So will I, if anything to support the effort, and check it out maybe I'll buy more for my kids or something.
Highly likely this could replace my desktop, as I don't need something much more powerful, just with more modern hardware. I don't do much AAA gaming and nearly game in my Steam library would run on this just fine. My regular daily computing needs can reasonably be satisfied with the compute power of a Raspberry Pi. I can swap flatpak based immutable SteamOS with plain Arch without losing the advantages (i.e. custom hardware settings integration) that one might sacrifice doing so on the Steam Deck.
This is going to be a no-brainer for my next upgrade.
Steam has already failed at this once, and it won’t try a third time.
(And Windows is currently at its lowest point, so it’s the perfect opportunity.)
I see no evidence for this, and plenty of evidence to the contrary. Notably, after the initially failed Steam Machines, we now have Steam Deck, Steam Machine Mark II, Steam Frame, Steam Controller Mark II, etc.
And critically, Valve seems to be learning, iterating, and the Steam Deck and Steam Controller Mark II are both much more enjoyable to use than the first Steam Controller.
From their perspective, Valve are otherwise dependent on Microsoft or Apple who see them as competition to squeeze out. Success of the Steam hardware platforms is their only way to change that situation. Therefore all evidence points to Valve continuing to iterate until they find success. They are a private company, so they can afford to do so indefinitely without worrying about pissing off a board or investors.
> It’s Steam, not Good Old Games. Sure it can run GOG games but the Machine is primarily designed to run Steam. You avoid purchasing from Steam like the plague, yet you’re willing to buy a Machine dedicated to it? Are you crazy?
I prioritise getting games on GOG, and the Steam Deck experience with it is good.
I use Heroic Launcher to install them, and Steam mode to play it.
> You don’t have time to fiddle with configuration. Button and trackpad mappings to get the controls just right enough to play strategy games designed to be played with keyboard and mouse will only leave you frustrated.
+1. I don't bother with configuration. If a game only supports keyboard and mouse I just play it when docked.
> Fuck it, I’m getting one.
Haha.
Steam Link works okay but is still noticeable for some games. Docking a Steam Deck wasn’t powerful enough. Running a long HDMI cable isn’t feasible in my current living space. So I’m very intrigued to have this lower powered cube sit under my TV for when I just want to do some couch co-op or play something more casual to wind down at night.
A “console” that I can use as a PC? I am in 100%. You’ll get the world biggest game library at a discount, this is why I sold my PlayStation after spending 200 euros and watching it becoming useless.
I also suspect a lot of game devs will optimize for steam machine and finally we’ll get a console like experience on PC.
Don’t let the “low specs” fool you, it has the same specs or better as 70% of steam users.
Given Valve gave money to a lot of open source maintainers , it’s also great for Linux.
Just take my money
Sony makes zero dollars off of the consoles, and while they do enjoy taking their PS Store royalties rather than giving it up to Steam, they also have a huge collection of first party studios that might even be a more important business.
And it’s not like Sony is giving their big console releases PC ports on day one, if you want to own them right away you have to buy a PlayStation.
I like the Xbox because they changed so much in the console ecosystem, play anywhere, backwards compatibility without extra cost.
Whereas a playstation or a switch, once I don't game anymore, it's just an expensive paperweight
But there's still plenty of couch co-op games. They're usually quite niche though and not your typical racing or shooting game.
We are also out of the rat race of hardware requirements of the 90s. I'm on a 7 year old system and if you're not chasing to max out the latest AAA game on launch, that thing can run a lot of games. It's mainly storage and RAM for modded minecraft or Satisfactory that's a bit of a mess atm. Though RAM prices are spicy at the moment, jeez.
Similar, my dad has my system from 10 years ago or more, and the only real snag for his strategy games is now a DX12 requirement.
Not really. An existential crisis to System76, Framework computer and all the other Linux computer companies.
> A “console” that I can use as a PC? I am in 100%. You’ll get the world biggest game library at a discount, this is why I sold my PlayStation after spending 200 euros and watching it becoming useless.
No different to getting a regular PC but this time you can just buy a high performance state of the art GPU like the NVIDIA RTX 5090 and it runs all your games at 4K @ 120 FPS instead of 60.
> I also suspect a lot of game devs will optimize for steam machine and finally we’ll get a console like experience on PC.
Proton is the software that is doing the optimizations. However once you want to run a highly anticipated game like Battlefield 6 and your friends are playing it on their Windows PCs and consoles on day 1, the Steam Machine is left behind waiting for compatibility updates.
> Don’t let the “low specs” fool you, it has the same specs or better as 70% of steam users.
2020 specs in 2026 isn't really good for convincing 70% of Windows PC gamers or console players either.
The real test is when the next generation Xbox or Playstation arrives, will the Steam Machine outsell them?
> Given Valve gave money to a lot of open source maintainers , it’s also great for Linux.
We will see if that is enough to convince Steam players to run SteamOS instead of Windows or consoles. but so far it is totally underpowered and you might as well get a Windows PC + Nvidia RTX 5090 which runs all your games well including the highly anticipated ones.
No thanks and no deal.
Microsoft has seen the writing on the wall for years now, and they've expanded their library to run across platforms. The Xbox as we knew it is effectively dead.
Sony and Nintendo are still holding on to the legacy concept, and trying to lure people into their walled garden, but even their hardware is essentially a general purpose PC that happens to be locked down in software.
So I suspect we'll see one last traditional "console" generation with the PS6 and whatever Nintendo makes next, and after that the concept of a single-purpose machine will fizzle out. Nintendo will probably be the last to give in, since they have the strongest first-party IPs to make that feasible, but eventually they'll follow suit as well.
The low specs aren't a problem if it's cheap enough, but for every dollar this goes above the retail price of a PS5 will seriously hurt its mass appeal.
The problem for Valve is that they can't really sell this thing at a console-like discount, because it's a general purpose computer. If this thing is way cheaper than a regular computer of the same spec, corporations will just buy up Steam Machines by the palette load and use them as office machines or whatever (just like what happened to Sony when they allowed the PS3 to boot into Linux and they had to release an emergency update that disabled the linux functionality even though it was an advertised feature).
I really hope this will be successful, but it'll likely be successful in a specific niche. The nice thing though about this niche is that they don't have to hit anywhere near the same sales numbers as a console to be a success because the R&D costs are lower, and games didn't have to be specifically tailor made for it.
E.g. the PS Vita sold more units than the SteamDeck, but the Vita was an unmitigated failure for Sony because unlike the SteamDeck, the Vita needed games to be specifically made for it, whereas the SteamDeck benefits from the entire PC ecosystem so doesn't need the same level of adoption to be a (limited) success.
If you want a console you can use as a PC, the next Xbox is rumoured to be along those lines. It will run Windows so you can play Steam, GOG etc but will also run the existing Xbox library natively.
The 70% figure needs to be taken in context, tons of people have Steam installed on old computers that they use for old games. I currently have it installed on three devices, and yes two of them are worse specs than this. But I don't have any intention of upgrading them either, they are just old machines I have hanging around. They do the job if I'm travelling.
I've been gaming for ~40 years without ever touching a controller, why would I start now?
Regardless, some games are far better with a joystick, some with mouse. If we care for gaming experiences, it should be whatever is best.
Admittedly, the only one I can think of at the moment is Eldenring: The PC (mouse+keyboard) experience was terrible.
I still passed on a controller but the controller first experience was glaring.
The point is the target demographics. And, just like the Steam Deck, this is not something for power users. Most people on here know how to build a PC and install Linux with KDE on it, which is the same experience you would get with a Steam Machine.
Valve is selling this to an audience of gamers, specifically those who want an easy gaming experience on low end hardware. This is the same demographic which Sony and Microsoft are selling to.
The Steam Machine is surely meant to be somewhere between mainstream and niche. It’s going to be cheap enough to be a pretty good deal for what it is, but I think those who are already PC builders (at least, those who aren’t unusually high-income and will toss money at a novelty) might not jump on it.
The device does offer some unique features you can’t get on the PC market like HDMI-CEC, which will make it a great living room box.
Perhaps it’s even being somewhat underrated as a PC on your desk type of solution. Perhaps the type of person who wants a small form factor plug and play solution at their desk and isn’t a small form factor expert would want it. The only barrier there is that SteamOS doesn’t bring you to desktop mode instantly, but in that case the user could install their own OS like Bazzite or Windows.
Only to play almost nothing or very badly if not supported natively. And no devs won't support mac games there is no incentive. Emulation is subpar compared to Proton on Linux, Apple people should really start stop thinking macbooks can do modern gaming, excepts for a couple of Capcom portings that were paid by apple to have them and some retro gaming
If steam continues the way it is, it will be hard for me to justify having a gaming PC and a console instead of just one machine.
But I think the best way to do it is to have a cheap PC (or maybe an Android TV device or something?) connected to your TV. You can stream games to it from your gaming PC in the other room: https://store.steampowered.com/remoteplay
The main issue which has kept me at the desk for games, however, is that I'm way too used to keyboard & mouse and the controller experience is frustrating.
If the Steam Machine becomes the base configuration that most games start targeting, then I think everyone will benefit from it.
Then eventually I saw how much community support, ready made hardware emerged around it, to the point that after a while, not going the Arduino route was a decision you needed to justify heavily.
Same thing with the Raspberry Pi - there are commercial devices now running or more or less stock Pi hardware with some accomodations - the power of the community is just too large - you can either spend an insane amount of time getting things working on your custom SBC, or get something well-supported for free.
I hope that the same thing will happen with the Steam Machine - the pull of the community will result in a well-supported 'default' device where people (and Valve) will put in the effort to create a comparable desktop experience to the commercial OSes.
Valve already helped immensely with Wayland - it's crazy to think that the project was stared cca. 2008, and today there's still arguments to be made it's not mature yet - by investing the necessary energy to make sure games run well, the drivers are optimized, and there's a high-quality end-user library (wlroots) for writing compositors has been the push that Wayland needed.
Isn't it alteady comparable? My Linux desktop has almost the same game compatibility that Windows has, and none of the advertising and jank. Gone are the legendary days of xorg.conf. Linux has less problems than Windows now. Support from professional software vendors (Dassault, Autodesk, et al) and Nvidia could be better, admittedly, but these restrictions aren't very relevant to me. As for Mac OS it's fine, I guess, but I strongly dislike the settings program, and it's not like you can install an nvidia card there.
I think that's maybe what GP was getting at. If you know how to debug stuff and such then Linux is perfectly serviceable today.
With something like this, between Valve presumably publishing some docs and a big community for a single platform it should become a lot easier for people who are less familiar to search "I got xyz error on my steam box what do I do" and get help they can use. For mass adoption I think that's a big step. And then from there they can start venturing further out, if they want.
For me, I am considering it, depending on the price. I already have a small form factor PC that I run Bazzite on in the living room. The problem? There's some kind of hardware issue. Unfortunately, it might be the Intel CPU. It results in sporadic issues including periods of time where memory errors spike like crazy. I love the PC ecosystem for what it is, but here's the problem: without redundant parts, I can't reasonably isolate the problem to figure out what to RMA. It's not abundantly clear, because the problem is sporadic. I'd need to replace parts one-by-one. So I've just been working around it for now.
But the Steam Machine is sold as a single unit, and it already runs the KDE desktop that I'm used to using on my TV. (It's better than you'd expect, with a couple of tweaks, though I hope the SteamOS version that ships with the Steam Machine moves to a Wayland session as my TV supports HDR.) If I have a problem with the hardware, I can send it back to Valve. Even better, I kind of actually trust Valve.
So for me it totally depends on price point. I don't game all that much on TV, but I do want a box connected to my TV that can game. Plus, bonus points if it's able to achieve a better idle power usage than my current small form factor build. Plus, even better, the device ships with native HDMI CEC support, which is fairly rare on PC graphics cards, requiring very frustrating workarounds. This is clearly a potential killer option for people who want a living room PC setup for their TV.
(Aside: if you are wondering what the experience with using a living room PC with KDE is like, it's not too bad. You have to crank up the scale factor a bit, but with a Bluetooth keyboard and touchpad device, it's pretty easy to use. There's no easy way to support receiving Chromecasts, though, though there is Shanocast, but it's a bit sketchy. Funny enough, I believe Apple's AirPlay is less locked down and you can use UxPlay to receive AirPlay requests. I mostly just use Librewolf with some quality of life extensions like YouTube Shorts Block and Sponsorblock and the like. It is a little clunky but my previous weapon of choice was Android TV and it has been horrifically enshittified, so those devices are basically ewaste now.)
If they manage an under $800 price point and deliver on performance, thermals and noise, you simply won't be able to beat this thing in almost any dimension buying parts new to make a build yourself. It is significantly smaller than anything you can build, and it theoretically packs significant power per inch in the sub-$1000 price point. As long as you don't mind paying Valve, I absolutely think this is a potential killer deal for many use cases that will involve barely ever actually using Steam.
(But, despite the end of this article, it is definitely worth some consideration whether you really need one. Even if you ultimately decide you want it anyways :P)
If there's any time for people who believe in open systems and open software to step up and buy the hell out of something, this it it. It will be very interesting to see if the play works out our not.
But I love how amazing of an idea it is. A form factor and ease-of-setup of a console that brings all the best features of PC gaming (inter-generational compatibility, free multiplayer...) into the living room. And unlike with the original Steam Machine, the market is ready this time.
At this point it's like releasing a new Fred Astaire musical. A new episode of The Lone Ranger.
I'm a Nintendo fanboy. Untold thousands from my wallet to their pockets over the last 30 years. NES on up, we've had every console except the virtual boy and specific iterations of mobile consoles (e.g switch but not switch lite). 512gb sd in the switch to fit all the games I bought on it. My house has 5 3DSs in it, which I maintain to this day is the best console ever made.
Sadly though I'll not spend another dollar on a Nintendo product for the rest of my life. Their aggressive targeting of emulation developers and their litigiousness in general I believe is harmful to the videogame industry.
Nintendo imo makes some of the best games ever made, but that's ok, there's still lots of other really good ones that run on my steam deck or my PC, and I can do whatever I want with the save files for those games, play them on my own terms.
So literally the best thing Valve could do here is carry on like usual.
Your list has hopefully saved me ~300eur thanks. And to add to your list, hopefully it comes non-upgradable, choca full of adverts, forced AI, spyware/root-kit/anti-cheat, mandatory age verified account requirements, and all the other modern essentials to make me never ever want one.
Still, it is kinda cute.
Secondly Valve makes disgusting amount of money from the lootboxes and the unregulated underage gambling market (estimated billions) which are almost a 0 effort system. Running an API and releasing a new lootbox every 2nd month or so are peanuts compared to the development, manifacturing, and distribution of the Steam Machine
Aeolun•1h ago
It’s not about the fact that I’m actually going to use it. It’s about the fact that I want people to keep making things like this. It’s about the fact I want to reward them for not locking it down completely.
RamRodification•58m ago
cubefox•12m ago