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Ends and Means (1934) [pdf]

https://thephilosopher.net/huxley/wp-content/uploads/sites/395/2024/11/Ends-And-Means-Aldous-Huxl...
1•measurablefunc•1m ago•0 comments

Create Contextual Console Loggers

https://devtoolstips.org/tips/en/create-contextual-console-loggers/
1•zuhsetaqi•12m ago•0 comments

I Led Product Safety at OpenAI. Don't Trust Its Claims About 'Erotica.'

https://www.nytimes.com/2025/10/28/opinion/openai-chatgpt-safety.html
3•_tk_•15m ago•0 comments

On-premise Firewalls and VPNs are so complex, they can make you less secure

https://www.theregister.com/2025/10/28/cisco_citrix_vpn_ransomware/
2•mmooss•24m ago•0 comments

What Are the Basics?

2•cDawn•25m ago•1 comments

WH Auden formed 'intense friendship' with sex worker who burgled him

https://www.theguardian.com/books/2025/oct/27/wh-auden-long-lost-letters-to-man-who-burgled-him
2•Caiero•26m ago•0 comments

Microsoft and OpenAI new deal values OpenAI at $500B

https://www.nbcnews.com/tech/tech-news/microsoft-openai-reach-new-deal-valuing-openai-500-billion...
2•makeavish•26m ago•0 comments

Do we still need OCR? An implementation of a pure vision-based agent

https://pageindex.ai/blog/do-we-need-ocr
3•mingtianzhang•27m ago•1 comments

Indonesia's new 'cowboy style' finance minister bets big on growth

https://www.straitstimes.com/asia/se-asia/indonesias-new-cowboy-style-finance-minister-bets-big-o...
3•salkahfi•38m ago•0 comments

Linear effects, exceptions, resources: Curry-Howard destructors correspondence

https://arxiv.org/abs/2510.23517
2•matt_d•38m ago•0 comments

Robust Technology: Protrek Watches

https://pilledtexts.com/robust-technology-protrek-watches/
2•Fred34•38m ago•1 comments

Show HN: Front End Fuzzy and Substring and Prefix Search

https://github.com/m31coding/fuzzy-search
3•kmschaal•42m ago•0 comments

Shablon: (EXP) No-build JavaScript front end framework for SPAs

https://github.com/ganigeorgiev/shablon
3•thunderbong•45m ago•0 comments

I Built Cloudflare Ingress Controller So I Could Access My Homelab from Outside

https://tunnel.strrl.dev/blog/why-i-created-this-project/
2•strrl•45m ago•0 comments

Grokipedia: A First Look

https://larrysanger.org/2025/10/grokipedia-a-first-look/
2•indy•46m ago•0 comments

Windows Games' compatibility on Linux is at an All-time High

https://boilingsteam.com/windows-games-compatibility-on-linux-is-at-a-all-time-high/
3•microflash•47m ago•0 comments

OpenAPC

https://www.openapc.net/
3•jruohonen•52m ago•2 comments

Digital Marketing Agency in Coimbatore–Jeevan Tech Solutions

https://sites.google.com/view/bestdigitalmarketingcbe/home
2•Jeevan_Agency•54m ago•1 comments

Physicists capture trillion degree heat from the Big Bang's primordial plasma

https://www.sciencedaily.com/releases/2025/10/251029002907.htm
3•austinallegro•56m ago•0 comments

My Mom and Dr. DeepSeek

https://restofworld.org/2025/ai-chatbot-china-sick/
2•pabs3•56m ago•3 comments

Can We Beam Away Our Space Junk Problem?

https://nautil.us/can-we-beam-away-our-space-junk-problem-1244647/
4•billybuckwheat•1h ago•0 comments

Swift for Android Won't Amount to Anything

https://www.brethorsting.com/blog/2025/10/swift-for-android-won%27t-amount-to-anything/
2•aaronbrethorst•1h ago•0 comments

Rabbit Hole Learning

https://seated.ro/posts/rabbit-hole-learning.html
3•vismit2000•1h ago•0 comments

When Models Manipulate Manifolds: The Geometry of a Counting Task

https://transformer-circuits.pub/2025/linebreaks/index.html
1•vinhnx•1h ago•0 comments

Why the Economics of Scientific Publishing Need Urgent Reform

https://www.uottawa.ca/research-innovation/news-all/why-economics-scientific-publishing-need-urge...
2•jruohonen•1h ago•2 comments

Workers automatic tracing, now in open beta

https://blog.cloudflare.com/workers-tracing-now-in-open-beta/
1•tuannx•1h ago•0 comments

OpenAI sued for trademark infringement over Sora's 'Cameo' feature

https://www.reuters.com/legal/litigation/openai-sued-trademark-infringement-over-soras-cameo-feat...
2•thm•1h ago•0 comments

Making Software: Why do we need dithering?

https://twitter.com/DanHollick/status/1982817101477003559
2•vismit2000•1h ago•0 comments

Computers are bad: the steorn orbo

https://computer.rip/2025-10-28-the-steorn-orbo.html
1•aberoham•1h ago•0 comments

Memo from Bill Gates Warns Against Climate Alarmism

https://www.nytimes.com/2025/10/28/climate/bill-gates-climate-change-humanity.html
2•EvgeniyZh•1h ago•1 comments
Open in hackernews

Board: New game console recognizes physical pieces, with an open SDK

https://board.fun/
11•nicoles•2h ago

Comments

nicoles•2h ago
Just launched today at TechCrunch Disrupt. Our 12 game launch portfolio was all developed in Unity using our sdk, and we cannot be more excited to see what developers can make with our launch piece sets!
sjsivak•2h ago
Looks awesome
nicoles•2h ago
Thank you!
vunderba•1h ago
Nice job! Very slick demo video. As a dev, a couple of things immediately stand out to me.

1. Launching at $500 means it is going to be a "relatively" boutique product. At around the same price as an iPad Air, you're definitely going to want to focus on how the included games simply would not be playable on a more conventional touchscreen interface without the corresponding physical components.

Which leads to my second question:

2. Are the included physical pieces modular / generic enough such that prospective game developers could leverage them in future apps, or would they essentially need to design, 3D print, or contract out to your team to create their own props?

nicoles•26m ago
1. This is absolutely the case for the launch portfolio. These games are super unique experiences that are really only possible from mixing the physical and digital in this way. Does the site not make that clear to you? Super useful feedback!

2. The piece sets can be used as is for new games/apps, especially for prototyping! However if it’s super promising and you want to bring it into our (future) store, we’d love to work with you to make a bespoke set of pieces to go with the game. Whether the launch sets are modular enough as-is is really dependent on the ergonomics and aesthetics of the game you want to make. We’re excited to make ourselves available to devs who want to explore this though, and happy to work with folks to figure out ways forward.