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Web Speech API on HN Threads

https://toulas.ch/projects/hn-readaloud/
1•etoulas•43s ago•0 comments

ArtisanForge: Learn Laravel through a gamified RPG adventure – 100% free

https://artisanforge.online/
1•grazulex•1m ago•1 comments

Your phone edits all your photos with AI – is it changing your view of reality?

https://www.bbc.com/future/article/20260203-the-ai-that-quietly-edits-all-of-your-photos
1•breve•2m ago•0 comments

DStack, a small Bash tool for managing Docker Compose projects

https://github.com/KyanJeuring/dstack
1•kppjeuring•3m ago•1 comments

Hop – Fast SSH connection manager with TUI dashboard

https://github.com/danmartuszewski/hop
1•danmartuszewski•3m ago•1 comments

Turning books to courses using AI

https://www.book2course.org/
1•syukursyakir•5m ago•0 comments

Top #1 AI Video Agent: Free All in One AI Video and Image Agent by Vidzoo AI

https://vidzoo.ai
1•Evan233•5m ago•1 comments

Ask HN: How would you design an LLM-unfriendly language?

1•sph•7m ago•0 comments

Show HN: MuxPod – A mobile tmux client for monitoring AI agents on the go

https://github.com/moezakura/mux-pod
1•moezakura•7m ago•0 comments

March for Billionaires

https://marchforbillionaires.org/
1•gscott•7m ago•0 comments

Turn Claude Code/OpenClaw into Your Local Lovart – AI Design MCP Server

https://github.com/jau123/MeiGen-Art
1•jaujaujau•8m ago•0 comments

An Nginx Engineer Took over AI's Benchmark Tool

https://github.com/hongzhidao/jsbench/tree/main/docs
1•zhidao9•10m ago•0 comments

Use fn-keys as fn-keys for chosen apps in OS X

https://www.balanci.ng/tools/karabiner-function-key-generator.html
1•thelollies•11m ago•1 comments

Sir/SIEN: A communication protocol for production outages

https://getsimul.com/blog/communicate-outage-to-ceo
1•pingananth•12m ago•1 comments

Show HN: OpenCode for Meetings

https://getscripta.app
1•whitemyrat•13m ago•1 comments

The chaos in the US is affecting open source software and its developers

https://www.osnews.com/story/144348/the-chaos-in-the-us-is-affecting-open-source-software-and-its...
1•pjmlp•14m ago•0 comments

The world heard JD Vance being booed at the Olympics. Except for viewers in USA

https://www.theguardian.com/sport/2026/feb/07/jd-vance-boos-winter-olympics
50•treetalker•16m ago•10 comments

The original vi is a product of its time (and its time has passed)

https://utcc.utoronto.ca/~cks/space/blog/unix/ViIsAProductOfItsTime
1•ingve•23m ago•0 comments

Circumstantial Complexity, LLMs and Large Scale Architecture

https://www.datagubbe.se/aiarch/
1•ingve•30m ago•0 comments

Tech Bro Saga: big tech critique essay series

1•dikobraz•33m ago•0 comments

Show HN: A calculus course with an AI tutor watching the lectures with you

https://calculus.academa.ai/
1•apoogdk•37m ago•0 comments

Show HN: 83K lines of C++ – cryptocurrency written from scratch, not a fork

https://github.com/Kristian5013/flow-protocol
1•kristianXXI•42m ago•0 comments

Show HN: SAA – A minimal shell-as-chat agent using only Bash

https://github.com/moravy-mochi/saa
1•mrvmochi•42m ago•0 comments

Mario Tchou

https://en.wikipedia.org/wiki/Mario_Tchou
1•simonebrunozzi•43m ago•0 comments

Does Anyone Even Know What's Happening in Zim?

https://mayberay.bearblog.dev/does-anyone-even-know-whats-happening-in-zim-right-now/
1•mugamuga•44m ago•0 comments

The last Morse code maritime radio station in North America [video]

https://www.youtube.com/watch?v=GzN-D0yIkGQ
1•austinallegro•46m ago•0 comments

Show HN: Hacker Newspaper – Yet another HN front end optimized for mobile

https://hackernews.paperd.ink/
1•robertlangdon•47m ago•0 comments

OpenClaw Is Changing My Life

https://reorx.com/blog/openclaw-is-changing-my-life/
4•novoreorx•55m ago•0 comments

Everything you need to know about lasers in one photo

https://commons.wikimedia.org/wiki/File:Commercial_laser_lines.svg
2•mahirsaid•57m ago•0 comments

SCOTUS to decide if 1988 video tape privacy law applies to internet uses

https://www.jurist.org/news/2026/01/us-supreme-court-to-decide-if-1988-video-tape-privacy-law-app...
1•voxadam•58m ago•0 comments
Open in hackernews

Bertie the Brain

https://en.wikipedia.org/wiki/Bertie_the_Brain
92•breppp•3mo ago

Comments

Syzygies•3mo ago
A December 1956 cover feature article in Radio-Electronics magazine describes "Relay Moe" which plays tic tac toe with adjustable levels of skill. It used 90 relays.

<https://www.vintagecomputer.net/cisc367/Radio%20Electronics%...>

Here is the full text, for discussing with agents:

https://archive.org/stream/RadioElectronics195701/Radio%20El...

This is a subject dear to my heart. I'm a mathematician who routinely uses symmetry in counting problems. As a kid I remember writing out a tic tac toe game tree in about ten pages. I must have used symmetry, and I must have only mapped a winning strategy, not all 765 game states up to symmetry.

So my first reaction to now reading that Bertie the Brain used "addition tubes" was "Really? Can't you do that with relays?" And the reality is that Bertie the Brain was a solution looking for a problem, a demo project for these tubes, not an attempt at the simplest way to implement such a machine.

Still, looking at the numbers, I'm impressed that Relay Moe managed multiple levels of game play using only 90 relays. The design exploited symmetry.

croes•3mo ago
Additron not addition.
ASalazarMX•3mo ago
> The Additron was an electron tube designed by Dr. Josef Kates, circa 1950, to replace the several individual electron tubes and support components required to perform the function of a single bit digital full adder.

TIL

ck2•3mo ago
the mechanical chess computer was even more impressive imho

https://en.wikipedia.org/wiki/El_Ajedrecista

early 1900s, that's incredible

the first electronic computer playing chess was almost 50 years away

Sharlin•3mo ago
Note that it only played a single endgame scenario consisting of three pieces.
rob74•3mo ago
Still more difficult than Tic-Tac-Toe...
Sharlin•3mo ago
Granted.
taneq•3mo ago
What, no small-statured chess mastermind hidden in there? :D
marshavoidance•3mo ago
I miss the days when video games were used to showcase technical advances.

"Kates built the game to showcase his additron tube, a miniature version of the vacuum tube, though the transistor overtook it in computer development shortly thereafter."

embedding-shape•3mo ago
They sort of still are (Witcher 4 being used to showcase new UE features and software+hardware optimizations is just one example), but we're getting close to the point where we cannot really add more details and realism to video games and they still don't really hammer the hardware. Seems ML is the new showcase if anything :)
vntok•3mo ago
> but we're getting close to the point where we cannot really add more details and realism to video games

Lots of human senses aren't tackled by video games yet. Smell, taste, balance, cardioception, proprioception, pain, temperature, pressure are all missing. Where are the immersive tanks or piezzoelectric coveralls that stimulate all of our senses coherently? I bet adding those would hammer the hardware.

aethrum•3mo ago
Man Canada used to be so impressive. We need to get back there
ge96•3mo ago
RIP Avro Arrow
srcreigh•3mo ago
2014 interview with the creator: https://spacing.ca/toronto/2014/08/13/meet-bertie-brain-worl...
whycome•3mo ago
> “If the solid-state revolution had started ten years later, I would have been a billionaire,” he says. “Everybody would have used Additrons instead of these big circuits.”

I feel like this is the sentiment on HN for so many startup projects that seem adjacent to other innovations

imchillyb•3mo ago
It’s also blame shifting. Had these folks been more aware of trends and their own industry, the prospects of billionairhood could have been non zero. Instead, Additrons and similarly outdated modes of operation kept pushing technologies that were rapidly becoming the past and irrelevant.
satiated_grue•3mo ago
On the tic tac toe topic, MENACE is just startlingly cool:

https://en.wikipedia.org/wiki/Matchbox_Educable_Noughts_and_...

moralestapia•3mo ago
Toronto leading AI since the 50s woo!
NoSalt•3mo ago
So ... Joshua was the next evolution of Bertie?
krustyburger•3mo ago
https://youtube.com/watch?v=UOAdGjj-hIg
arionmiles•3mo ago
As I was reading through this, I came to the part that mentions the cathode-ray tube amusement device and the words instantly unlocked a long forgotten memory I had as a child reading DK illustrated books on science and tech (I can't recall what the book was called) and it's where I learnt about it being the first video game ever.

Only tangentially related to this article but it took me back!

svat•3mo ago
The article says this was for the 1950 Canadian National Exhibition, and it appears that a high-schooler Donald Knuth got to see one such machine in Chicago (possibly on a school trip; he grew up in Milwaukee) long before his first encounter with a computer, as documented in TAOCP vol 4A:

> This setup is based on an exhibit from the early 1950s at the Museum of Science and Industry in Chicago, where the author was first introduced to the magic of switching circuits. The machine in Chicago, designed by researchers at Bell Telephone Laboratories, allowed me to go first; yet I soon discovered there was no way to defeat it. Therefore I decided to move as stupidly as possible, hoping that the designers had not anticipated such bizarre behavior. In fact I allowed the machine to reach a position where it had two winning moves; and it seized both of them! Moving twice is of course a flagrant violation of the rules, so I had won a moral victory even though the machine had announced that I had lost.

Later, a program for playing tic-tac-toe was one of the first programs he wrote, after he entered college and discovered computers. (He also quotes Charles Babbage! https://research.swtch.com/tictactoe)

B1FF_PSUVM•3mo ago
SF author Fred Saberhagen used an "automated" tic-tac-toe in one of the first Berserker (intelligent machines bent on wiping out organic life) stories.

The protagonist was a scout spaceship pilot, who for plot reasons had to simulate being alert in communication with a Berserker that could kill him if it determined he wasn't.

If memory serves, he devised some sort of branch elimination algorithm using matchsticks, so that his tic-tac-toe games improved with iteration...

That was 1963: https://en.wikipedia.org/wiki/Berserker_(novel_series)