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Show HN: Minecraft Creeper meets 90s Tamagotchi

https://github.com/danielbrendel/krepagotchi-game
1•foxiel•2m ago•0 comments

Show HN: Termiteam – Control center for multiple AI agent terminals

https://github.com/NetanelBaruch/termiteam
1•Netanelbaruch•2m ago•0 comments

The only U.S. particle collider shuts down

https://www.sciencenews.org/article/particle-collider-shuts-down-brookhaven
1•rolph•5m ago•0 comments

Ask HN: Why do purchased B2B email lists still have such poor deliverability?

1•solarisos•6m ago•0 comments

Show HN: Remotion directory (videos and prompts)

https://www.remotion.directory/
1•rokbenko•7m ago•0 comments

Portable C Compiler

https://en.wikipedia.org/wiki/Portable_C_Compiler
2•guerrilla•10m ago•0 comments

Show HN: Kokki – A "Dual-Core" System Prompt to Reduce LLM Hallucinations

1•Ginsabo•10m ago•0 comments

Software Engineering Transformation 2026

https://mfranc.com/blog/ai-2026/
1•michal-franc•11m ago•0 comments

Microsoft purges Win11 printer drivers, devices on borrowed time

https://www.tomshardware.com/peripherals/printers/microsoft-stops-distrubitng-legacy-v3-and-v4-pr...
2•rolph•12m ago•0 comments

Lunch with the FT: Tarek Mansour

https://www.ft.com/content/a4cebf4c-c26c-48bb-82c8-5701d8256282
2•hhs•15m ago•0 comments

Old Mexico and her lost provinces (1883)

https://www.gutenberg.org/cache/epub/77881/pg77881-images.html
1•petethomas•18m ago•0 comments

'AI' is a dick move, redux

https://www.baldurbjarnason.com/notes/2026/note-on-debating-llm-fans/
3•cratermoon•20m ago•0 comments

The source code was the moat. But not anymore

https://philipotoole.com/the-source-code-was-the-moat-no-longer/
1•otoolep•20m ago•0 comments

Does anyone else feel like their inbox has become their job?

1•cfata•20m ago•0 comments

An AI model that can read and diagnose a brain MRI in seconds

https://www.michiganmedicine.org/health-lab/ai-model-can-read-and-diagnose-brain-mri-seconds
2•hhs•23m ago•0 comments

Dev with 5 of experience switched to Rails, what should I be careful about?

1•vampiregrey•25m ago•0 comments

AlphaFace: High Fidelity and Real-Time Face Swapper Robust to Facial Pose

https://arxiv.org/abs/2601.16429
1•PaulHoule•26m ago•0 comments

Scientists discover “levitating” time crystals that you can hold in your hand

https://www.nyu.edu/about/news-publications/news/2026/february/scientists-discover--levitating--t...
2•hhs•28m ago•0 comments

Rammstein – Deutschland (C64 Cover, Real SID, 8-bit – 2019) [video]

https://www.youtube.com/watch?v=3VReIuv1GFo
1•erickhill•29m ago•0 comments

Tell HN: Yet Another Round of Zendesk Spam

2•Philpax•29m ago•0 comments

Postgres Message Queue (PGMQ)

https://github.com/pgmq/pgmq
1•Lwrless•33m ago•0 comments

Show HN: Django-rclone: Database and media backups for Django, powered by rclone

https://github.com/kjnez/django-rclone
2•cui•35m ago•1 comments

NY lawmakers proposed statewide data center moratorium

https://www.niagara-gazette.com/news/local_news/ny-lawmakers-proposed-statewide-data-center-morat...
1•geox•37m ago•0 comments

OpenClaw AI chatbots are running amok – these scientists are listening in

https://www.nature.com/articles/d41586-026-00370-w
3•EA-3167•37m ago•0 comments

Show HN: AI agent forgets user preferences every session. This fixes it

https://www.pref0.com/
6•fliellerjulian•39m ago•0 comments

Introduce the Vouch/Denouncement Contribution Model

https://github.com/ghostty-org/ghostty/pull/10559
2•DustinEchoes•41m ago•0 comments

Show HN: SSHcode – Always-On Claude Code/OpenCode over Tailscale and Hetzner

https://github.com/sultanvaliyev/sshcode
1•sultanvaliyev•42m ago•0 comments

Microsoft appointed a quality czar. He has no direct reports and no budget

https://jpcaparas.medium.com/microsoft-appointed-a-quality-czar-he-has-no-direct-reports-and-no-b...
3•RickJWagner•43m ago•0 comments

Multi-agent coordination on Claude Code: 8 production pain points and patterns

https://gist.github.com/sigalovskinick/6cc1cef061f76b7edd198e0ebc863397
1•nikolasi•44m ago•0 comments

Washington Post CEO Will Lewis Steps Down After Stormy Tenure

https://www.nytimes.com/2026/02/07/technology/washington-post-will-lewis.html
15•jbegley•44m ago•3 comments
Open in hackernews

Gabe Newell: "We don't worry about Piracy" (2009) [video]

https://www.youtube.com/watch?v=Imf-QeQCexk
10•uyzstvqs•2mo ago

Comments

protimewaster•2mo ago
I always found this take a bit odd. Not because I think he's wrong necessarily, but because they realized that piracy is a service problem and then proceeded to fail to compete with piracy in a number of ways.

E.g., I don't need an account to pirate, but I need an account to purchase games on Steam. I don't need a launcher or extra software / external services to play pirated games, but Steam requires the launcher, which requires internet, which requires the Steam servers to be up, etc. I can archive pirated games long term and they're likely to continue working as like as computers exist to run the code, but many Steam titles will stop working when Steam shuts down. I can transfer pirated games to my kids or whatever when I'm done with them (or in my will when I die), but Steam doesn't allow either individual title transfers or wholesale account transfers.

It was always baffling to me that they simultaneously hit the nail on the head with identifying that there are advantages of piracy beyond cost while also seemingly going out of their way to not offer most of those advantages.

aeternum•2mo ago
For me, he was incredibly right. Steam is so much easier than pirating games, you generally did need accounts to pirate, monthly subscription to either rapidshare/gator equivalent or a VPN to torrent.

The vast majority of steam games run just fine when not started via steam. A few AAA titles might require it but in many years of running steam I've never encountered it as an issue.

Family sharing works fine, and how is steam going to prevent you from giving your acct to your kids? You're okay with violating copyright law but not the steam TOS? Pirated/Cracked games also often had a limited lifetime, updating would break them as cracks were highly version-dependent. Steam with cloud saves, auto-updates, built-in workshop, and the many sales is overall a much better user experience.

protimewaster•2mo ago
> The vast majority of steam games run just fine when not started via steam.

AFAIK many of them still rely on Steam, though. They'll run when you manually run the exe, but will they run on a machine that doesn't have Steam installed and doesn't have internet access? I know some will, but I'm skeptical that just being able to start the game from the exe means it's not linking in Steam services and will work in such a scenario.

> Family sharing works fine, and how is steam going to prevent you from giving your acct to your kids?

They've banned accounts in the past for being transferred. Why wouldn't they do that again? Also, doesn't it seem a bit silly that the solution to a service shortcoming is "just violate the rules of the service"? Why not just offer transfers and make the service better? And, AFAIK, you're probably technically violating copyright the same by transferring the account to your kids as you are by pirating. Your kids don't have a license to the game, only you do (and it's non-transferable).

Regarding family sharing, not all games support it. Additionally, that wasn't always an option (namely, back when Gabe made this statement). And that ties into another issue with Steam: you're at the mercy of what Valve chooses to do. If, in 2035, they decide that they're going to charge a monthly fee to access the games you bought, you're just up shit creek. If they decide to remove family sharing, drop support for your platform, etc. I don't understand why I would want a license I bought in 2006 to rely on a service's decisions in 2035.