frontpage.
newsnewestaskshowjobs

Made with ♥ by @iamnishanth

Open Source @Github

fp.

Understanding AI Fraud Detection and Prevention Strategies

https://www.digitalocean.com/resources/articles/ai-fraud-detection
1•teleforce•1m ago•0 comments

Watt Amp That Changed the Industry [video]

https://www.youtube.com/watch?v=xp8GuSTo8Os
1•vgeek•2m ago•0 comments

OpenAI lost a court battle against the New York Times

https://www.businessinsider.com/openai-new-york-times-copyright-infringement-lawsuit-chatgpt-logs...
1•bbzjk7•2m ago•0 comments

Spectral rendering, part 2: Real-time rendering

https://momentsingraphics.de/SpectralRendering2Rendering.html
1•todsacerdoti•5m ago•0 comments

Europol takes down more than 1k malicious servers in Operation Endgame

https://www.scworld.com/news/europol-takes-down-more-than-1000-malicious-servers-in-operation-end...
1•Bender•7m ago•0 comments

Canonical expands total coverage for Ubuntu LTS releases to 15 years

https://ubuntu.com/blog/canonical-expands-total-coverage-for-ubuntu-lts-releases-to-15-years-with...
1•mobilio•11m ago•1 comments

Show HN: I'm a CEO Coding with AI – Here's the Air Quality iOS App I Built

3•ahaucnx•14m ago•1 comments

Reactorcore's Revshare System

https://reactorcoregames.github.io/Reactorcores-Revshare-System/
2•reactorcore3•14m ago•1 comments

Make the Web Human Again

https://random-blog.bearblog.dev/make-the-web-human-again/
1•cmmcmm•15m ago•0 comments

The Pursuit of Wonder

https://seths.blog/2025/11/the-pursuit-of-wonder/
1•herbertl•15m ago•0 comments

Moving V8 to only flat strings

https://docs.google.com/document/u/0/d/1mgeH9Kii0K09so4EReZUn6ua9efqRNA2ZaUfBQ-0z7c/mobilebasic
2•tambourine_man•16m ago•0 comments

Cisco's Intent to Acquire NeuralFabric

https://blogs.cisco.com/news/building-the-future-of-enterprise-ai-ciscos-intent-to-acquire-neural...
1•jimt1234•17m ago•0 comments

Chrome Browser vs ChatGPT Atlas, Rosebud Browser and Comet

https://www.vidau.ai/the-new-browsing-era-rosebud-browser-and-comet/
1•Deboujee•18m ago•1 comments

A new quantum toolkit for optimization

https://research.google/blog/a-new-quantum-toolkit-for-optimization/
2•simonpure•19m ago•0 comments

What Happened with the CIA and The Paris Review?

https://www.theparisreview.org/blog/2025/11/11/what-really-happened-with-the-cia-and-the-paris-re...
1•benbreen•19m ago•0 comments

Data Science Weekly – Issue 625

https://datascienceweekly.substack.com/p/data-science-weekly-issue-625
1•sebg•19m ago•0 comments

Using Freshwater Cladophora Glomerata to Develop Sustainable Farming

https://www.mdpi.com/2073-4395/15/11/2551
1•PaulHoule•22m ago•0 comments

Claude Code WAS ~Is~ Down

5•valdezm•24m ago•3 comments

Claude throwing 500 errors, might be down?

7•ricberw•25m ago•3 comments

One Weird Hashing Trick

https://notes.hella.cheap/one-weird-hashing-trick.html
2•birdculture•28m ago•0 comments

Wrangling Kubernetes Contexts

https://natkr.com/2025-11-14-kubernetes-contexts/
1•todsacerdoti•33m ago•0 comments

ELD loopholes fueling trucking fraud, driving good carriers out of business

https://www.freightwaves.com/news/eld-loopholes-fueling-fraud-driving-good-carriers-out-of-busine...
2•ilamont•33m ago•0 comments

The US reduced debt following World War II and what it would take to do so again

https://www.rand.org/pubs/research_reports/RRA2614-4.html
8•hhs•39m ago•2 comments

Chinese spies told Claude to break into 30 critical orgs. Some attacks succeeded

https://www.theregister.com/2025/11/13/chinese_spies_claude_attacks/
2•raybb•41m ago•0 comments

Promise-render – Render React components as async functions

https://github.com/qkudev/promise-render
1•qkudev•43m ago•0 comments

In defense of Apple's $230 iPhone sock

https://techcrunch.com/2025/11/13/in-defense-of-apples-230-iphone-sock/
1•hackernj•46m ago•0 comments

Danish man given suspended sentence for sharing nude film scenes on Reddit

https://www.bbc.com/news/articles/c201yq43k66o
3•Teever•47m ago•1 comments

Maze Procedure for Atrial Fibrillation

https://my.clevelandclinic.org/health/treatments/17086-heart-surgery-for-atrial-fibrillation-maze
2•thunderbong•48m ago•0 comments

Does quantum gravity happen at the Planck scale?

https://arxiv.org/abs/2501.07614
2•hhs•50m ago•0 comments

Template Interpreters

https://zackoverflow.dev/writing/template-interpreters/
1•ingve•52m ago•0 comments
Open in hackernews

Creating Rimworld Mods to Add LLM PCG and LLM NPCs to Enhance Its RPG Elements

https://blog.walterfreedom.com/testing-rimworld-for-benchmarking-and-llm-assisted-game-dev-purposes/
2•walterfreedom•1h ago

Comments

walterfreedom•1h ago
I have been learning about and trying LLM/SLM and other things that could be used to enhance RPG elements and replayability of games, and wanted to give RimWorld a try because creating my own ecosystem in Unity was pretty hard work for a sideproject.
Folcon•23m ago
Very cool, how far along is this?
lokicik•1h ago
How will the llm-driven systems coordinate with RimWorld’s existing AI and job scheduler without causing performance issues? won’t the AI system you’re planning to implement end up being too slow?
walterfreedom•1h ago
In my own system in unity, I used LLMs as merely an orchestrator and left Behaviour Trees (https://arxiv.org/abs/1709.00084) as the main core of NPC behaviour. I assume this question is directed at the NPC engine part of the mod, "FelPawns" as of right now.

Since my goal is to manupilate the NPC behaviour ingame directly, and use LLM for more than just roleplay chatbot purposes performance is indeed and issue. I think the hardest part is to bridge the LLM and Rimworld internal scheduler seamlessly. I am following some articles loosely , like Generative Agents (https://arxiv.org/abs/2304.03442) to take inspiration (and innovate/iterate on it). Nevertheless, my goal is not to make a better version of RimWorld pawns, but just a more immersive version and get to try some methods I wanted to try along the way. Taking players decision away and delegating to a machine that is not good at long term planning will never be a viable choice in RimWorld, in terms of meta-gaming. However, if we focus on social aspects of the pawns and leave the performance-sensitive parts to the game itself I think we can hit a pretty nice middle ground.

lawlessone•39m ago
assuming the LLM calls up specific events does it differ much from using a random number to decide which event to call?
walterfreedom•17m ago
If we are talking about the Quest Generation part (which is still pretty early nin development), it's not just calling pre-existing RimWorld map events (Like Raids, Animals join, Ambrosia Sprout etc).

Instead, I am trying to create a sort of lego-bricks kind of approach for the LLM. Basically, I provide it a list (sometimes, a decently huge list) of building blocks for categorized as "Action", "Condition", and "Reward" nodes, each interface also inheriting from the "Node" interface and LLM creates this nodes which are formatted and created at a factory class at runtime, leading to a Tree like approach that fires a quest, tracks it at runtime if possible and if not possible LLM will interpret if the quest is complete (sadly, I will have to add a "Scan if complete" button somewhere, to save on performance).

Of course this approach is prone to lots of refactoring and design changes, since I am learning by doing. Just yesterday, I was reading about level generation using LLMs (https://arxiv.org/abs/2407.09013) which goes into a more detailed discussion at chapter 5, especially at 5.2

LLM also will also have the context about your colony, your recent quests and recent events, map situation etc so it will certainly be more immersive than just randomizing the events. After all, even the default storytellers (even Randy) plays by some rules, and is not totally random.

I am also trying to keep the core architecture pretty abstract, so I and maybe other developers can just patch it and easily implement their own "Nodes" (maybe I should start calling them leafs...) and this sorta adds some development overhead too. If I can find some time, I will share some examples about the generated quests (both raw response from LLM and processed result) int the future.