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Logic Puzzles: Why the Liar Is the Helpful One

https://blog.szczepan.org/blog/knights-and-knaves/
1•wasabi991011•6m ago•0 comments

Optical Combs Help Radio Telescopes Work Together

https://hackaday.com/2026/02/03/optical-combs-help-radio-telescopes-work-together/
1•toomuchtodo•11m ago•1 comments

Show HN: Myanon – fast, deterministic MySQL dump anonymizer

https://github.com/ppomes/myanon
1•pierrepomes•17m ago•0 comments

The Tao of Programming

http://www.canonical.org/~kragen/tao-of-programming.html
1•alexjplant•18m ago•0 comments

Forcing Rust: How Big Tech Lobbied the Government into a Language Mandate

https://medium.com/@ognian.milanov/forcing-rust-how-big-tech-lobbied-the-government-into-a-langua...
1•akagusu•18m ago•0 comments

PanelBench: We evaluated Cursor's Visual Editor on 89 test cases. 43 fail

https://www.tryinspector.com/blog/code-first-design-tools
2•quentinrl•21m ago•1 comments

Can You Draw Every Flag in PowerPoint? (Part 2) [video]

https://www.youtube.com/watch?v=BztF7MODsKI
1•fgclue•26m ago•0 comments

Show HN: MCP-baepsae – MCP server for iOS Simulator automation

https://github.com/oozoofrog/mcp-baepsae
1•oozoofrog•29m ago•0 comments

Make Trust Irrelevant: A Gamer's Take on Agentic AI Safety

https://github.com/Deso-PK/make-trust-irrelevant
2•DesoPK•33m ago•0 comments

Show HN: Sem – Semantic diffs and patches for Git

https://ataraxy-labs.github.io/sem/
1•rs545837•35m ago•1 comments

Hello world does not compile

https://github.com/anthropics/claudes-c-compiler/issues/1
19•mfiguiere•41m ago•7 comments

Show HN: ZigZag – A Bubble Tea-Inspired TUI Framework for Zig

https://github.com/meszmate/zigzag
3•meszmate•43m ago•0 comments

Metaphor+Metonymy: "To love that well which thou must leave ere long"(Sonnet73)

https://www.huckgutman.com/blog-1/shakespeare-sonnet-73
1•gsf_emergency_6•45m ago•0 comments

Show HN: Django N+1 Queries Checker

https://github.com/richardhapb/django-check
1•richardhapb•1h ago•1 comments

Emacs-tramp-RPC: High-performance TRAMP back end using JSON-RPC instead of shell

https://github.com/ArthurHeymans/emacs-tramp-rpc
1•todsacerdoti•1h ago•0 comments

Protocol Validation with Affine MPST in Rust

https://hibanaworks.dev
1•o8vm•1h ago•1 comments

Female Asian Elephant Calf Born at the Smithsonian National Zoo

https://www.si.edu/newsdesk/releases/female-asian-elephant-calf-born-smithsonians-national-zoo-an...
3•gmays•1h ago•0 comments

Show HN: Zest – A hands-on simulator for Staff+ system design scenarios

https://staff-engineering-simulator-880284904082.us-west1.run.app/
1•chanip0114•1h ago•1 comments

Show HN: DeSync – Decentralized Economic Realm with Blockchain-Based Governance

https://github.com/MelzLabs/DeSync
1•0xUnavailable•1h ago•0 comments

Automatic Programming Returns

https://cyber-omelette.com/posts/the-abstraction-rises.html
1•benrules2•1h ago•1 comments

Why Are There Still So Many Jobs? The History and Future of Workplace Automation [pdf]

https://economics.mit.edu/sites/default/files/inline-files/Why%20Are%20there%20Still%20So%20Many%...
2•oidar•1h ago•0 comments

The Search Engine Map

https://www.searchenginemap.com
1•cratermoon•1h ago•0 comments

Show HN: Souls.directory – SOUL.md templates for AI agent personalities

https://souls.directory
1•thedaviddias•1h ago•0 comments

Real-Time ETL for Enterprise-Grade Data Integration

https://tabsdata.com
1•teleforce•1h ago•0 comments

Economics Puzzle Leads to a New Understanding of a Fundamental Law of Physics

https://www.caltech.edu/about/news/economics-puzzle-leads-to-a-new-understanding-of-a-fundamental...
3•geox•1h ago•1 comments

Switzerland's Extraordinary Medieval Library

https://www.bbc.com/travel/article/20260202-inside-switzerlands-extraordinary-medieval-library
4•bookmtn•1h ago•0 comments

A new comet was just discovered. Will it be visible in broad daylight?

https://phys.org/news/2026-02-comet-visible-broad-daylight.html
5•bookmtn•1h ago•0 comments

ESR: Comes the news that Anthropic has vibecoded a C compiler

https://twitter.com/esrtweet/status/2019562859978539342
2•tjr•1h ago•0 comments

Frisco residents divided over H-1B visas, 'Indian takeover' at council meeting

https://www.dallasnews.com/news/politics/2026/02/04/frisco-residents-divided-over-h-1b-visas-indi...
5•alephnerd•1h ago•5 comments

If CNN Covered Star Wars

https://www.youtube.com/watch?v=vArJg_SU4Lc
1•keepamovin•1h ago•1 comments
Open in hackernews

SimpleMMO – How I made a hole a home (2021)

https://blog.galahadcreative.com/simplemmo-how-i-made-a-hole-a-home/
18•bdlowery•2mo ago

Comments

globalnode•2mo ago
quickly went looking but very hard to find images or videos of actual game play. mostly talking heads on yt or walls of text.
clait•2mo ago
First google result for SimpleMMO will return the game website where some screenshots are available.
Tanoc•2mo ago
The way that the game's instigating motivation is described, that "pick up and go" impatience, is exactly how Runescape used to be. Runescape had such a massive audience of children playing it because it was so stupidly simple. If you knew how to click a mouse you knew how to play the game. Almost everything just involved clicking something once with no keyboard modifiers or context sensitivity. It played in the browser, and the time it took the game to load was usually how long it took for a webpage to load anyways.

That's really the crux of how to make a game that people flock to. Make something where the surface level is so uncomplicated a lobotomized goldfish can use it. But make that interact with a complicated rat's nest of second, third, and even fourth layer mechanics so people enjoy digging through it all. DOOM, Runescape, Tetris, Pokemon, Bejeweled, and Binding Of Isaac all do it (or did, in Runescape's case) and people are still playing all of them even decades later.

rini17•2mo ago
Did SimpleMMO avoid the web bloat? Then I might give it a try. Seems it's similar to Torn City (torn.com). However the Torn website is absurdly CPU-intensive for a text-based game, everything takes seconds to load on 10y old machine. And they are sometimes victim to their own success, servers cause more lag on top of that during citywide events.