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P2P crypto exchange development company

1•sonniya•5m ago•0 comments

Vocal Guide – belt sing without killing yourself

https://jesperordrup.github.io/vocal-guide/
1•jesperordrup•10m ago•0 comments

Write for Your Readers Even If They Are Agents

https://commonsware.com/blog/2026/02/06/write-for-your-readers-even-if-they-are-agents.html
1•ingve•11m ago•0 comments

Knowledge-Creating LLMs

https://tecunningham.github.io/posts/2026-01-29-knowledge-creating-llms.html
1•salkahfi•11m ago•0 comments

Maple Mono: Smooth your coding flow

https://font.subf.dev/en/
1•signa11•18m ago•0 comments

Sid Meier's System for Real-Time Music Composition and Synthesis

https://patents.google.com/patent/US5496962A/en
1•GaryBluto•26m ago•1 comments

Show HN: Slop News – HN front page now, but it's all slop

https://dosaygo-studio.github.io/hn-front-page-2035/slop-news
4•keepamovin•27m ago•2 comments

Show HN: Empusa – Visual debugger to catch and resume AI agent retry loops

https://github.com/justin55afdfdsf5ds45f4ds5f45ds4/EmpusaAI
1•justinlord•29m ago•0 comments

Show HN: Bitcoin wallet on NXP SE050 secure element, Tor-only open source

https://github.com/0xdeadbeefnetwork/sigil-web
2•sickthecat•31m ago•1 comments

White House Explores Opening Antitrust Probe on Homebuilders

https://www.bloomberg.com/news/articles/2026-02-06/white-house-explores-opening-antitrust-probe-i...
1•petethomas•32m ago•0 comments

Show HN: MindDraft – AI task app with smart actions and auto expense tracking

https://minddraft.ai
2•imthepk•37m ago•0 comments

How do you estimate AI app development costs accurately?

1•insights123•38m ago•0 comments

Going Through Snowden Documents, Part 5

https://libroot.org/posts/going-through-snowden-documents-part-5/
1•goto1•38m ago•0 comments

Show HN: MCP Server for TradeStation

https://github.com/theelderwand/tradestation-mcp
1•theelderwand•41m ago•0 comments

Canada unveils auto industry plan in latest pivot away from US

https://www.bbc.com/news/articles/cvgd2j80klmo
3•breve•42m ago•1 comments

The essential Reinhold Niebuhr: selected essays and addresses

https://archive.org/details/essentialreinhol0000nieb
1•baxtr•45m ago•0 comments

Rentahuman.ai Turns Humans into On-Demand Labor for AI Agents

https://www.forbes.com/sites/ronschmelzer/2026/02/05/when-ai-agents-start-hiring-humans-rentahuma...
1•tempodox•46m ago•0 comments

StovexGlobal – Compliance Gaps to Note

1•ReviewShield•49m ago•1 comments

Show HN: Afelyon – Turns Jira tickets into production-ready PRs (multi-repo)

https://afelyon.com/
1•AbduNebu•50m ago•0 comments

Trump says America should move on from Epstein – it may not be that easy

https://www.bbc.com/news/articles/cy4gj71z0m0o
6•tempodox•51m ago•3 comments

Tiny Clippy – A native Office Assistant built in Rust and egui

https://github.com/salva-imm/tiny-clippy
1•salvadorda656•55m ago•0 comments

LegalArgumentException: From Courtrooms to Clojure – Sen [video]

https://www.youtube.com/watch?v=cmMQbsOTX-o
1•adityaathalye•58m ago•0 comments

US moves to deport 5-year-old detained in Minnesota

https://www.reuters.com/legal/government/us-moves-deport-5-year-old-detained-minnesota-2026-02-06/
8•petethomas•1h ago•3 comments

If you lose your passport in Austria, head for McDonald's Golden Arches

https://www.cbsnews.com/news/us-embassy-mcdonalds-restaurants-austria-hotline-americans-consular-...
1•thunderbong•1h ago•0 comments

Show HN: Mermaid Formatter – CLI and library to auto-format Mermaid diagrams

https://github.com/chenyanchen/mermaid-formatter
1•astm•1h ago•0 comments

RFCs vs. READMEs: The Evolution of Protocols

https://h3manth.com/scribe/rfcs-vs-readmes/
3•init0•1h ago•1 comments

Kanchipuram Saris and Thinking Machines

https://altermag.com/articles/kanchipuram-saris-and-thinking-machines
1•trojanalert•1h ago•0 comments

Chinese chemical supplier causes global baby formula recall

https://www.reuters.com/business/healthcare-pharmaceuticals/nestle-widens-french-infant-formula-r...
2•fkdk•1h ago•0 comments

I've used AI to write 100% of my code for a year as an engineer

https://old.reddit.com/r/ClaudeCode/comments/1qxvobt/ive_used_ai_to_write_100_of_my_code_for_1_ye...
3•ukuina•1h ago•1 comments

Looking for 4 Autistic Co-Founders for AI Startup (Equity-Based)

1•au-ai-aisl•1h ago•1 comments
Open in hackernews

Bertie the Brain

https://en.wikipedia.org/wiki/Bertie_the_Brain
92•breppp•3mo ago

Comments

Syzygies•3mo ago
A December 1956 cover feature article in Radio-Electronics magazine describes "Relay Moe" which plays tic tac toe with adjustable levels of skill. It used 90 relays.

<https://www.vintagecomputer.net/cisc367/Radio%20Electronics%...>

Here is the full text, for discussing with agents:

https://archive.org/stream/RadioElectronics195701/Radio%20El...

This is a subject dear to my heart. I'm a mathematician who routinely uses symmetry in counting problems. As a kid I remember writing out a tic tac toe game tree in about ten pages. I must have used symmetry, and I must have only mapped a winning strategy, not all 765 game states up to symmetry.

So my first reaction to now reading that Bertie the Brain used "addition tubes" was "Really? Can't you do that with relays?" And the reality is that Bertie the Brain was a solution looking for a problem, a demo project for these tubes, not an attempt at the simplest way to implement such a machine.

Still, looking at the numbers, I'm impressed that Relay Moe managed multiple levels of game play using only 90 relays. The design exploited symmetry.

croes•3mo ago
Additron not addition.
ASalazarMX•3mo ago
> The Additron was an electron tube designed by Dr. Josef Kates, circa 1950, to replace the several individual electron tubes and support components required to perform the function of a single bit digital full adder.

TIL

ck2•3mo ago
the mechanical chess computer was even more impressive imho

https://en.wikipedia.org/wiki/El_Ajedrecista

early 1900s, that's incredible

the first electronic computer playing chess was almost 50 years away

Sharlin•3mo ago
Note that it only played a single endgame scenario consisting of three pieces.
rob74•3mo ago
Still more difficult than Tic-Tac-Toe...
Sharlin•3mo ago
Granted.
taneq•3mo ago
What, no small-statured chess mastermind hidden in there? :D
marshavoidance•3mo ago
I miss the days when video games were used to showcase technical advances.

"Kates built the game to showcase his additron tube, a miniature version of the vacuum tube, though the transistor overtook it in computer development shortly thereafter."

embedding-shape•3mo ago
They sort of still are (Witcher 4 being used to showcase new UE features and software+hardware optimizations is just one example), but we're getting close to the point where we cannot really add more details and realism to video games and they still don't really hammer the hardware. Seems ML is the new showcase if anything :)
vntok•3mo ago
> but we're getting close to the point where we cannot really add more details and realism to video games

Lots of human senses aren't tackled by video games yet. Smell, taste, balance, cardioception, proprioception, pain, temperature, pressure are all missing. Where are the immersive tanks or piezzoelectric coveralls that stimulate all of our senses coherently? I bet adding those would hammer the hardware.

aethrum•3mo ago
Man Canada used to be so impressive. We need to get back there
ge96•3mo ago
RIP Avro Arrow
srcreigh•3mo ago
2014 interview with the creator: https://spacing.ca/toronto/2014/08/13/meet-bertie-brain-worl...
whycome•3mo ago
> “If the solid-state revolution had started ten years later, I would have been a billionaire,” he says. “Everybody would have used Additrons instead of these big circuits.”

I feel like this is the sentiment on HN for so many startup projects that seem adjacent to other innovations

imchillyb•3mo ago
It’s also blame shifting. Had these folks been more aware of trends and their own industry, the prospects of billionairhood could have been non zero. Instead, Additrons and similarly outdated modes of operation kept pushing technologies that were rapidly becoming the past and irrelevant.
satiated_grue•3mo ago
On the tic tac toe topic, MENACE is just startlingly cool:

https://en.wikipedia.org/wiki/Matchbox_Educable_Noughts_and_...

moralestapia•3mo ago
Toronto leading AI since the 50s woo!
NoSalt•3mo ago
So ... Joshua was the next evolution of Bertie?
krustyburger•3mo ago
https://youtube.com/watch?v=UOAdGjj-hIg
arionmiles•3mo ago
As I was reading through this, I came to the part that mentions the cathode-ray tube amusement device and the words instantly unlocked a long forgotten memory I had as a child reading DK illustrated books on science and tech (I can't recall what the book was called) and it's where I learnt about it being the first video game ever.

Only tangentially related to this article but it took me back!

svat•3mo ago
The article says this was for the 1950 Canadian National Exhibition, and it appears that a high-schooler Donald Knuth got to see one such machine in Chicago (possibly on a school trip; he grew up in Milwaukee) long before his first encounter with a computer, as documented in TAOCP vol 4A:

> This setup is based on an exhibit from the early 1950s at the Museum of Science and Industry in Chicago, where the author was first introduced to the magic of switching circuits. The machine in Chicago, designed by researchers at Bell Telephone Laboratories, allowed me to go first; yet I soon discovered there was no way to defeat it. Therefore I decided to move as stupidly as possible, hoping that the designers had not anticipated such bizarre behavior. In fact I allowed the machine to reach a position where it had two winning moves; and it seized both of them! Moving twice is of course a flagrant violation of the rules, so I had won a moral victory even though the machine had announced that I had lost.

Later, a program for playing tic-tac-toe was one of the first programs he wrote, after he entered college and discovered computers. (He also quotes Charles Babbage! https://research.swtch.com/tictactoe)

B1FF_PSUVM•3mo ago
SF author Fred Saberhagen used an "automated" tic-tac-toe in one of the first Berserker (intelligent machines bent on wiping out organic life) stories.

The protagonist was a scout spaceship pilot, who for plot reasons had to simulate being alert in communication with a Berserker that could kill him if it determined he wasn't.

If memory serves, he devised some sort of branch elimination algorithm using matchsticks, so that his tic-tac-toe games improved with iteration...

That was 1963: https://en.wikipedia.org/wiki/Berserker_(novel_series)