frontpage.
newsnewestaskshowjobs

Made with ♥ by @iamnishanth

Open Source @Github

fp.

Show HN: AI agent forgets user preferences every session. This fixes it

https://www.pref0.com/
1•fliellerjulian•20s ago•0 comments

Introduce the Vouch/Denouncement Contribution Model

https://github.com/ghostty-org/ghostty/pull/10559
1•DustinEchoes•2m ago•0 comments

Show HN: SSHcode – Always-On Claude Code/OpenCode over Tailscale and Hetzner

https://github.com/sultanvaliyev/sshcode
1•sultanvaliyev•2m ago•0 comments

Microsoft appointed a quality czar. He has no direct reports and no budget

https://jpcaparas.medium.com/microsoft-appointed-a-quality-czar-he-has-no-direct-reports-and-no-b...
1•RickJWagner•4m ago•0 comments

Multi-agent coordination on Claude Code: 8 production pain points and patterns

https://gist.github.com/sigalovskinick/6cc1cef061f76b7edd198e0ebc863397
1•nikolasi•4m ago•0 comments

Washington Post CEO Will Lewis Steps Down After Stormy Tenure

https://www.nytimes.com/2026/02/07/technology/washington-post-will-lewis.html
1•jbegley•5m ago•0 comments

DevXT – Building the Future with AI That Acts

https://devxt.com
2•superpecmuscles•6m ago•4 comments

A Minimal OpenClaw Built with the OpenCode SDK

https://github.com/CefBoud/MonClaw
1•cefboud•6m ago•0 comments

The silent death of Good Code

https://amit.prasad.me/blog/rip-good-code
2•amitprasad•6m ago•0 comments

The Internal Negotiation You Have When Your Heart Rate Gets Uncomfortable

https://www.vo2maxpro.com/blog/internal-negotiation-heart-rate
1•GoodluckH•8m ago•0 comments

Show HN: Glance – Fast CSV inspection for the terminal (SIMD-accelerated)

https://github.com/AveryClapp/glance
2•AveryClapp•9m ago•0 comments

Busy for the Next Fifty to Sixty Bud

https://pestlemortar.substack.com/p/busy-for-the-next-fifty-to-sixty-had-all-my-money-in-bitcoin-...
1•mithradiumn•10m ago•0 comments

Imperative

https://pestlemortar.substack.com/p/imperative
1•mithradiumn•11m ago•0 comments

Show HN: I decomposed 87 tasks to find where AI agents structurally collapse

https://github.com/XxCotHGxX/Instruction_Entropy
1•XxCotHGxX•14m ago•1 comments

I went back to Linux and it was a mistake

https://www.theverge.com/report/875077/linux-was-a-mistake
2•timpera•15m ago•1 comments

Octrafic – open-source AI-assisted API testing from the CLI

https://github.com/Octrafic/octrafic-cli
1•mbadyl•17m ago•1 comments

US Accuses China of Secret Nuclear Testing

https://www.reuters.com/world/china/trump-has-been-clear-wanting-new-nuclear-arms-control-treaty-...
2•jandrewrogers•18m ago•1 comments

Peacock. A New Programming Language

1•hashhooshy•22m ago•1 comments

A postcard arrived: 'If you're reading this I'm dead, and I really liked you'

https://www.washingtonpost.com/lifestyle/2026/02/07/postcard-death-teacher-glickman/
2•bookofjoe•23m ago•1 comments

What to know about the software selloff

https://www.morningstar.com/markets/what-know-about-software-stock-selloff
2•RickJWagner•27m ago•0 comments

Show HN: Syntux – generative UI for websites, not agents

https://www.getsyntux.com/
3•Goose78•28m ago•0 comments

Microsoft appointed a quality czar. He has no direct reports and no budget

https://jpcaparas.medium.com/ab75cef97954
2•birdculture•28m ago•0 comments

AI overlay that reads anything on your screen (invisible to screen capture)

https://lowlighter.app/
1•andylytic•29m ago•1 comments

Show HN: Seafloor, be up and running with OpenClaw in 20 seconds

https://seafloor.bot/
1•k0mplex•30m ago•0 comments

Tesla turbine-inspired structure generates electricity using compressed air

https://techxplore.com/news/2026-01-tesla-turbine-generates-electricity-compressed.html
2•PaulHoule•31m ago•0 comments

State Department deleting 17 years of tweets (2009-2025); preservation needed

https://www.npr.org/2026/02/07/nx-s1-5704785/state-department-trump-posts-x
3•sleazylice•31m ago•1 comments

Learning to code, or building side projects with AI help, this one's for you

https://codeslick.dev/learn
1•vitorlourenco•32m ago•0 comments

Effulgence RPG Engine [video]

https://www.youtube.com/watch?v=xFQOUe9S7dU
1•msuniverse2026•33m ago•0 comments

Five disciplines discovered the same math independently – none of them knew

https://freethemath.org
4•energyscholar•34m ago•1 comments

We Scanned an AI Assistant for Security Issues: 12,465 Vulnerabilities

https://codeslick.dev/blog/openclaw-security-audit
1•vitorlourenco•35m ago•0 comments
Open in hackernews

GlyphGL: Open-Source C/C++ header only lightweight OpenGL text renderer

7•DareksCoffee•3mo ago
Hi y'all I'm very happy to share GlyphGL, a new minimal project I wrote from scratch that requires zero dependencies It's a cross-platform (Windows, Linux, Macos) header only C/C++ library designed for simplicity and absolute control (still under development) No FreeType: It contains it's own ttf parser, rasterizer and renderer No OpenGL Loader: GlyphGL includes it's own built in loader that handles all necessary OpenGL functions and pointers across many platforms, although it can be disabled using GLYPH_NO_GL_LOADER Compatibility: GlyphGL is written with C99 syntax, meaning it can be ported easily to other platforms Performance: Although still under development and lacking heavy optimizations (like SDF rendering and other advanced techniques), GlyphGL remains notably fast thanks to its efficient batch rendering system

i'm open to criticism to help this project improve and grow, so if you find any issues, bug or need some clarifications, please comment in the thread or pull an issue in the repo!

repo: https://github.com/DareksCoffee/GlyphGL

Comments

0xCE0•3mo ago
Is this vibe-coded?

Variable naming cases differ between snake/camel cases even they are at same row? And variable naming is almost too consistent and "clear" to be written as human.

Uses GCC instrinsics that are not in MSVC, so not cross-platform or "C99 syntax".

No comments in code to explain/clarify anything at all.

Besides, at least in my real world first hand experience, in Windows, you cannot load all OpenGL functions just by using wglGetProcAddress(), because it doesn't return function pointers to those basic OpenGL functions that exported by opengl32.dll. And if you want to check valid pointer addresses, in Windows you should also consider all return addresses below 4 as invalid/"NULL". I wrote this note in my OpenGL function pointer loader as comment to remind myself what I learned as first hand experience when actually writing the code myself and struggling through the messy reality :)