Each correct mark reveals a new clue, so you solve the puzzle as a chain of small deductions. Themes change daily (office gossip, campus drama, nightclubs, etc.), but the underlying puzzle is a clean Einstein-style logic grid.
I’ve just shipped a Timed Challenge Mode:
A separate puzzle from the main daily one (so you effectively get two puzzles per day) Difficulty-based time limits (Mon–Tue easier, Sat–Sun hardest, with more time) 3 attempts per day; when the timer hits zero, that run is over No hints in timed mode – pure reasoning under pressure State persists across refresh/close, and there are checks around New York midnight so you don’t start a run when there isn’t enough time left in the day If you like structured logic puzzles (Einstein riddles, nonograms, Sudoku-style deduction) and want a daily “thinky” game with a speedrun variant, I’d love feedback on:
How the difficulty feels Whether the timed mode is fair/fun Any rough spots in the UX
Link: [https://www.gossipdle.com]
bajp•2mo ago
Exactly 2 of the 3 innocents in column A are Iris's neighbor
A2, A4 (from clue B4), A5 (from clue A4) are innocent. Clue B4 implies A1 and A3 must be guilty because column A already has 3 innocents, however the game claims there is not enough evidence to mark these two as guilty.
Also,the game site talks about giving feedback but doesn't seem to have any contact info.