That's really the crux of how to make a game that people flock to. Make something where the surface level is so uncomplicated a lobotomized goldfish can use it. But make that interact with a complicated rat's nest of second, third, and even fourth layer mechanics so people enjoy digging through it all. DOOM, Runescape, Tetris, Pokemon, Bejeweled, and Binding Of Isaac all do it (or did, in Runescape's case) and people are still playing all of them even decades later.
globalnode•2mo ago
clait•2mo ago