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Show HN: Source code graphRAG for Java/Kotlin development based on jQAssistant

https://github.com/2015xli/jqassistant-graph-rag
1•artigent•4m ago•0 comments

Python Only Has One Real Competitor

https://mccue.dev/pages/2-6-26-python-competitor
2•dragandj•5m ago•0 comments

Tmux to Zellij (and Back)

https://www.mauriciopoppe.com/notes/tmux-to-zellij/
1•maurizzzio•6m ago•1 comments

Ask HN: How are you using specialized agents to accelerate your work?

1•otterley•7m ago•0 comments

Passing user_id through 6 services? OTel Baggage fixes this

https://signoz.io/blog/otel-baggage/
1•pranay01•8m ago•0 comments

DavMail Pop/IMAP/SMTP/Caldav/Carddav/LDAP Exchange Gateway

https://davmail.sourceforge.net/
1•todsacerdoti•9m ago•0 comments

Visual data modelling in the browser (open source)

https://github.com/sqlmodel/sqlmodel
1•Sean766•11m ago•0 comments

Show HN: Tharos – CLI to find and autofix security bugs using local LLMs

https://github.com/chinonsochikelue/tharos
1•fluantix•11m ago•0 comments

Oddly Simple GUI Programs

https://simonsafar.com/2024/win32_lights/
1•MaximilianEmel•11m ago•0 comments

The New Playbook for Leaders [pdf]

https://www.ibli.com/IBLI%20OnePagers%20The%20Plays%20Summarized.pdf
1•mooreds•12m ago•0 comments

Interactive Unboxing of J Dilla's Donuts

https://donuts20.vercel.app
1•sngahane•13m ago•0 comments

OneCourt helps blind and low-vision fans to track Super Bowl live

https://www.dezeen.com/2026/02/06/onecourt-tactile-device-super-bowl-blind-low-vision-fans/
1•gaws•15m ago•0 comments

Rudolf Vrba

https://en.wikipedia.org/wiki/Rudolf_Vrba
1•mooreds•15m ago•0 comments

Autism Incidence in Girls and Boys May Be Nearly Equal, Study Suggests

https://www.medpagetoday.com/neurology/autism/119747
1•paulpauper•16m ago•0 comments

Wellness Hotels Discovery Application

https://aurio.place/
1•cherrylinedev•17m ago•1 comments

NASA delays moon rocket launch by a month after fuel leaks during test

https://www.theguardian.com/science/2026/feb/03/nasa-delays-moon-rocket-launch-month-fuel-leaks-a...
1•mooreds•18m ago•0 comments

Sebastian Galiani on the Marginal Revolution

https://marginalrevolution.com/marginalrevolution/2026/02/sebastian-galiani-on-the-marginal-revol...
2•paulpauper•21m ago•0 comments

Ask HN: Are we at the point where software can improve itself?

1•ManuelKiessling•21m ago•1 comments

Binance Gives Trump Family's Crypto Firm a Leg Up

https://www.nytimes.com/2026/02/07/business/binance-trump-crypto.html
1•paulpauper•21m ago•0 comments

Reverse engineering Chinese 'shit-program' for absolute glory: R/ClaudeCode

https://old.reddit.com/r/ClaudeCode/comments/1qy5l0n/reverse_engineering_chinese_shitprogram_for/
1•edward•22m ago•0 comments

Indian Culture

https://indianculture.gov.in/
1•saikatsg•24m ago•0 comments

Show HN: Maravel-Framework 10.61 prevents circular dependency

https://marius-ciclistu.medium.com/maravel-framework-10-61-0-prevents-circular-dependency-cdb5d25...
1•marius-ciclistu•25m ago•0 comments

The age of a treacherous, falling dollar

https://www.economist.com/leaders/2026/02/05/the-age-of-a-treacherous-falling-dollar
2•stopbulying•25m ago•0 comments

Ask HN: AI Generated Diagrams

1•voidhorse•27m ago•0 comments

Microsoft Account bugs locked me out of Notepad – are Thin Clients ruining PCs?

https://www.windowscentral.com/microsoft/windows-11/windows-locked-me-out-of-notepad-is-the-thin-...
6•josephcsible•28m ago•1 comments

Show HN: A delightful Mac app to vibe code beautiful iOS apps

https://milq.ai/hacker-news
6•jdjuwadi•31m ago•1 comments

Show HN: Gemini Station – A local Chrome extension to organize AI chats

https://github.com/rajeshkumarblr/gemini_station
1•rajeshkumar_dev•31m ago•0 comments

Welfare states build financial markets through social policy design

https://theloop.ecpr.eu/its-not-finance-its-your-pensions/
2•kome•35m ago•0 comments

Market orientation and national homicide rates

https://onlinelibrary.wiley.com/doi/10.1111/1745-9125.70023
4•PaulHoule•35m ago•0 comments

California urges people avoid wild mushrooms after 4 deaths, 3 liver transplants

https://www.cbsnews.com/news/california-death-cap-mushrooms-poisonings-liver-transplants/
2•rolph•35m ago•0 comments
Open in hackernews

Show HN: We built a free tool to help game devs better set Steam regional prices

https://hushcrasher.com/tools/steam-regional-pricing/
3•juliebelz•2mo ago
Hi HN! We’re Antoine and Julie. Over the past few months, we’ve been publishing data-driven analyses about the video game market.

Steam regional pricing recommendations are broken. We didn’t fully realize how broken until we read the recent GDCo Newsletter and several other articles discussing it. So we decided to take a short detour from our usual market-analysis work to tackle the issue.

Steam’s pricing recommendations haven’t been updated since 2022, which creates major inconsistencies. For example, Polish players (2.3% of Steam traffic) pay about 26% more than Americans for the same game, even though their income is roughly half as high.

Adapting your game’s price to local economic realities isn’t charity. It’s primarily a question of profit. Following Steam’s outdated recommendations often means: - Overpricing your game, pushing players toward grey markets or alternative entertainment (e.g., Poland). - Underpricing your game, leading to lost revenue (e.g., Australia).

So we built this tool to calculate optimal regional pricing for your Steam game, based on up-to-date economic data. You enter a USD price and export a CSV you can directly upload to Steamworks. It updates all 40 regional prices in one go.

Bonus: We added an option to mimic Netflix’s regional pricing strategy.

We also wrote an article explaining what we did, why we did it, and why getting regional pricing right matters (it’s not just about fairness but also about avoiding unnecessary revenue loss): https://newsletter.hushcrasher.com/p/steam-regional-pricing

We’ll make the repo public if anyone’s interested.

Feedback welcome!

Comments

TomasBM•2mo ago
Looks great, and I definitely like the approach, but I wonder who would be the ideal user here.

Regional pricing is not that difficult of a problem, unless you're targeting particular customer bases and want to introduce discounts. So, I expect you'll always have devs who can't be bothered, and will opt for the defaults.

Those who want to do the additional legwork won't face that many problems with calculations, although admittedly your tool makes it easier for them. But what's the genuine difference between the default and your prices, and how much of a customer base is actually lost in that difference?

In fact, to reframe this more optimistically, I'd suggest you reach out to people at Steam (and other platforms) who are working on this. Since your tool is already free, you can aim for even more impact and tell them why their current system is wrong, why this matters and why yours is better.

If you want to adapt this to something you can monetize, I'd suggest introducing more complex considerations into the mix. What if I wanted regional pricing and info when to apply discounts where? What platforms should I support to get the most players from X country? You could leverage more data and advanced analytics to support complex decisions that users would pay for.

Just my two cents.