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ReKindle – web-based operating system designed specifically for E-ink devices

https://rekindle.ink
1•JSLegendDev•1m ago•0 comments

Encrypt It

https://encryptitalready.org/
1•u1hcw9nx•1m ago•0 comments

NextMatch – 5-minute video speed dating to reduce ghosting

https://nextmatchdating.netlify.app/
1•Halinani8•2m ago•1 comments

Personalizing esketamine treatment in TRD and TRBD

https://www.frontiersin.org/articles/10.3389/fpsyt.2025.1736114
1•PaulHoule•3m ago•0 comments

SpaceKit.xyz – a browser‑native VM for decentralized compute

https://spacekit.xyz
1•astorrivera•4m ago•1 comments

NotebookLM: The AI that only learns from you

https://byandrev.dev/en/blog/what-is-notebooklm
1•byandrev•4m ago•1 comments

Show HN: An open-source starter kit for developing with Postgres and ClickHouse

https://github.com/ClickHouse/postgres-clickhouse-stack
1•saisrirampur•5m ago•0 comments

Game Boy Advance d-pad capacitor measurements

https://gekkio.fi/blog/2026/game-boy-advance-d-pad-capacitor-measurements/
1•todsacerdoti•5m ago•0 comments

South Korean crypto firm accidentally sends $44B in bitcoins to users

https://www.reuters.com/world/asia-pacific/crypto-firm-accidentally-sends-44-billion-bitcoins-use...
1•layer8•6m ago•0 comments

Apache Poison Fountain

https://gist.github.com/jwakely/a511a5cab5eb36d088ecd1659fcee1d5
1•atomic128•8m ago•1 comments

Web.whatsapp.com appears to be having issues syncing and sending messages

http://web.whatsapp.com
1•sabujp•8m ago•2 comments

Google in Your Terminal

https://gogcli.sh/
1•johlo•10m ago•0 comments

Shannon: Claude Code for Pen Testing: #1 on Github today

https://github.com/KeygraphHQ/shannon
1•hendler•10m ago•0 comments

Anthropic: Latest Claude model finds more than 500 vulnerabilities

https://www.scworld.com/news/anthropic-latest-claude-model-finds-more-than-500-vulnerabilities
2•Bender•15m ago•0 comments

Brooklyn cemetery plans human composting option, stirring interest and debate

https://www.cbsnews.com/newyork/news/brooklyn-green-wood-cemetery-human-composting/
1•geox•15m ago•0 comments

Why the 'Strivers' Are Right

https://greyenlightenment.com/2026/02/03/the-strivers-were-right-all-along/
1•paulpauper•16m ago•0 comments

Brain Dumps as a Literary Form

https://davegriffith.substack.com/p/brain-dumps-as-a-literary-form
1•gmays•16m ago•0 comments

Agentic Coding and the Problem of Oracles

https://epkconsulting.substack.com/p/agentic-coding-and-the-problem-of
1•qingsworkshop•17m ago•0 comments

Malicious packages for dYdX cryptocurrency exchange empties user wallets

https://arstechnica.com/security/2026/02/malicious-packages-for-dydx-cryptocurrency-exchange-empt...
1•Bender•17m ago•0 comments

Show HN: I built a <400ms latency voice agent that runs on a 4gb vram GTX 1650"

https://github.com/pheonix-delta/axiom-voice-agent
1•shubham-coder•18m ago•0 comments

Penisgate erupts at Olympics; scandal exposes risks of bulking your bulge

https://arstechnica.com/health/2026/02/penisgate-erupts-at-olympics-scandal-exposes-risks-of-bulk...
4•Bender•18m ago•0 comments

Arcan Explained: A browser for different webs

https://arcan-fe.com/2026/01/26/arcan-explained-a-browser-for-different-webs/
1•fanf2•20m ago•0 comments

What did we learn from the AI Village in 2025?

https://theaidigest.org/village/blog/what-we-learned-2025
1•mrkO99•20m ago•0 comments

An open replacement for the IBM 3174 Establishment Controller

https://github.com/lowobservable/oec
1•bri3d•23m ago•0 comments

The P in PGP isn't for pain: encrypting emails in the browser

https://ckardaris.github.io/blog/2026/02/07/encrypted-email.html
2•ckardaris•25m ago•0 comments

Show HN: Mirror Parliament where users vote on top of politicians and draft laws

https://github.com/fokdelafons/lustra
1•fokdelafons•25m ago•1 comments

Ask HN: Opus 4.6 ignoring instructions, how to use 4.5 in Claude Code instead?

1•Chance-Device•27m ago•0 comments

We Mourn Our Craft

https://nolanlawson.com/2026/02/07/we-mourn-our-craft/
1•ColinWright•30m ago•0 comments

Jim Fan calls pixels the ultimate motor controller

https://robotsandstartups.substack.com/p/humanoids-platform-urdf-kitchen-nvidias
1•robotlaunch•33m ago•0 comments

Exploring a Modern SMTPE 2110 Broadcast Truck with My Dad

https://www.jeffgeerling.com/blog/2026/exploring-a-modern-smpte-2110-broadcast-truck-with-my-dad/
1•HotGarbage•33m ago•0 comments
Open in hackernews

Show HN: Zephyr3D – TypeScript WebGPU/WebGL 3D engine with an in‑browser editor

https://zephyr3d.org
9•gavinyork•2mo ago
Hi HN,

I’ve been working on Zephyr3D, an open-source 3D rendering engine for the modern web, plus a visual editor that runs entirely in the browser.

- Written in TypeScript - Supports WebGL/WebGL2/WebGPU - Comes with a visual editor that runs in the browser (no installation required)

With the recent updates, a few things might be interesting to people here:

Engine & rendering ------------------

- WebGL/WebGPU abstraction with a TypeScript API - PBR rendering - Cluster lighting & Shadow Maps - Clipmap-based terrain for large landscapes - Sky Atmosphere & Height-based fog - FFT water system - Temporal anti-aliasing (TAA) - Screen-space motion blur

The goal is to make it possible to build reasonably complex 3D experiences that run directly in the browser, without native dependencies.

In-browser editor -----------------

The editor is a web app built on top of the engine and runs completely in the browser. It currently supports:

- Project management - Scene editing - Node-based material blueprints - Animation editing - Script binding and a scheduling system - Prefabs for reusing entities across scenes - Preview and one-click publishing to the web

All project data is handled via a virtual file system (VFS) that can plug into different backends (in-memory, IndexedDB, HTTP, ZIP, DataTransfer, etc.), so saving/loading works entirely on the client side.

Links -----

Homepage: https://zephyr3d.org Editor (runs in the browser): https://zephyr3d.org/editor/ GitHub: https://github.com/gavinyork/zephyr3d

I'd love feedback on:

- How the in-browser editor workflow feels (performance, UX, what’s missing) - Whether the VFS approach for project data makes sense for real projects - Any red flags you see in the engine architecture or WebGPU/WebGL abstraction - What would be deal-breakers or must-have features for using this in games, data viz, or other interactive web experiences

I’ll be around to answer questions and can go into more detail about the rendering pipeline, the editor internals, or anything else you’re curious about.

Comments

BillyBob12345•2mo ago
Cool project, especially since I'd say the web is lacking a true 3d engine with an editor. I will say that looking through the editor very briefly it seems to have the basic there, with a few issues I ran into: 1. I couldn't figure out how to change the material for objects (have a different material for different objects) 2. Camera controls for the editor are a bit jank, in that holding right click and scrolling can't be the most optimal way for moving around 3. Also the animation track thing seems to be there for future animation but doesn't do anything right now 4. Finally, I couldn't figure out in a short time how to get shadows being received on objects, like i put an object over a plane and changed directional light angle and it wasn't receving shadows. Maybe this is a setting somewhere for it to receive shadows but I didn't see it.

Overall, great start though, and I'd like to see this build out one day