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Atlas: Manage your database schema as code

https://github.com/ariga/atlas
1•quectophoton•2m ago•0 comments

Geist Pixel

https://vercel.com/blog/introducing-geist-pixel
1•helloplanets•5m ago•0 comments

Show HN: MCP to get latest dependency package and tool versions

https://github.com/MShekow/package-version-check-mcp
1•mshekow•13m ago•0 comments

The better you get at something, the harder it becomes to do

https://seekingtrust.substack.com/p/improving-at-writing-made-me-almost
2•FinnLobsien•14m ago•0 comments

Show HN: WP Float – Archive WordPress blogs to free static hosting

https://wpfloat.netlify.app/
1•zizoulegrande•16m ago•0 comments

Show HN: I Hacked My Family's Meal Planning with an App

https://mealjar.app
1•melvinzammit•16m ago•0 comments

Sony BMG copy protection rootkit scandal

https://en.wikipedia.org/wiki/Sony_BMG_copy_protection_rootkit_scandal
1•basilikum•19m ago•0 comments

The Future of Systems

https://novlabs.ai/mission/
2•tekbog•19m ago•1 comments

NASA now allowing astronauts to bring their smartphones on space missions

https://twitter.com/NASAAdmin/status/2019259382962307393
2•gbugniot•24m ago•0 comments

Claude Code Is the Inflection Point

https://newsletter.semianalysis.com/p/claude-code-is-the-inflection-point
3•throwaw12•26m ago•1 comments

Show HN: MicroClaw – Agentic AI Assistant for Telegram, Built in Rust

https://github.com/microclaw/microclaw
1•everettjf•26m ago•2 comments

Show HN: Omni-BLAS – 4x faster matrix multiplication via Monte Carlo sampling

https://github.com/AleatorAI/OMNI-BLAS
1•LowSpecEng•26m ago•1 comments

The AI-Ready Software Developer: Conclusion – Same Game, Different Dice

https://codemanship.wordpress.com/2026/01/05/the-ai-ready-software-developer-conclusion-same-game...
1•lifeisstillgood•29m ago•0 comments

AI Agent Automates Google Stock Analysis from Financial Reports

https://pardusai.org/view/54c6646b9e273bbe103b76256a91a7f30da624062a8a6eeb16febfe403efd078
1•JasonHEIN•32m ago•0 comments

Voxtral Realtime 4B Pure C Implementation

https://github.com/antirez/voxtral.c
2•andreabat•34m ago•1 comments

I Was Trapped in Chinese Mafia Crypto Slavery [video]

https://www.youtube.com/watch?v=zOcNaWmmn0A
2•mgh2•40m ago•0 comments

U.S. CBP Reported Employee Arrests (FY2020 – FYTD)

https://www.cbp.gov/newsroom/stats/reported-employee-arrests
1•ludicrousdispla•42m ago•0 comments

Show HN: I built a free UCP checker – see if AI agents can find your store

https://ucphub.ai/ucp-store-check/
2•vladeta•47m ago•1 comments

Show HN: SVGV – A Real-Time Vector Video Format for Budget Hardware

https://github.com/thealidev/VectorVision-SVGV
1•thealidev•49m ago•0 comments

Study of 150 developers shows AI generated code no harder to maintain long term

https://www.youtube.com/watch?v=b9EbCb5A408
1•lifeisstillgood•49m ago•0 comments

Spotify now requires premium accounts for developer mode API access

https://www.neowin.net/news/spotify-now-requires-premium-accounts-for-developer-mode-api-access/
1•bundie•52m ago•0 comments

When Albert Einstein Moved to Princeton

https://twitter.com/Math_files/status/2020017485815456224
1•keepamovin•53m ago•0 comments

Agents.md as a Dark Signal

https://joshmock.com/post/2026-agents-md-as-a-dark-signal/
2•birdculture•55m ago•0 comments

System time, clocks, and their syncing in macOS

https://eclecticlight.co/2025/05/21/system-time-clocks-and-their-syncing-in-macos/
1•fanf2•57m ago•0 comments

McCLIM and 7GUIs – Part 1: The Counter

https://turtleware.eu/posts/McCLIM-and-7GUIs---Part-1-The-Counter.html
2•ramenbytes•59m ago•0 comments

So whats the next word, then? Almost-no-math intro to transformer models

https://matthias-kainer.de/blog/posts/so-whats-the-next-word-then-/
1•oesimania•1h ago•0 comments

Ed Zitron: The Hater's Guide to Microsoft

https://bsky.app/profile/edzitron.com/post/3me7ibeym2c2n
2•vintagedave•1h ago•1 comments

UK infants ill after drinking contaminated baby formula of Nestle and Danone

https://www.bbc.com/news/articles/c931rxnwn3lo
1•__natty__•1h ago•0 comments

Show HN: Android-based audio player for seniors – Homer Audio Player

https://homeraudioplayer.app
3•cinusek•1h ago•2 comments

Starter Template for Ory Kratos

https://github.com/Samuelk0nrad/docker-ory
1•samuel_0xK•1h ago•0 comments
Open in hackernews

Multi-User Dungeon (MUD)

https://en.wikipedia.org/wiki/Multi-user_dungeon
36•reconnecting•2mo ago

Comments

reconnecting•2mo ago
LLM interface. Beginning.
barcoder•2mo ago
MUDs taught about the real world from the confines of my bedroom. As a teenager I was giving responsibility through my guild and had to negotiate with adults from all around the world.

My main MUD was Discworld MUD which was started in 1991. I can't describe the excitement I felt on finding a game where the world continued when I was offline. Where I could go to make friends with the thrill of also making enemies.

It was the perfect place to escape to, which taught me about addiction and many aspects of myself.

My character is still alive after 20 something years and if I feel like logging in I'm sure there will be friendly faces who remember me.

lll-o-lll•2mo ago
Sounded all wholesome and win until this bit:

> It was the perfect place to escape to, which taught me about addiction and many aspects of myself.

It surprises me that the world of MUD’s would have been addictive, but I suppose it didn’t limit the amount you could play per day?

On reflection, this was an unintentional healthy aspect of the BBS; 30 minutes a day and then booted for the next guy.

myself248•2mo ago
Oh, no, it was highly addictive. Socialization and safety at the same time? Interacting with grownups but nobody knows you're a dog? You can actually be good at something and get recognition for it without being judged by your physical age? Massively, massively powerful.

I managed to keep my IRL grades above failing, but as far as I was concerned they were no longer relevant, the people in the MUD were what mattered.

gregoryl•2mo ago
You should login and have a wander again. I've done the same recently, and it still has the same community / tone, a small relic of what the internet used to be!
praptak•2mo ago
I think I visited Grimne maybe 10 years ago? Some players were connected but all of them were running on automation scripts, i.e. no actual humans to talk to. There was an occasional admin popping in.

The feeling was eerie, like walking around an empty museum of your own past :)

electroglyph•2mo ago
I played a bit of Discworld, really great game. I love all the Terry Pratchett usenet quotes in the game.

I also played quite a bit of Ancient Anguish (still around) and Forsaken Lands (still around)

rockskon•2mo ago
Oh wow, the Discworld MUD was my mainstay in my early teens.
Keyframe•2mo ago
similar story although I can't remember the name of the MUD anymore. Nor much of the game for that fact. I do remember flee was an important concept and action early on when you started out. What did matter and stay was exactly what you said - there's this living and breathing world even when I'm not in it, live people and what's today knows as NPCs.. you could do something with people online interactively together and it wasn't talk/ytalk or IRC.
electroglyph•2mo ago
anyone interested in building a MUD today should check out the Evennia engine and come visit us on Discord!

(https://discord.gg/3ZTt4sJ6)

atebyagrue•2mo ago
Evennia is great. I've been a user & supporter for a couple of years now. I highly recommend taking a look at it to anyone interested in MUDs. One day, I'll actually finish my CircleMUD conversion...
praptak•2mo ago
I would try my hand at building a MUD but I don't have a solution for the hard problem of getting people to play it.
chewyfruitloop•2mo ago
muds were the only way we could get games on the university network back in the 90s the mud of choice back then was https://en.wikipedia.org/wiki/GodWars
kcaseg•2mo ago
Is there any good book/documentary/longform article on MUDs you could recommend?
mysterydip•2mo ago
"Designing Virtual Worlds" by Richard Bartle has a good mix of history and design from his perspective, IMHO.
atebyagrue•2mo ago
Great book. This one & "Mud Game Programming" by Ron Penton & the CircleMUD Documentation Project are also very good resources.
tjpnz•2mo ago
I was struggling with first year CS and made the decision to check out for a bit and build something - I decided to build a MUD and used this[0] book for ideas. MUDs expose you to a huge cross section of the CS curriculum (or what we were learning at the time) - simple data structures, sockets, network protocols, threading, parsers and data serialization to name a few. Most of my CS classes were on easy mode from that point.

I might be screaming into the void here, but if you're new, and contemplating a project to add to your resume, please don't build another React todos app. You're better than that.

0: https://www.goodreads.com/book/show/927128.MUD_Game_Programm...

jgalt212•2mo ago
MUDs would work great inside WhatsApp. I'm surprised I have not seen any, nor have my friends tried to get me to any (if they exist).
praptak•2mo ago
You need a scriptable client though.
skeezyjefferson•2mo ago
slow news day is it??
Thoreandan•2mo ago
Harry says: What are you waiting for?
rascul•2mo ago
WoTMUD taught me to type fast.