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Enhanced Games are dangerous and must be stopped, says Wada head

https://www.theguardian.com/sport/2025/oct/30/enhanced-games-are-dangerous-and-must-be-stopped-sa...
1•andsoitis•1m ago•0 comments

Prusa launches Core One L

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Show HN: Whisper Menu Bar – a push-to-talk transcription script

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Fuck Up My Site (Halloween Edition)

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Olsrt – OverLab Streams Runtime

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Investigating How Prompt Politeness Affects LLM Accuracy

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https://deepocr.cc/pdf-text-extractor
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Nix Derivation Madness

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Writer Deck

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Developer Productivity Tool and Epidata Announce Partnership for Latin America

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Reflection for Aggregates (2020)

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Can we talk about the rude installers not asking for installation locations?

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They don't even have eyes

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Nim 2.2.6

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1•jimnotgym•30m ago•0 comments
Open in hackernews

Ask HN: Is anybody running a successful non-subscription business?

6•fandorin•6h ago
Is there anybody here who is successfully running a business that is not based on a subscription revenue model?

I have a nice side project (a macOS app) that uses a one-time fee. But very often (while listening to some podcasts about bootstrapped products) it feels like it's either subscription-based or nothing. Is there no point in having a one-time fee product? Is that correct? Am I living in a SaaS bubble?

Comments

raw_anon_1111•5h ago
What are you going to do when you reach all of your addressable market?

One time payments are fine when you are in a growing market like iOS in 2009. The only long time successful Mac Indy app that I can think of without a subscription is BBedit which has been around since 1990 and made every transition along with Apple.

ApolloRising•5h ago
SuperDuper is another.
bob1029•5h ago
> What are you going to do when you reach all of your addressable market?

You find a new market and/or build a new product.

The solution to "oops we sold one to everyone we can think of" is to invent new kinds of value, not ways to extort existing paid customers.

raw_anon_1111•5h ago
People on HN act like it’s so easy to build a product that can be a sustainable business.

Software especially with Apple and always needs maintenance. Should people expect free updates?

skwee357•1h ago
People on HN act like it’s so easy to reach all the addressable market.

Most software, especially in the world of mobile/desktop apps are usually feature-complete. The problem is that developers keeps redesigning and refactoring them to justify development, rather than focusing on another product or marketing efforts.

Free bug fixes are generally expected. But nobody forbids you from releasing v2 and charging for it again (for example with upgrade discount).

JohnFen•45m ago
> Should people expect free updates?

Bug fixes, yes. Other updates, no.

JohnFen•46m ago
> What are you going to do when you reach all of your addressable market?

Sell upgrades, develop new products, etc.

gethly•5h ago
On the contrary. Subscription-based pricing model is dying, and fast. People are tired of it. Just look up articles about how SaaS are slowly disappearing and how entrepreneurs should avoid creating SaaS if possible. People usually prefer one-time payments over monthly payments. There are exceptions, usually when the program/service is very valuable and expensive, it makes more sense to just pay for what you use, but in general single payment will always win. Also it depends whether we're talking local or remote service as remote service has inherent cost and having a single payment is not compatible with it.

Additionally, there is a distinction between single and ongoing payment in the context of usability. Specifically, it makes little sense to sell a calculator program via a subscription fee but you also reach a limit of the possible customer base. Just like mobile applications. With subscription, you can keep milking the same customer for money indefinitely, but in such case you have to keep providing some services that is worth the payment.

keiferski•5h ago
Pretty much every major software company has monthly plans. Even apps are becoming monthly, when they were once single payment.

Where are you seeing single payments become prominent in software?

keiferski•3h ago
The primary alternative to monthly subscription plans is a usage-based pricing plan. In other words, your customers are still paying more than once, but when is based on how much they use it, rather than per month/year.

You could also copy many WordPress plugins, which charge a fee for the first year (which includes support and updates) but then expires afterward. So they can continue using the plugin but won’t get any new updates/support.

herbst•47m ago
This model is how you get me as a customer. Monthly is unattractive, usage based feels fair even if more expensive
csomar•3h ago
> Is there no point in having a one-time fee product?

You can have one-time licenses but updates require another license (ie: discounted). It is the same model of SaaS but with a different payment plan.

Unlimited/lifetime licenses are a way to either deliver a really bad product or create an unsustainable company.

fandorin•30m ago
Well I guess this is the way forward for me.
ohman876•2h ago
I have never built a smartphone app myself but I know one thing, if the app is useful I'll buy it again and again to get it on my new device.

Another thought, maybe your app has the potential to be extended, you can make extensions available as addons for a fee.

matt_s•1h ago
Use it as a way to differentiate yourself. One methodology I've seen used with installed apps is major upgrades require a financial renewal but those can be spaced out every couple years. I love it when I find an iOS app that is paid, without ads, without in-app purchases.

You just need to plan how that business model works and know that you won't have recurring revenue. Maybe that means you build companion apps, offer an optional subscription tier (often its cloud storage/device sharing based) or something like that.

I've thought of doing a subscription like service but its use case is more of a once-in-a-while style so an option there would be pay-per use instead of a subscription.

skwee357•1h ago
Define successful.

I run a SaaS that relies on one time payment. The income currently covers all the expenses, and leaves me some nice pocket money.

Is this model for everyone? No. The unique proposition of my service is actually the one time payment aspect. Does everything should be subscription? No. I avoid subscriptions as much as possible, unless there is a cost involved in running the service.

So YMMV. I wouldn’t pay a subscription for a MacOS app, unless there is an ongoing operational cost for the developer.

Feel free to email me (profile -> website) if you want to chat.

JohnFen•47m ago
Yes, lots. I personally refuse to use subscription-based software, but have no trouble finding software that doesn't use that model.
herbst•39m ago
I dislike monthly subscriptions myself, and always look for alternatives which I then happily spend my money on.

However the business is as it is

For software I really like the patreon model (like in some game communities) monthly subscription you could cancel after downloading and if you want updates you just get another month. Big portion will just pay monthly while they wait anyway. Best for all worlds.

Otherwise I would maybe recommend a yearly price instead of monthly. Especially if the monthly would be something small anyway. Easy to forget so most people will at least pay 2 years and you save a lot in transaction costs.