic QR Code generator (no expiring links)

https://free-dynamic-qr-generator.com/
1•nookeshkarri7•18m ago•1 comments

nextTick but for React.js

https://suhaotian.github.io/use-next-tick/
1•jeremy_su•19m ago•0 comments

Show HN: I Built an AI-Powered Pull Request Review Tool

https://github.com/HighGarden-Studio/HighReview
1•highgarden•20m ago•0 comments

Git-am applies commit message diffs

https://lore.kernel.org/git/bcqvh7ahjjgzpgxwnr4kh3hfkksfruf54refyry3ha7qk7dldf@fij5calmscvm/
1•rkta•22m ago•0 comments

ClawEmail: 1min setup for OpenClaw agents with Gmail, Docs

https://clawemail.com
1•aleks5678•29m ago•1 comments

UnAutomating the Economy: More Labor but at What Cost?

https://www.greshm.org/blog/unautomating-the-economy/
1•Suncho•36m ago•1 comments

Show HN: Gettorr – Stream magnet links in the browser via WebRTC (no install)

https://gettorr.com/
1•BenaouidateMed•37m ago•0 comments

Statin drugs safer than previously thought

https://www.semafor.com/article/02/06/2026/statin-drugs-safer-than-previously-thought
1•stareatgoats•39m ago•0 comments

Handy when you just want to distract yourself for a moment

https://d6.h5go.life/
1•TrendSpotterPro•40m ago•0 comments

More States Are Taking Aim at a Controversial Early Reading Method

https://www.edweek.org/teaching-learning/more-states-are-taking-aim-at-a-controversial-early-read...
2•lelanthran•42m ago•0 comments

AI will not save developer productivity

https://www.infoworld.com/article/4125409/ai-will-not-save-developer-productivity.html
1•indentit•47m ago•0 comments

How I do and don't use agents

https://twitter.com/jessfraz/status/2019975917863661760
1•tosh•53m ago•0 comments

BTDUex Safe? The Back End Withdrawal Anomalies

1•aoijfoqfw•55m ago•0 comments

Show HN: Compile-Time Vibe Coding

https://github.com/Michael-JB/vibecode
7•michaelchicory•58m ago•1 comments

Show HN: Ensemble – macOS App to Manage Claude Code Skills, MCPs, and Claude.md

https://github.com/O0000-code/Ensemble
1•IO0oI•1h ago•1 comments

PR to support XMPP channels in OpenClaw

https://github.com/openclaw/openclaw/pull/9741
1•mickael•1h ago•0 comments

Twenty: A Modern Alternative to Salesforce

https://github.com/twentyhq/twenty
1•tosh•1h ago•0 comments

Raspberry Pi: More memory-driven price rises

https://www.raspberrypi.com/news/more-memory-driven-price-rises/
2•calcifer•1h ago•0 comments

Level Up Your Gaming

https://d4.h5go.life/
1•LinkLens•1h ago•1 comments

Di.day is a movement to encourage people to ditch Big Tech

https://itsfoss.com/news/di-day-celebration/
4•MilnerRoute•1h ago•0 comments
Open in hackernews

Ask HN: Should I open source my video game?

5•zadkey•3mo ago
I've been working on and off on a video game in C# and raylib for a while.

It's like a vampire survivors like game. There are no true art assets. Everything is text. That and 32 colors and no mouse. In a sense, retro. Having fewer colors made it easier to decide what color to use.

Anyway, I've worked on it on and off for well over a year now. At this point, my passion and inspiration has left me. Maybe with time and resources I could finish it. But working in the shadows as a solo dev with no support isn't very fulfilling. (maybe that's the issue? would love to hear from others)

Right now it's complete enough to be considered a game. There's choice of characters, races, attributes, leveling up, spells, music, sound effects, enemies that spawn, and the framework for designing waves of enemies.

It could still use actual levels (instead of a just a big open grassy area), score, and unlocks.

It also includes a little bit of a tool chain for designing 'assets' (C# classes and methods that overlap text from raylib) and exporting files that and be used and included.

Comments

laurentlb•3mo ago
What's the downside of open sourcing it?
zadkey•3mo ago
Honestly, I'm not really sure.

I assume regret. Perhaps someone else will take it and finish it release it on steam and make bank. Who knows.

Part of the reason of asking the question is I was hoping to hear from other people who have done something similar so they can share their experience and feelings on the matter.

fuzzfactor•3mo ago
What if the game was completely done? To your satisfaction, which you are entitled to change, but you've been the only judge so far.

Whether you open-sourced it or not your next step might be to start building a community to allow for enthusiasts' input.

That would be pretty much of a major change without additional coding required.

This would not be the same game effort from you compared to coding it all by yourself any time you have anything to do with it. Like it has been so far.

You would have to be very careful about the community you keep, but it should be about the opposite of isolating.

Now back where we started, OTOH what if you were simply "done with the game", but the game itself is far from done?

I estimate you've got more major milestones in mind and that would mean a lot more of the same kind of effort.

As you are considering, opening it up could give it continued progress whether or not you contribute any more yourself, also whether or not it's you who builds a community.

But it might be a unique opportunity to build a pretty similar community as if the game was far more complete.

Starting right now without having to wait.

Could be the least isolating your progress has been since the beginning.

And community building or participation could be just the thing for a breath of fresh air, and you were probably going to do it sooner or later anyway.

zadkey•3mo ago
Thank you for that. That's great advice.