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Counter-Strike's player economy is in a multi-billion dollar freefall

https://www.polygon.com/counter-strike-cs-player-economy-multi-billion-dollar-freefall/
46•perihelions•3h ago

Comments

mkagenius•2h ago
Interesting that a whole economy is based on fake supply constraint. Or is making butterfly knife really hard?

It seems like NFT before NFT.

colechristensen•2h ago
A lot of real economies are based on fake constraints. Or the constraint is a closely held secret that's pretty arbitrary and not based on any grand amount of skill or effort.
Incipient•2h ago
Artificial scarcity has existed for ages. Watches, playing cards, cars, etc.

Selling 10 of something for $1000 instead of 1000 of something for $10 is not new.

Also builds brand value.

raihansaputra•1h ago
yeah CS skins is one of the biggest markets of digital-only-aesthetic-items before NFT came around (and now probably still bigger than NFTs). The main thing with NFTs was that there's no "central database", CS skins solely lives in Valve's database.

making a butterfly knife for Valve isn't hard (in the past Steam Customer Service duplicated items lost in scams). It's hard for the players because they have to "gamble" for it through paying keys to open cases.

TZubiri•42m ago
It's hard as in "it's hard to trick or manipulate the centralized database".

Similarly making USD in a bank account isn't technically hard, but it's fucking hard to get a bank to tweak some numbers in your favour.

pols45•1h ago
All this froth on the ocean surface is only possible in an economy where household net worth has been inflated to 150 Trillion.
est•44m ago
it's not a fake supply

CSGO knifes actually currency run by shadow banks providing RMB <-> USD convertion.

Google for "挂刀"

stickfigure•3m ago
This should be a top level comment, it is the "ah hah" that suddenly makes everything clear.
elphinstone•2h ago
Good. Too many game companies are running unregulated casinos aimed at minors with their lootboxes and pay to win mechanics.
zingababba•2h ago
I play on and off. It's crazy hearing people talk about how they've spend thousands on a skin.
vecter•1h ago
No more than someone spending a few thousand on a tiny designer bag that can fit almost nothing inside.
leshokunin•2h ago
I play CS. This is good. The gambling economy and the creator economy of people pumping their marketplaces and gambling sites is really toxic. It extracts money from kids, all for a nice skin. Making them more affordable is going to make this more fair and sensible.
hardwaresofton•2h ago
Thought this might be a hilarious sign of the bubble popping (a run on cs skins) but nope:

> Following Valve's Oct. 22 update to Counter-Strike, the second-highest-tier, Covert (Red), can now be traded up and turned into Knives and Gloves. Essentially, this means that a previously extremely rare and highly sought-after cosmetic is going to be much more obtainable for those who increasingly want it, reducing the value of Knives and Gloves on the open marketplace.

adrr•2h ago
Gambling mechanics for anyone under 18 should be banned. Children can't buy lottery tickets or hit tables in Vegas. Its crazy they can buy loot boxes that real life value.
beeflet•1h ago
they can buy pokemon cards. To be honest, I don't think CS:GO or TF2 or the like are pro-gambling. You learn pretty quickly as a kid that the best way to get good items is through trading, not gambling.
episteme•1h ago
With the second best way being gambling. Doesn't really change anything.
alberth•1h ago
Would you consider old school coin operated arcades as something that should be banned?

Just curious.

zharknado•1h ago
Not OP, but I would ban the tickets/prizes mechanism.

Depending on how old is “old school” for you, every game in an arcade might be fine.

If we’re talking 90’s Chuck E. Cheese, maybe half the games would be potentially interesting to play without a token payout. The others round to “roll the dice,” where there is no payoff other than a gambler’s variable reward.

I think this also covers whether skill is involved. Like for me, beating my buddy at basketball shots is mildly rewarding, but smashing a button at the right time is not very interesting even if it requires a lot of skill.

vharuck•51m ago
I would like to see a ban on allowing children to play machines like the Wizard of Oz ones, where you drop the coin on a shelf in the hopes it'll push off other coins or cards you need to collect. It sounds like a skill game, and I liked them when I first saw them. But then I saw how people play them with vacant faces, like slot machines. They're casino games, not arcade.
TheRoque•1h ago
FYI, this is already the case in some countries. In Belgium or Netherland, it's straight up banned, and in France we get an adapted case opening that looks less random (X-Ray: you see what's in the box before opening it, but you have to open it to X-Ray the next one)
gruez•51m ago
>and in France we get an adapted case opening that looks less random (X-Ray: you see what's in the box before opening it, but you have to open it to X-Ray the next one)

That still feels like gambling, but rather than gambling on what the current case contains you're gambling on the second one might contain.

mrheosuper•1h ago
But children can buy a cereal box that has some "rare" card.
Retric•51m ago
Being virtual or not doesn’t matter here, ban it all.
hamhamed•1h ago
It made the reds (coverts) way more pricier, so all is balanced (somewhat). see here, doubling and more in price: https://steamcommunity.com/market/listings/730/MAC-10%20%7C%...
ramesh31•1h ago
Valve employs an army of economists (notably Yanis Varoufakis as alumn) to make these decisions. It was certainly purposeful and will balance itself out.
beeflet•1h ago
this is what I think. The change is that 10 of the highest-level weapon textures can be traded for a knife texture: the result is that the supply of knife textures goes up, but the supply of high-level weapon textures goes down significantly more.

It's not so much a depreciation of knife textures, as a distribution of this value down the chain of item rarities.

jalapenos•1h ago
> Counter-Strike's player economy

There's a what? I guess once you've maxed out wasted hours of time playing it, you start wasting money too?

Less absurd than NFTs though I guess

someothherguyy•1h ago
> wasted hours of time playing it

What would you dictate that humans do instead to not be wasteful with their time? Comment on threads about games?

beeflet•1h ago
I don't know, reading? Building something? Exploring the natural world? Sports?

Not to say that all video games are unsubstantive. But the substance in exploring virtual world comes from its uniqueness, not playing de_dust2 for 1000 hours. No other form of entertainment or art is analogous to video games in terms of the maximum time you can spend on it with totally depreciating returns.

mashlol•1h ago
Would you say the same if someone played 1000 hours of a sport?
beeflet•1h ago
No. If you play 1000 hours of a sport, you will at least be stronger, more coordinated, more agile. But the downsides are more about repetitive strain injury and the possibility of screwing up your joints.

Different benefits and downsides.

Of course, a lot of guys are suckered into sports-related gambling these days too.

ang_cire•59m ago
You don't think that you get better at CS the more you play it? Better coordination, better accuracy, etc?
asukachikaru•47m ago
How about 1000 hours of chess? Or 1000 hours of warhammer? Or D&D?

One may say you make social bonds playing them, but that stands true for video game as well. Speaking for myself, I definitely spent more than 1000 hours on summoner's rift; 15 years later me and my league friends still playing LOL together and chat about all kind of things on a daily basis.

episteme•1h ago
Playing de_dust2 for 1000 hours is as reductive as saying playing on a soccer pitch for 1000 hours.

And soccer only has 1 map.

themafia•1h ago
They can do whatever they want with their time. Except operate and profit off of make shift casinos and unregulated games of chance.
jimbob45•3m ago
Any ranked matchmaking game is designed to addict you by the prospect of being ranked as elite. They have a number of insidious methods to keep your ranking low, some are even patented by the game companies themselves!

For example, if someone is getting too high, it’s nothing to pair that person with a known deserter for 1-3 games to drastically slow their progress.

tamimio•46m ago
$20,000 for a fake knife!? And I buy an item, a real one, and find later there was a cheaper price by few bucks somewhere else and I feel like an idiot.. crazy!
chihuahua•40m ago
I can't even imagine how rich someone must be in order for a $20,000 imaginary knife with only cosmetic value to seem like a rational purchase.
esseph•29m ago
24mil a year, 20k would be 1 hundredth of your monthly salary.
stodor89•10m ago
Counter-Strike's pLaYeR eCoNoMy shouldn't have been a thing to begin with.

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