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System time, clocks, and their syncing in macOS

https://eclecticlight.co/2025/05/21/system-time-clocks-and-their-syncing-in-macos/
1•fanf2•26s ago•0 comments

McCLIM and 7GUIs – Part 1: The Counter

https://turtleware.eu/posts/McCLIM-and-7GUIs---Part-1-The-Counter.html
1•ramenbytes•3m ago•0 comments

So whats the next word, then? Almost-no-math intro to transformer models

https://matthias-kainer.de/blog/posts/so-whats-the-next-word-then-/
1•oesimania•4m ago•0 comments

Ed Zitron: The Hater's Guide to Microsoft

https://bsky.app/profile/edzitron.com/post/3me7ibeym2c2n
2•vintagedave•7m ago•1 comments

UK infants ill after drinking contaminated baby formula of Nestle and Danone

https://www.bbc.com/news/articles/c931rxnwn3lo
1•__natty__•8m ago•0 comments

Show HN: Android-based audio player for seniors – Homer Audio Player

https://homeraudioplayer.app
1•cinusek•8m ago•0 comments

Starter Template for Ory Kratos

https://github.com/Samuelk0nrad/docker-ory
1•samuel_0xK•9m ago•0 comments

LLMs are powerful, but enterprises are deterministic by nature

1•prateekdalal•13m ago•0 comments

Make your iPad 3 a touchscreen for your computer

https://github.com/lemonjesus/ipad-touch-screen
2•0y•18m ago•1 comments

Internationalization and Localization in the Age of Agents

https://myblog.ru/internationalization-and-localization-in-the-age-of-agents
1•xenator•18m ago•0 comments

Building a Custom Clawdbot Workflow to Automate Website Creation

https://seedance2api.org/
1•pekingzcc•21m ago•1 comments

Why the "Taiwan Dome" won't survive a Chinese attack

https://www.lowyinstitute.org/the-interpreter/why-taiwan-dome-won-t-survive-chinese-attack
1•ryan_j_naughton•21m ago•0 comments

Xkcd: Game AIs

https://xkcd.com/1002/
1•ravenical•23m ago•0 comments

Windows 11 is finally killing off legacy printer drivers in 2026

https://www.windowscentral.com/microsoft/windows-11/windows-11-finally-pulls-the-plug-on-legacy-p...
1•ValdikSS•23m ago•0 comments

From Offloading to Engagement (Study on Generative AI)

https://www.mdpi.com/2306-5729/10/11/172
1•boshomi•25m ago•1 comments

AI for People

https://justsitandgrin.im/posts/ai-for-people/
1•dive•26m ago•0 comments

Rome is studded with cannon balls (2022)

https://essenceofrome.com/rome-is-studded-with-cannon-balls
1•thomassmith65•32m ago•0 comments

8-piece tablebase development on Lichess (op1 partial)

https://lichess.org/@/Lichess/blog/op1-partial-8-piece-tablebase-available/1ptPBDpC
2•somethingp•33m ago•0 comments

US to bankroll far-right think tanks in Europe against digital laws

https://www.brusselstimes.com/1957195/us-to-fund-far-right-forces-in-europe-tbtb
3•saubeidl•34m ago•0 comments

Ask HN: Have AI companies replaced their own SaaS usage with agents?

1•tuxpenguine•37m ago•0 comments

pi-nes

https://twitter.com/thomasmustier/status/2018362041506132205
1•tosh•39m ago•0 comments

Show HN: Crew – Multi-agent orchestration tool for AI-assisted development

https://github.com/garnetliu/crew
1•gl2334•39m ago•0 comments

New hire fixed a problem so fast, their boss left to become a yoga instructor

https://www.theregister.com/2026/02/06/on_call/
1•Brajeshwar•41m ago•0 comments

Four horsemen of the AI-pocalypse line up capex bigger than Israel's GDP

https://www.theregister.com/2026/02/06/ai_capex_plans/
1•Brajeshwar•41m ago•0 comments

A free Dynamic QR Code generator (no expiring links)

https://free-dynamic-qr-generator.com/
1•nookeshkarri7•42m ago•1 comments

nextTick but for React.js

https://suhaotian.github.io/use-next-tick/
1•jeremy_su•43m ago•0 comments

Show HN: I Built an AI-Powered Pull Request Review Tool

https://github.com/HighGarden-Studio/HighReview
1•highgarden•44m ago•0 comments

Git-am applies commit message diffs

https://lore.kernel.org/git/bcqvh7ahjjgzpgxwnr4kh3hfkksfruf54refyry3ha7qk7dldf@fij5calmscvm/
1•rkta•46m ago•0 comments

ClawEmail: 1min setup for OpenClaw agents with Gmail, Docs

https://clawemail.com
1•aleks5678•53m ago•1 comments

UnAutomating the Economy: More Labor but at What Cost?

https://www.greshm.org/blog/unautomating-the-economy/
1•Suncho•1h ago•1 comments
Open in hackernews

Neopets.com changed my life (2019)

https://annastreetman.com/2019/05/19/how-neopets-com-changed-my-life/
64•bariumbitmap•2mo ago

Comments

Ancalagon•2mo ago
I had a very similar experience. Writing the HTML to spruce up the homepage of my Neopets guild was my first introduction to any website creation or programming.
nemothekid•2mo ago
Every once in a blue moon I'll meet someone who can trace the genesis of their career to neopets. I learned to code from neopets. It started from html, then I fell into a cheats crowd, where I learned Visual Basic (some of the best early cheats were in Visual Basic).

Then one day, a guy coded a program in Python. It was only one with a "modern" style (it used Window XP styles, while most VB6 programs looked like windows 98 programs), and it used threads so it could watch multiple stores instead of having to manage multiple processes.

I must have been 12-13, and I was completely floored with it. I was convinced everyone programming in VB6 was wrong and the future was Python. I eventually self taught myself Python just to write my own cheats, which I eventually sold to others for millions of neopoints. Then my account got frozen and I moved on to other games.

cj•2mo ago
Same here!

I’m in my mid-30’s now. In high school I learned HTML because I really wanted to customize the styling of my Guild (I think that’s what it was called).

And then built a neopets fan site and forum which taught me basic business (trading links with other fan sites, hiring/managing forum moderators, and eventually sold the fan site during junior year).

The will to customize my MySpace profile was also a driver for learning HTML.

I sometimes think about this in the context of today’s highly controlled platforms that simply don’t make space for users to customize or do anything outside the platform directly.

joshuaissac•2mo ago
> in the context of today’s highly controlled platforms that simply don’t make space for users to customize or do anything outside the platform directly

There is Roblox, which is popular with kids and lets them upload minigames written in Lua.

bottlero_cket•2mo ago
There must still be a use case for this in the modern web. TikTok with custom HTML perhaps…
EddieB•2mo ago
I followed this exact same path. Started with HTML for guilds, learning to slice PSDs and ended with learning VB6 to develop auto buyers / adopters :D Slopdog forums was my inspiration for using VB I think?
yakkomajuri•2mo ago
yup neopets was also my first contact with programming because I wanted to have a cool website.

put it aside for years and eventually became a programmer later in life

wildzzz•2mo ago
I hung out with the neopets kids in school who were doing html stuff. I never really got into neopets myself but some of them were really into geocities which I totally clicked with. Some of my friends were artsy so I made pages for webcomics and CYOA games (with hand drawn graphics to accompany). Those friends ended up getting careers in the arts while I ended up as a computer/electrical engineer.
patrickscoleman•2mo ago
I'll jump in too. Also started coding with HTML in Neopets and then joined the middle school's programming club! We were playing around with C++ and Visual Basic. Love seeing these updates!
hellonov24•2mo ago
@nemothekid This is the Neopets king right here. I remember millions being a lot, I was always Neopoor, game and real life apparently.

My hacks were shit before I had hair on my balls, you know? But I tried. VBasic....when Microsoft didn't suck. XP 4 LYFE...ride or die

Wanna be in my guild bro?

Best, Prototype #52ASB_ADS_ALPHA_A+

hellonov24•2mo ago
"Wanna be in my guild bro?"

Real talk, call me "old" - but it's like "Oh we get to be put on some list?". TLDR: They ruined the fucking internet. The internet sucks now, all those great "magical" experiences - they fucked it up. For all of us. Everyone.

You know there is one way to say a big "fuck you" to all this shit? I mean at least an idea I had?

What if you had physical "RSA" keys, you were part of groups, had to join, etc. Something like this...whatever. And you know how you use the internet? You literally send use data encrypted blogs in blobs. Keys change, ciphers change. Think 56k internet, but not "slow" - just blobbed/packageized.

In theory, you can basically just wrap the whole internet like a privatized radio relay - just much much faster and, global. The internet becomes only a packet relayer. Custom cryptogrphically rotated black box to anyone except keys in theory. Try and surveil that fuck shit mother fuckers.

The internet could at least fucking exist in some form. You could even have this "public" type AI-VERFIER "resigned/hashed packet" that uses some open source community checker that can be this trust based "thing"...auditble that is basically saying there "there is no weird images, etc...or there is no whatever here" and this can be signed. ISP network layer would see something like:

[VERIFIED CHECK] fsdf34234ASDFsdfDataBLOB

Or go "naked" fuckyou_fsdf34234ASDFsdfDataBLOB

In theory, it would at least try and prevent the NSA/INSERT_GOV_TER_ORG_HERE from at least respectfully trying to decrypt the "risky" packets. Blah blah blah. You know, just being kind to everyone I guess. Thanks.

I don't know...just an idea.

EDIT: There are of course other solutions related to end devices and comprised devices. The "simple" solution is offline, air gapped stable enviroments that handle all your decrypted / encrypted devices.

There there are network things, etc. All details - blah blah. But I am just talking shit. Someone should build this.

namanyayg•2mo ago
Similar technologies have been built and reinvented over and over again.

There is a critical mass of users needed to make this "social network", and turns out (big surprise) most people don't want or care about this technology.

hellonov24•2mo ago
I know. A man can dream you know? No one cares about anything. Well maybe they do, they care about "stuff". Just give them stuff... #congratulations_you_just_reinvitedx1000_INSERT_GOOD_BAD_IDEA_HERE

But thanks for the reply. At least someone has a fucking heartbeat and is real. lol

hellonov24•2mo ago
Serious question though, from a purely data analytical question - are you an incredible programmer? Like legit. Please tell me you're a badass. You gotta be? Real talk, rate yourself. I demand it.
throwaway3145•2mo ago
Similar story to me. I was big into games and game design as a kid and was already doing some light modding of games but only a little programming. I experimented with using a memory editor to cheat on the Flash games in 6th grade, which promptly led to my account being banned. I was devastated and wanted revenge and swore I would write my own, sophisticated autobuyer bot. By mid 7th grade, I finished my project. I wrote it in REALBasic (was on a Mac). I implemented a barebones HTTP socket and cookie jar on top of the raw TCP socket provided by the language and learned to do all of that by sniffing my own network traffic and reading parts of the RFCs. I wrote rudimentary String parsing functions to parse the HTML results since I don't know Regex, and I also defeated the shop CAPTCHAs using a novel approach I have never seen anyone else use to this day. My bot worked phenomenally.

Fast forward to college, I re-implemented my bot as a pet project to learn Python. This time it was much better and included automatic selling of loot, automatic auctioning with feedback based pricing algorithms, and multiple account coordination for using a command and control server. I'm pretty sure I was the most sophisticated botter on the platform at the time. I had a very roundabout way to convert the loot into USD and was making around 7-10$/day completely passively.

Out of college I interviewed at a malware reverse engineering company. When you pass the interviews, they ask you to give a presentation before you get your offer. I chose to do a presentation about the bot (it was interesting from a security perspective)... big mistake. The VP of engineering was suddenly "pulled in to something" and I went home without an offer.

rodface•2mo ago
I have a sincere feeling that they missed out.
danielrmay•2mo ago
this is how i got my start in programming, eventually leading to working in finance and now in gamedev for a AAA. many of the programmers i worked with as a teenager to build neopets automations are in similar places. i have so many stories and even met my ex wife of ten years through the community!

oh and i regret all the duping glitches i found and exposed and stuff im sorry

Fantosism•2mo ago
This is exactly how I got my start. Neocodex was the forum where I learned how to program, and slicing up images in CS2 to show up on a Tripod site was how I learned web development.
mvcosta91•2mo ago
Ragnarok Online private servers communities did pretty much the same for me. We were very die-hard on PHP, MySQL, C and ancient JS/CSS.
prodigycorp•2mo ago
neopets also changed my life. some a-hole stole my account and after that, elementary school me became deeply conscious of infosec.
natdempk•2mo ago
Neopets was also my first introduction to any sort of programming. Customizing your shop and guild pages with basic HTML and CSS was the first programming I ever did. I remember fondly adding MIDI music snippets as well that you could copy-paste in, all to increase the curb-appeal of your shop so you could sell your omelettes.
Terr_•2mo ago
That very well might be true for some of my family members, I'll have to ask. Perhaps not in terms of a career, but certainly in terms of computer literacy.

For me, it was the game Starseige:Tribes (1998), which had a (comparatively) phenomenal client-side scripting scene. I could learn the magic incantation, and now the HUD has a new box with a timer in it, or my character "speaks" new phrases--not intended by the designers--by interrupting existing canned phrases at the right times, etc.

There's something magical when skill-learning happens really close to a personal payoff from it.

MomsAVoxell•2mo ago
Something about starseige:Tribes was just so primordial.

I still occasionally have dreams of various Tribes levels.

Same with Descent - I swear there is an alternative universe where my soul is adrift in that space, recently ejected from my ship ..

ramses0•2mo ago
Tribes 2 was basically a reimplementation of the major Internet protocols at the time... IRC for their chat rooms, newsgroups for the forums postings, profile pages was kindof proto-myspace, joining a "tribe" had obvious Unix groups parallels.
stronglikedan•2mo ago
Tribes 2 was the only game that I ever played regularly for multiple years. I jones for skiing to this day.
ramses0•2mo ago
Have I got news for you! https://old.reddit.com/r/Tribes/comments/17c445y/midair_2_cl...

...but yes, MA[2] has now been "in development" for nearing a decade now, and there is still activity with the original clients/servers most day of the week.

IncreasePosts•2mo ago
Is it the gigantic, sparse levels made out of 10 polygons per square mile?

I only played the game for a few months 27 years ago but it has stuck with me. I don't know if I've ever found a game that was that compelling and fun. But then again, I haven't really given any of the modern games a shot and mostly gave up with the FPS genre after team fortress classic fell out of favor

MomsAVoxell•2mo ago
The Descent 2 levels were indeed 'huge' in a sense, there were vast spaces and tunnels and mazes - and indeed, arenas - in the initial releases of the game, per my own experience, of course. The first days of Descent 2 installs were, for me and my colleagues, really good reasons to go to work. :)

Anyway yeah, 10 polygons per 'mile' seemed about right. The Descent engine, I think, was well exploited in the sense that artistically, few polygons ended up being enough..

I often have flashbacks of the tight, cramped death tunnels and the inevitable race to the Fusion and Gauss Cannons... a colleague once had the Earthshaker warnings in a loop, and it literally immediately changed the room temperature whenever someone called them.

Anyway, apropos classics, in favour. I think these games are pretty much gems.

shortdiv•2mo ago
Love this, I learned to code via a combination of neopets and MySpace. I made tiny animations in bootlegged versions of flash and then imported them as iframes, it was such a fun way to be creative and build stuff online
julianlam•2mo ago
I also credit Neopets, but it was really the confluence of Neopets, MySpace, Geocities/Tripod, Xanga, etc. that really formed the base for so much of my career.
add-sub-mul-div•2mo ago
I never played this but I definitely got my start through a similar kind of tinkering. I'm glad I grew up in that era before so much interaction with technology started to be done on mobile or other locked down devices. And before "tinkering" would be reduced to rephrasing prompts.
sqircles•2mo ago
This kicked the memories back to playing Alien Adoption Agency with friends in my middle school computer lab class.
orzig•2mo ago
What is the closest analogy for kids these days? https://scratch.mit.edu ?
saghm•2mo ago
Roblox, maybe? They do have scripting, but I have no clue if it's something kids do or not https://create.roblox.com/docs/tutorials/use-case-tutorials/...
ikr678•2mo ago
Discord music player bots and automod scripts.
herpdyderp•2mo ago
Neopets is still around! TIL they’re independent again as of 2023.
cnees•2mo ago
Neopets itself. Codepen and Khan Academy also let you share your HTML/CSS creations, and they add support for JS, but they don't have the game/pets elements that make coding petpages fun.
CobrastanJorji•2mo ago
Neopets wasn't really ABOUT programming. It was just a game for kids. It so happened that there were a lot of dull, repetitive tasks, or tasks that were best done at exact times, the sorts of things that programming could really help with. And there were places to stick some custom HTML for your profiles and such. It was a programming-shaped problem, and so a certain kind of child was happy to embrace programming because they had a problem to solve.

Scratch is ABOUT programming. It tells you "here is programming, you can make games and stuff," and that's neat, but it's a little different.

Forgeties79•2mo ago
It’s really funny seeing everybody here talk about how Neopets taught them HTML/introduced them to coding, and all I can think about was how it taught me about “immersive advertising”!
herpdyderp•2mo ago
It also taught me about savings account interest rates!
namanyayg•2mo ago
Remind me of how immersive advertising worked in neopets?
Forgeties79•2mo ago
Corporate sponsors all over the place. Sponsored/themed games in particular. It basically existed for brands to market to kids.
bpicolo•2mo ago
That came later. Didn't have those earlier on.

Unless Extreme Potato Counter was sponsored by Big Potato...

Forgeties79•2mo ago
Earlier on was only a couple of years if I remember correctly (obviously my time messing with Neopets is a little fuzzy hardly a core memory!)especially once it was acquired by Viacom.

Did a cursory search so take all this with a grain of salt, but looking at the timeline of when ads are introduced, then the acquisition, peak users, etc. I’d say most people were playing in a pretty serious corporate sandbox for most of its most relevant years.

femiagbabiaka•2mo ago
Neopets feels like the kind of website that couldn't be made today. How do we get back to that web?
alex1138•2mo ago
I know people are attracted to the code aspect ("it's how I learned html") and that's great but it's also a fabulous world (says I, an absolute noob and not good at any of it) and fairly hard to boot, in its difficulty curve

I like this idea of old internet things coming back to life (thank you Ruffle)