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Super-adjuvant nanoparticles for platform cancer vaccination

https://www.cell.com/cell-reports-medicine/fulltext/S2666-3791(25)00488-4
1•bookofjoe•1m ago•0 comments

Ilya Sutskever on Dwarkesh Patel's Podcast

https://www.dwarkesh.com/p/ilya-sutskever-2
1•piotrgrabowski•2m ago•0 comments

Show HN: ZenPaint, a pixel-perfect MacPaint recreation for the browser

https://zenpaint.org/
2•allthreespies•2m ago•0 comments

Pluribus: The audacity of the Breaking Bad creator's new TV show is incredible

https://www.theguardian.com/tv-and-radio/2025/nov/07/pluribus-review-breaking-bad-creators-tv-sho...
1•wslh•3m ago•0 comments

CSS Meets Voxel Art: Building a Rendering Engine with Stacked Grids – Codrops

https://tympanus.net/codrops/2025/03/03/css-meets-voxel-art-building-a-rendering-engine-with-stac...
1•thunderbong•4m ago•0 comments

A Visual Introduction to Dimensionality Reduction with Isomap

https://alechelbling.com/blog/isomap/
1•speckx•4m ago•0 comments

The cleanest multi-timezone event planner

https://worldclock.me/
1•thenodeshift•5m ago•1 comments

Gramma, tortoise who lived through two world wars, dies aged 141

https://www.theguardian.com/us-news/2025/nov/25/gramma-tortoise-dies-age-141
2•lentil_soup•8m ago•1 comments

Good Enough Is Reorganizing

https://goodenough.us/blog/2025-11-25-good-enough-is-reorganizing/
2•pentagrama•13m ago•0 comments

OpenAI needs to raise at least $207B by 2030, HSBC estimates

https://www.ft.com/content/23e54a28-6f63-4533-ab96-3756d9c88bad
2•jmsflknr•13m ago•0 comments

US banks scramble to assess data theft after hackers breach financial tech firm

https://techcrunch.com/2025/11/24/us-banks-scramble-to-assess-data-theft-after-hackers-breach-fin...
3•indigodaddy•15m ago•0 comments

Unifying Wikipedia mobile and desktop domains

https://techblog.wikimedia.org/2025/11/21/unifying-mobile-and-desktop-domains/
4•todsacerdoti•17m ago•0 comments

CBS to "redraw the lines of what falls in the 40 yards of acceptable debate"

https://twitter.com/DropSiteNews/status/1993154653941362892
1•sporkxrocket•17m ago•0 comments

EU set to adopt ChatControl negotiating mandate tomorrow without discussion

https://digitalcourage.social/@echo_pbreyer/115611006935923542
4•nickslaughter02•17m ago•1 comments

Neural Architecture for Dummies

https://theahura.substack.com/p/intuitive-neural-nets-for-dummies
1•theahura•18m ago•0 comments

Show HN: A better way to handoff web bugs to AI agents

https://github.com/magentic/flowlens-mcp-server
2•mzidan101•19m ago•0 comments

Show HN: Chaos Monkey middleware for LangChain (v1) agents

https://github.com/iroy2000/langchain-chaos-middleware
1•iroy2000•19m ago•0 comments

Trump's FCC: Internet Providers Can Monitor Their Own Cybersecurity Standards

https://www.cnet.com/home/internet/internet-providers-can-monitor-their-own-cybersecurity-standar...
6•mooreds•20m ago•2 comments

Web browser status bars are nuts

https://lapcatsoftware.com/articles/2025/11/4.html
1•HotGarbage•20m ago•1 comments

Show HN: Deriving General Relativity from Finite Information (Open Source)

https://github.com/loning/the-omega
1•loning•21m ago•1 comments

MacTiler – a macOS menubar window manager I've been building

https://mactiler.com/
1•simplifunner•22m ago•1 comments

Windows Digital Signage mode hides BSoDs after 15 seconds

https://www.theregister.com/2025/11/18/windows_bsod_digital_signage_mode/
2•ohjeez•22m ago•0 comments

I built my website back end in Swift instead of Rust or Node.js

https://old.reddit.com/r/iOSProgramming/comments/1p4rkry/i_used_my_15_years_of_ios_app_development/
2•busymom0•22m ago•0 comments

Popular Git Config Options

https://jvns.ca/blog/2024/02/16/popular-git-config-options/
3•sharjeelsayed•24m ago•0 comments

Ask HN: Have you used an LLM for grief support?

2•mettakindness•26m ago•0 comments

Bill Gates Foundation's 65% Microsoft Stock Dump

https://thinkmintmedia.blogspot.com/2025/11/87-billion-question-is-gates.html
1•iamtech•26m ago•0 comments

How Loud Are Cities?

https://www.datawrapper.de/blog/how-loud-are-cities
2•speckx•27m ago•0 comments

CDC instructs researchers to end all monkey studies by year-end: Science

https://www.fiercebiotech.com/research/cdc-instructs-researchers-end-all-monkey-studies-year-end-...
2•JPLeRouzic•30m ago•1 comments

Pre-Cache: A Microarchitectural Solution to Prevent Meltdown and Spectre

https://arxiv.org/abs/2511.17726
2•bikenaga•30m ago•1 comments

Market Volatility Underscores Epic Buildup of Global Risk

https://www.nytimes.com/2025/11/25/business/economy/stocks-bitcoin-markets-risk.html
2•zerosizedweasle•32m ago•0 comments
Open in hackernews

Roblox is a problem – but it's a symptom of something worse

https://www.platformer.news/roblox-ceo-interview-backlash-analysis/
56•FiddlerClamp•1h ago

Comments

crazydoggers•1h ago
We need to pass laws that can make these executive serve jail time.

You’d quickly see these “impossible to moderate” platforms quickly clean up.

superkuh•1h ago
Or the parents. I wasn't aware the corporations were responsible for the raising of children.

That said, I'm with you on reducing the abstraction of liability that is the purpose of corporations. I just don't think parents not parenting is the reason to do it. I also don't really think parents should be thrown in prison and families destroyed. The use of violent force in this situation, against the CEOs or the parents, is entirely uncalled for and does more real damage than the "problem".

jswelker•56m ago
I agree 100%, but it is fair to point out there is really no precedent for the level of involvement and knowledge and handholding it takes for a parent to navigate the digital world. Yes parents are widely failing, but it should be no surprise.
quantified•53m ago
Parents understand that they cannot be the sole arbiter of everything for their children. Locking down your children's inputs is not fully realistic. If you remember being a child you remember circumventing your parents at every turn.
Ajedi32•40m ago
And so instead we should expect corporations to fill that role?
hrimfaxi•52m ago
Our parents had problems figuring out how to program the time on the VCR. Technology advances faster than parents can keep up.

If someone was selling drugs on the street on the way to school, would we be blaming parents who let their kids walk to school that they should parent better, or would we deal with the drug dealer?

zeroCalories•41m ago
Oh yeah, I remember 20 years ago when the Internet was fine for a child to brows unsupervised.
fragmede•33m ago
If we think a drug dealer on the way to school is a good analogy, I have to ask; many someones went into a school with guns and shot children. How did we deal with that?
dylan604•25m ago
> How did we deal with that?

We haven't. It keeps happening. Now what?

zzzeek•58m ago
Agree, in any other field if a product cannot be made safe for consumers, you just don't produce and sell it. The world does not need to have a Roblox app (my 11 year old would disagree very much)
andsoitis•50m ago
> Agree, in any other field if a product cannot be made safe for consumers, you just don't produce and sell it

This is patently untrue. We are exposed to risk, incl. death, from products and services every day. Nothing can be 100% safe, nor would it be wise to aim for it. The benefits, as they say, often outweigh the cost.

GuinansEyebrows•48m ago
the benefits of roblox?
andsoitis•42m ago
> the benefits of roblox?

Roblox has tens of millions of daily active users. I'm guessing they would say it is a great way to entertain themselves and to spend time with others, amongst others.

iamnothere•46m ago
I’ll keep this in mind the next time I pick up some acetylene or muriatic acid.
tyleo•53m ago
I don't understand why this is getting downvoted. As another response mentioned, we wouldn't tolerate this in any other industry.

If a restaurant served food that harmed people we wouldn't say, "it's on the parents." I don't get why so many folks are willing to say that with harms caused by tech companies.

Scale is no excuse either, "at our scale we just can't handle all the content." If anything it makes the problem more pressing to address.

Analemma_•47m ago
Yes, it's absurd how tech considers "but we're too big" to be a legitimate reason for inaction. That would get handcuffs clapped on you in any other industry. What happened to "too big to fail" being a sign of deep corruption requiring immediate action and breaking up companies?
dylan604•26m ago
Really? How many handcuffs were clapped in the Too Big To Fail 2008 financial crisis? Why we think other large corporations with infinite funds would ever face consequences? This forum is funny in how when discussing the failures of tech seem to think it it is isolated from the rest of the corporate world, yet when discussing non-tech corporations are constantly lamenting that the corporate veil of protection is impenetrable.
masfuerte•40m ago
> If a restaurant served food that harmed people we wouldn't say, "it's on the parents."

But we do! Acute harm is bad but chronic harm is, apparently, fine.

fragmede•38m ago
> If a restaurant served food that harmed people we wouldn't say, "it's on the parents."

Isn't that how moralizing about the health benefits of a McDonalds-based diet go?

slightwinder•13m ago
> If a restaurant served food that harmed people we wouldn't say

Is sugar in your country restricted? Or meat? I guess alcohol is, as it's everywhere. But restaurants server many harmful food which is only tolerated because harm comes from time and serving-sizes. But the same can be said for dark patterns in software, they are usually not obvious and in your face, but sneaky enough to fly under the parent's attentions.

bmurphy1976•56m ago
It's a nightmare managing all this stuff. Roblox, Minecraft, Meta Quest services, Fortnite, the list goes on and on. These companies are not helping us either.

Thankfully my son and his friends have somehow iterated away from Fortnite. It's no longer cool so they just stopped playing it. That's one less thing I have to worry about.

andsoitis•52m ago
what have they replaced Fortnite with? more physical play or something digital?
Pet_Ant•25m ago
Physical play is nigh impossible. It means getting other kid's parents to let them out. And then you need to spend your full-time supervising them. Can't just let them out with their bikes on the streets.

I think the problem is that either you can give children freedom to explore the world, or you can make them accountable for their actions. Can't have both, and parents will protect their kids by not letting them get into trouble.

coryrc•11m ago
You can't let them out because they keep getting killed by automobiles.

https://walksf.org/2023/06/28/pedestrian-deaths-reach-highes...

https://www.statista.com/chart/17194/pedestrian-fatalities-i...

https://www.nbcwashington.com/investigations/driveway-danger...

massysett•47m ago
I let my kid play Roblox for a couple of weeks and I was absolutely horrified by all the inducements to seek Robux. So I removed it from her iPad, which is locked down.

She gets along just fine without Roblox.

pjmlp•41m ago
Epic made a deal with Unity, apparently they intend to work around stores by turning Fortnite into a game store.
fhd2•35m ago
What's wrong with Minecraft? I'm not exactly a Microsoft fan, but am pretty impressed with how little control they have so far exerted over Java Edition, they even made modding easier recently by removing obfuscation. You can run your own server as much as you want with no fees, obligations or anything. And unless the kids know a server address, they can't easily join some third party server with weird stuff going on. Not that I ever heard of one of those, but I'm sure they must exist.

Roblox is a dystopian nightmare in comparison.

acedTrex•34m ago
Whats wrong with Minecraft, that seems like an odd inclusion in the list?
Spivak•25m ago
There is Minecraft the standalone game that you play either by yourself or on a private server with friends you know IRL. That's totally fine.

Then there is the wider Minecraft community based on a constellation of public and semi-public servers. This is a lot more like Roblox.

mock-possum•24m ago
just another surface for predators to access underage targets. I guess one thing with Minecraft specifically is there’s a veneer of positive / educational content to smuggle that access beneath - schools have lessons that include Minecraft play, you don’t get that with Fortnite or Roblox, so it seems more ‘innocent.’

Fortnite is about killing eachother, Roblox is about literally anything, Minecraft is about… well, mining and crafting, mostly.

But really, with mods, it can be just as ‘anything’ as Roblox, only with possibly less scrutiny.

Idk. I love Minecraft, for the record. It’s just the squeaky wheel gets the grease, and the popular online game that provides access to kids gets the creeps.

bstsb•18m ago
where would creeps even contact kids on Minecraft? the only officially sanctioned servers are on Bedrock and tightly moderated, everything else is plastered with Microsoft-sanctioned warnings about unmoderated play
worldsavior•34m ago
Thankfully? Why don't you just forbid him to play Fortnite? Sounds like your son doesn't listen to you, and that's a problem.
uniq7•27m ago
Has an authority ever forbid you to do something and you still did it?

If so, was it a problem that you didn't listen?

I'm not a parent, but fortnite is not like smoking or drugs, common. If you don't let kids grow over this kind of bad content, they will never become good discriminators.

dave_sid•24m ago
Victorian Dad is on HN
coryrc•14m ago
Schools are the problem. Hear me out.

Schools group together only one age of kid for socialization and only 20-30 of them. If your kid is not into the same thing as enough of the other kids in that group, they will likely be ostracized, even unintentionally. So you must let your kid do the things their friends do.

Broader society does not restrict the age of who you can socialize with. My friends vary in age quite a bit. My friend's kid can play with my kid despite being a different age, but that's much less than the 30 hours a week spent in school.

wslh•52m ago
I want to share a small story a close friend told me.

His son is eleven. Every Saturday he goes to tennis class. He's good at it, sure, but the important part is that he loves it.

One Saturday, though, he refused to go.

Why? Because there was a special Roblox event happening at the same time.

His father tried reasoning with him, the kid, agrees, a bit reluctantly.

But when the father walks into the bar, he sees a dozen kids all locked to their screens, playing the same Roblox event.

Roblox is an obvious form of manipulation, but honestly, we're not much better. Adults scroll under the influence of algorithmic dopamine loops. If the tobacco class action was once the benchmark for corporate harm, it may someday look tiny compared to what's coming (I hope).

iamnothere•48m ago
How is this different from a LAN party? I spent countless hours engrossed in DOOM deathmatches and Starcraft games as a kid. I don’t really see the difference.

The problem outlined in the article is about moderation of spaces where kids are present. You seem to be trying to draw some broader conclusion that video games are harmful.

wslh•45m ago
> You seem to be trying to draw some broader conclusion that video games are harmful.

I never said video games are harmful. I talked about manipulation of people of all ages at a planetary scale.

iamnothere•39m ago
Ok, thanks for clarifying. Still, I don’t see too much in modern gaming that’s different from what we had as kids. The gacha/gambling mechanics are overused and this might be detrimental. But I definitely spent days glued to the screen back in the day even without that stuff.

(The moderation problems in the article are clearly a new and separate issue that needs to be dealt with.)

herbst•42m ago
Color me naive but we're there micropayments, sex and actual gambling in DOOM?
iamnothere•38m ago
OP didn’t mention those, the focus was on a room of kids “locked” to their screens as if that was the primary issue. That’s what I was responding to.
waltbosz•30m ago
The problem is the Roblox games have exclusive timed events that give the children FOMO. So much that they have breakdowns and refuse to do their normally scheduled activities. And it changes their behavior.
supportengineer•23m ago
That sounds like me when my parents made me go to bed instead of watching "The A-Team" or "Knight Rider".

Broadcast TV (UHF/VHF) was exclusive timed events which gave everyone FOMO, at least until the VCR became commonplace and affordable.

That gave you the ability to time-shift, as long as you could figure out how to set your VCR clock.

iamnothere•20m ago
Any social games have this. I wasn’t an Everquest or WoW player, but I knew some, and scheduled raids with friends were a common thing. Minecraft servers hold events, etc.
opinion3k•3m ago
You probably bought or pirated the games you played at the LAN party, maybe once and some DLC. You probably played with at least a few people you knew and the games had a goal - capture the flag or the bases or something - that often you had to work with a team to accomplish.

Roblox is designed from the ground up to sell Robux. Not to promote fun games or anything interesting in the least.

The games are complete brainrot - trying to find servers to get money measured in the billions to spend on rare items to collect to increase the money you earn per second to get more things, etc. And of course if you spend Robux - you can pointlessly accumlate fake billions even faster!

So the games are completely pointless and are nothing like playing Counterstrike or Doom or starcraft at a LAN party.

The events have also caused massive arguments and begging and pleading at my house since Roblox is rarely allowed (and would never be allowed if I had my way...)

smelendez•37m ago
Adults definitely do this too.

I bet adult tennis instructors get a lot of cancellations on Super Bowl Sunday. In certain circles, you're going to have a hard time scheduling a screen-free dinner party on Oscar night, or opposite the finale of a hit TV show.

wslh•23m ago
Isn't it obvious that you mention discrete events when now, depending on the number of apps and online presence there is a virtually continuous set of events?
nsilvestri•24m ago
How dare this child be excited for a special event in his game!
tjungblut•47m ago
I'll probably get DV to oblivion for this, but I have to constantly wonder where those parents come from that need to forbid their children to roam freely on the internet.

Didn't they grow up in an age unrestricted web either? By now we must have two generations of unhinged children grown up with unsafe World of Warcraft, MSN, Whatsapp and ICQ. Oh and the p0rn... I mean, seriously, do you guys have nothing else to do than to moderate your kids Minecraft servers?

darkwizard42•40m ago
Because the internet is far more optimized at capturing your attention and encouraging terrible behavior (purchases, viruses, scams, etc.)

When you were younger the scariest thing was joining an AOL chat room on a 56k modem. Now you can mind rot yourself on YouTube shorts with the next video loading in milliseconds while being fed content full of sports gambling ads.

To act like the internet doesn’t have significantly sharper edges and dangerous loops which affect children is ignoring the reality around you. The downvotes are not because in principle folks disagree, it’s that the situation is different.

soperj•12m ago
i don't think the situation was that different. You could mind rot yourself on shfifty-five and all sorts of terrible content. People are just making an educated decision that that's not what they want for their kids. Parenting, how bout it.
recursive•25m ago
The internet used to be that forest on the edge of town. Once in a while you might find some drug paraphernalia there. Now it's the Las Vegas strip with billboards for hookers and blow.
Spivak•19m ago
I think your comparison is more apt than you think but not for the reason you say it is. The Internet of today is like the Las Vegas of today—a largely sterile corporate theme park whose only real goal is just separating you from your money and is ruthlessly efficient at it.
iteria•25m ago
Here's the thing, my parents did forbid me: by denying me access. Kids have way, way more access to the internet than I ever did. When I was a kid, the only computer was in a communal area ans needed explicit permission by virtue of mandating that no one be using the phone. And then when I was older and we had broadband, it was still banned by virtue that my parents didn't think it was great for me to spend all my time on the computer.

My kid on the other hand, has orders of magnitude more exposure to the internet than I did. And it's far more private. Any chat I had with anyone was viewable by my parents by simply walking into the room. My kid has a private device she has 24/7 access too. The calculus is so much different and I say this as someone who is fairly lax in home much screen time my kid has and what she is allowed to view.

zanellato19•14m ago
I find it weird that you are not DV since the stuff you list here has caused a lot of issues for a lot of people _and_ things have gotten much much worse. The internet is so much more prevalent than it was 15 years ago. The danger is much higher.

The idea of having nothing to do is absurd, child safety is and should be a parent primary concern. Roblox is basically gambling, it puts kids as targets for predators and makes them addicted to several things.

Reading a comment on a news story like this is very very frustrating.

swatcoder•12m ago
As other commenters noted, many of them did have practical restrictions (or at least challenges/friction) on what they could see and do online, and came to understand some benefit to that.

Others are among the "two generations of unhinged children grown up with unsafe [whatever]" who reflect on that experience with concern specifically because they have gone through it and felt like that experience was detrimental to them and deserved more scrutiny and safeguarding. Think of it like parents who had drinking or drug problems in their own childhood, which took them years to overcome, seeking to save their own kids from the trouble and drama of that journey.

Indeed, maybe sometimes either of these groups may go overboard in how they want to address the problems they see, but I don't know if you need to wonder where they came from.

api•8m ago
Attention maximization algorithms and dark patterns took over between then and now. It’s not the same place.
endymion-light•47m ago
I looked at Roblox recently as a nostalgia trip as I was active in the community over a decade ago when I was a kid.

Genuinely insane that it's legal. Full dark gambling patterns, insane access. I think the only reason it's not been regulated is that people haven't looked closely, but it's as if someone took the worst of gacha games and decided to base their childrens platform on it.

herbst•44m ago
I am watching YouTubers showing these things for years to the public. Somehow people don't really seem to care at all.

Roblox is really really weird.

fragmede•30m ago
> Somehow people don't really seem to care at all.

> I am watching YouTubers showing these things for years to the public.

I'm confused, aren't "YouTubers who make videos about the problem" people? They seem to care so much that they've put money, time, and energy into creating videos illustrating the problem.

vegadw•39m ago
There's a natural tension between freedom and protection here. Anyone on HN is aware of all the debate for and against section 230. We're also probably the crowd most vocally against ID verification laws for adult sites or just age verification for non-adult content, like YouTube or Discord.

I, personally, am in the "Parents gotta parent" camp, but know that doesn't cover all the problems, plus only addresses children when there's also real harm to adults too.

This turns into a big mess of a discussion involving data privacy laws too, and before you know it you have people talking about how the US needs a GDPR equivalent and someone else complaining about cookie banners, loosing the thread entirely as it turns into this big swirling mess of a problem with some people worried about kids, some worried about privacy, some worried about actual personal impacts/addiction, etc.

I feel like a lot of it quickly becomes disconnected from reality. Let's pick on the adult site age verification laws. I live in Nebraska, which means if I go to HornPub, it tell me "Govenment said no"

Now, I'm not going to pretend they're some beacons of moral authority, but I at least think for their own business interest they'll keep CSAM and revenge content off their platform. But what happens when a 16 year old that absolutely will find a place to watch adult content anyway goes looking? Would we rather them wind up on a platform that's moderately safe, or somewhere that serves the worst of the worst?

That, I think, is the problem: Any rules, laws that say "Let's restrict what websites can serve users" mean either a total country-wide mass surveillance system tied into every ISP filtering every domain and blackholing any request to all but approved DNS servers and aggressively blocking VPNs, or it's a law only hurting the companies at least trying to comply with the laws that do matter.

This article has undertones of asking for better parental controls, but kids will always bypass them unless they're aggressive enough that adults are uncomfortable with them too.

I have seen adults in my life fall victim to addiction to social media (Facebook, tiktok) , online shopping (Temu, Amazon), and I can't help but think the solution is pretty obvious:

Don't kill the product, regulate it's abuse. Facebook? Make algorithmic feeds / infinite scrolling illegal (At least as the default), not social media. Temu? Make gamling-esque UI illegal. Make new data protection laws. Hold executives that violate these laws criminally liable. Fine the companies more than the cost of doing business.

Roblox, Minecraft, and other games with user-created mini-games/servers/etc and random encounters with strangers online? Competitive games with kernel level anti-cheat? We all bitch about them, but the answer has always been obvious: Don't hang out with random strangers. The services should provide a friends-only mode, and that should be the default. Ta-da, problem solved, by social means, not technical means.

iamnothere•32m ago
> The services should provide a friends-only mode, and that should be the default.

This isn’t such a bad idea, although maybe it should depend on the type of game. As a kid the only place I played games with random people was Quake servers and Battle.net. This wasn’t really an issue, as there’s not much time to socialize when you’re blowing up your opponent. But Roblox seems to be primarily a social meta-game with many sub-games, so it’s riskier.

It’s a spectrum. On one end you have Second Life and VRChat, which should absolutely have a no kids policy. At the other end you have single player games which are obviously fine. In the middle there’s everything from online Mario Kart games to Counter Strike. Some are probably more ok than others. As it stands Roblox is uncomfortably close to the no-no zone.

conception•30m ago
A colleague of mine had the idea that an easy solution for a lot of social media content issues would be any content given by an algorithm is exempt from safe harbor laws. You pick what users see? You’re responsible and liable.
geephroh•29m ago
If you haven't listened to the interview[1], it's is absolutely bananas. Baszucki might want to think about dialing back on the ketamine a bit.

1. https://www.nytimes.com/2025/11/21/podcasts/hardfork-roblox-...

api•23m ago
I do legit wonder about K abuse in this whole crowd.

Anyone hear any excerpts from Thiel’s Antichrist lectures? I’ve never been on the same page as him politically but this wasn’t “wow I really disagree” material. This was “are you… okay, man?” material. It was just askew and bizarre. I’m not a big Thunberg fan either but I cannot replicate the thought process that would lead to mentioning her as a potential Antichrist prototype. And that wasn’t even the weirdest thing, just the easiest to explain.

One thing I learned way back in college: if someone seems like they are on drugs, they may be on drugs.

Either that or these guys are in some weird echo chambers.

bstsb•25m ago
disclaimer: slightly biased as i've made USD from Roblox

it's really interesting to me seeing the debate around age verification from both sides. many Roblox developers and users seems to think that it's the end of the platform:

> Awesome! We love mandatory identity checks and age verification on every major social platform. Nobody needs privacy online. Thank you Roblox.

> No just no. This won’t work, this is too enforcing on the users and greatly invades our privacy

and then on the other side we have people saying it's a token gesture that doesn't go far enough:

> It could have adopted age verification before a wave of state legislation signaled that it would soon become mandatory anyway

my personal view on the matter is that, while age verification certainly reduces privacy, it was basically the only option left for Roblox to pursue - it's a move that absolutely will reduce child abuse on their platforms, and make it safer for kids to play online.

they also have one of the best privacy policies for age verification around.

(for context, they delete facial geometry immediately and store IDs for 30 days maximum. one alternative, Persona, used to hold IDs for up to six years, and currently have no set time limit on how long they keep other personal information)

api•25m ago
I’ve come to see this as a general rule: trash maximizes engagement.

By trash I basically mean either porn or gambling. By porn I don’t just mean the sexual kind but also political rage porn, etc. By gambling I mean anything that exploits the kinds of dopamine hooks that a slot machine exploits. There are many variations of these things but those are the basic forms.

Those are the kinds of things you get if you optimize for engagement.

You also get more predators and trolls because those are the kinds of people who create the most engaging content.

This isn’t new. It’s been known since mass media was invented. “If it bleeds it leads,” the P.T. Barnum principle of “any publicity is good publicity,” and so on.

What I think is new is the degree of individualized hyper optimization two way digital platforms allow. They let us turn this so far up that apps on a little pocket computer can start rivaling cigarettes for addictive qualities and psychological harm.

dimal•19m ago
We have a culture where we’ve been told for decades that market forces and the profit motive are sufficient for running a society. That the market will find a way to give everyone what they need efficiently without problems.

We’ve dispensed with ethics as a basis for human interaction, and the results are exactly what one would expect: a dystopia.

And the people making the most money off this system insist that it’s all for the best and that we should double down on this strategy. Any mention of putting limits on greed and exploitation is met with responses like, “what are you, a socialist?” as if the only two choices for structuring a society are either a rapacious hyper-exploitative capitalism and an oppressive Soviet state, and there’s no other option.

Capitalism needs constraints. Capitalism in the service of society can be a great thing. Capitalism without constraints is a cancer that will destroy everything in the pursuit of profit.

api•15m ago
If humans were much more rational this would work better.

The human brain is loaded with exploits, and capitalism being an excellent optimizer quickly finds and uses these exploits. Because they work, and more importantly they are way way easier than creating actual value.

A casino is more profitable than a hospital. Quack medicine sold with sensationalism is more profitable than real medicine. Porn is more profitable than good film or literature. Rage inducing click bait is more profitable than actual news or thoughtful editorial. It’s kind of just thermodynamics. These things require less energy input, and they don’t have to “work” because they exploit security vulnerabilities in the dopamine system instead.

We are hacking each other to death.

stronglikedan•9m ago
> Capitalism needs constraints.

I'd just be happy with one constraint and that is to forbid the crony capitalism that is rampant today.

soperj•6m ago
I don't think any actual socialist would ever argue for an oppressive Soviet state either. They'd want stuff like public firefighters, health care, sewage, roads, etc.

What is capitalism in service of society?

jswelker•10m ago
Parents do need to be more involved in keeping kids off this stuff. But it is going to be a lot easier to coerce a handful of exploitative companies to clean up their acts than to coerce millions of individuals parents to do better.
ChrisArchitect•10m ago
Related:

Roblox CEO interview about child safety didn't go well

https://news.ycombinator.com/item?id=46013477

ciarlill•6m ago
I didn't grow up with Roblox.

I did grow up gambling pogs and MTG cards. I did grow up getting verbally sexually harassed at a Chuck-e-cheese. I did grow up finding my uncle's porno mag collection.

I also did grow up playing Ultima Online with a group of people who knew I was a kid and helped and guided me through some really hard times with compassion.

It's easy to focus on the amplification these platforms have on all the negative parts of our society. And it's a valid criticism . But it also should equally amplify the positive outcomes that occur from finding a community when you live in a bad situation or one with limited positive outcomes.

As usual education is key here and unfortunately our education system (and parents) will never be able to keep up with the pace of advancement. There is no room for nuance or gray areas in our society, everything is too polarized and personal responsibility is non existent.