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First there was nothing, then there was Hoto and Fanttik

https://www.theverge.com/report/829265/hoto-fanttik-profile-origins-xiaomi-aukey-tiktok
1•coloneltcb•1m ago•0 comments

Show HN: I collected 100+ open-source projects that are hiring

https://open-source-jobs.com
1•timqian•2m ago•0 comments

Promptions ("Prompt" plus "options") dynamically generated UIs [video]

https://www.youtube.com/watch?v=vr3fZpkKy8Q
1•plurby•3m ago•0 comments

Show HN: Zephyr3D – TypeScript WebGPU/WebGL 3D engine with an in‑browser editor

https://zephyr3d.org
1•gavinyork•4m ago•0 comments

After 5 years on Mars, NASA's Perseverance may have found its first meteorite

https://www.space.com/space-exploration/mars-rovers/after-5-years-on-mars-nasas-perseverance-rove...
1•Brajeshwar•5m ago•0 comments

The long-overlooked insects, Hoverflies, that could save our crops

https://www.newscientist.com/article/2504250-the-long-overlooked-insects-that-could-save-our-crops/
1•Brajeshwar•5m ago•0 comments

There's more to cholesterol than simply "good" or "bad"

https://www.economist.com/science-and-technology/2025/11/25/theres-more-to-cholesterol-than-simpl...
1•Brajeshwar•5m ago•0 comments

Show HN: Why do coding interviews expose your whole desktop. Here's a fix

https://www.getcloakly.com
1•jaygood•7m ago•1 comments

Show HN: AI-Archive – Help us build the "junk filter" for AI-generated science

https://ai-archive.io
1•minimal_action•9m ago•0 comments

Show HN: MasteryTrack, Open-source 10000-hour practice tracker(Tauri/Rust/React)

https://github.com/Alpha-Mintamir/MasteryTrack
1•alphalenchoo•9m ago•0 comments

Show HN: Offline RAG System Using Docker and Llama 3 (No Cloud APIs)

https://github.com/PhilYeh1212/Local-AI-Knowledge-Base-Docker-Llama3
2•PhilYeh•9m ago•0 comments

Modernizing Legacy Apps with AI

1•sasakrsmanovic2•9m ago•0 comments

African Americans and the Making of Liberia (2021)

https://gilderlehrman.org/history-resources/essays/african-americans-and-making-liberia
1•thomassmith65•11m ago•0 comments

AI Trained on Bacterial Genomes

https://arstechnica.com/science/2025/11/generative-ai-meets-the-genome/
1•I_Nidhi•13m ago•0 comments

Completing, Integrating, and Publishing Our Game with DragonRuby

https://blog.appsignal.com/2025/11/26/completing-integrating-and-publishing-our-game-with-dragonr...
1•amalinovic•14m ago•0 comments

Show HN: Automated Defense for Automated Offense

1•duane_powers•15m ago•0 comments

Ask HN: GitHub SN

1•caliweed•16m ago•1 comments

KDE going all-in on a Wayland future

https://blogs.kde.org/2025/11/26/going-all-in-on-a-wayland-future/
2•todsacerdoti•19m ago•0 comments

There may not be a safe off-ramp for some taking GLP-1 drugs, study suggests

https://arstechnica.com/health/2025/11/glp-1-drugs-improve-heart-health-but-only-if-you-keep-taki...
1•voxadam•20m ago•0 comments

Traders Are Flooding Markets with Risky Bets. Robinhood's CEO Is Their Cult Hero

https://www.wsj.com/finance/robinhood-ceo-vlad-tenev-04e3ab28
1•thm•21m ago•0 comments

Dyalog v20.0 is now available for everyone

https://www.dyalog.com/dyalog/dyalog-versions/200.htm
2•pillowshift•23m ago•0 comments

Video Reveals How Far Wolves Will Go to Steal a Meal

https://www.nytimes.com/2025/11/17/science/wolf-tool-use-steal-food.html
2•bookofjoe•27m ago•1 comments

Burt Meyer, Inventor of Rock 'Em Sock 'Em Robots and Other Hit Toys, Dies at 99

https://www.wsj.com/business/retail/burt-meyer-toy-inventor-dead-674a37e2
1•fortran77•27m ago•1 comments

ESP32

https://en.wikipedia.org/wiki/ESP32
2•doener•28m ago•0 comments

HP Inc. Reports Fiscal 2025 Full Year and Fourth Quarter Results [pdf]

https://s203.q4cdn.com/918857832/files/doc_financials/2025/q4/Q425_HP-Inc-Earnings-Press-Release.pdf
1•doener•29m ago•0 comments

Metaphysical Priming reduces Gemini 3.0 Pro inference latency by 60%

https://github.com/Cactus-mp4/DATtest_Gemini3.0Pro_BenevolentJailbreak
1•cactus-jpg•31m ago•1 comments

TSMC sues former executive over defection to Intel

https://www.tomshardware.com/tech-industry/semiconductors/tsmc-sues-former-executive-over-defecti...
1•zvr•32m ago•0 comments

FileBrowser Quantum: The best free self-hosted web-based file manager

https://github.com/gtsteffaniak/filebrowser
1•thunderbong•33m ago•0 comments

Fire-blocking chemicals promise safer buildings

https://www.bbc.com/news/articles/ckgkee0pw4ko
1•ksec•34m ago•0 comments

The tech debt elephant: A product perspective

https://www.hyperact.co.uk/blog/tech-debt-a-product-perspective
1•birdculture•34m ago•0 comments
Open in hackernews

Show HN: Zephyr3D – TypeScript WebGPU/WebGL 3D engine with an in‑browser editor

https://zephyr3d.org
1•gavinyork•4m ago
Hi HN,

I’ve been working on Zephyr3D, an open-source 3D rendering engine for the modern web, plus a visual editor that runs entirely in the browser.

- Written in TypeScript - Supports WebGL/WebGL2/WebGPU - Comes with a visual editor that runs in the browser (no installation required)

With the recent updates, a few things might be interesting to people here:

Engine & rendering ------------------

- WebGL/WebGPU abstraction with a TypeScript API - PBR rendering - Cluster lighting & Shadow Maps - Clipmap-based terrain for large landscapes - Sky Atmosphere & Height-based fog - FFT water system - Temporal anti-aliasing (TAA) - Screen-space motion blur

The goal is to make it possible to build reasonably complex 3D experiences that run directly in the browser, without native dependencies.

In-browser editor -----------------

The editor is a web app built on top of the engine and runs completely in the browser. It currently supports:

- Project management - Scene editing - Node-based material blueprints - Animation editing - Script binding and a scheduling system - Prefabs for reusing entities across scenes - Preview and one-click publishing to the web

All project data is handled via a virtual file system (VFS) that can plug into different backends (in-memory, IndexedDB, HTTP, ZIP, DataTransfer, etc.), so saving/loading works entirely on the client side.

Links -----

Homepage: https://zephyr3d.org Editor (runs in the browser): https://zephyr3d.org/editor/ GitHub: https://github.com/gavinyork/zephyr3d

I'd love feedback on:

- How the in-browser editor workflow feels (performance, UX, what’s missing) - Whether the VFS approach for project data makes sense for real projects - Any red flags you see in the engine architecture or WebGPU/WebGL abstraction - What would be deal-breakers or must-have features for using this in games, data viz, or other interactive web experiences

I’ll be around to answer questions and can go into more detail about the rendering pipeline, the editor internals, or anything else you’re curious about.