Every big tech company probably has a project called Atlas.
Interestingly, I don't get this feeling with Snap! or Scratch. Sure, they're not designed for me, but they're intuitive, and they just work.
Not sure where the disconnect lies. Quite possibly in my brain.
It also offers better discovery—an additional major barrier if you aren't used to fighting documentation.
I've had the same experience with the Unreal IDE, for instance, vs. Bevy (or Pygame, etc.)
But yeah, you may be right that for people not used to documentation, this might be less bad.
Note the samples link in github goes to the .fabric samples, not rendered ones.
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No connection to microsoft.