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Knowledge-Creating LLMs

https://tecunningham.github.io/posts/2026-01-29-knowledge-creating-llms.html
1•salkahfi•36s ago•0 comments

Maple Mono: Smooth your coding flow

https://font.subf.dev/en/
1•signa11•7m ago•0 comments

Sid Meier's System for Real-Time Music Composition and Synthesis

https://patents.google.com/patent/US5496962A/en
1•GaryBluto•14m ago•1 comments

Show HN: Slop News – HN front page now, but it's all slop

https://dosaygo-studio.github.io/hn-front-page-2035/slop-news
3•keepamovin•15m ago•1 comments

Show HN: Empusa – Visual debugger to catch and resume AI agent retry loops

https://github.com/justin55afdfdsf5ds45f4ds5f45ds4/EmpusaAI
1•justinlord•18m ago•0 comments

Show HN: Bitcoin wallet on NXP SE050 secure element, Tor-only open source

https://github.com/0xdeadbeefnetwork/sigil-web
2•sickthecat•20m ago•1 comments

White House Explores Opening Antitrust Probe on Homebuilders

https://www.bloomberg.com/news/articles/2026-02-06/white-house-explores-opening-antitrust-probe-i...
1•petethomas•21m ago•0 comments

Show HN: MindDraft – AI task app with smart actions and auto expense tracking

https://minddraft.ai
2•imthepk•25m ago•0 comments

How do you estimate AI app development costs accurately?

1•insights123•26m ago•0 comments

Going Through Snowden Documents, Part 5

https://libroot.org/posts/going-through-snowden-documents-part-5/
1•goto1•27m ago•0 comments

Show HN: MCP Server for TradeStation

https://github.com/theelderwand/tradestation-mcp
1•theelderwand•30m ago•0 comments

Canada unveils auto industry plan in latest pivot away from US

https://www.bbc.com/news/articles/cvgd2j80klmo
2•breve•31m ago•1 comments

The essential Reinhold Niebuhr: selected essays and addresses

https://archive.org/details/essentialreinhol0000nieb
1•baxtr•33m ago•0 comments

Rentahuman.ai Turns Humans into On-Demand Labor for AI Agents

https://www.forbes.com/sites/ronschmelzer/2026/02/05/when-ai-agents-start-hiring-humans-rentahuma...
1•tempodox•35m ago•0 comments

StovexGlobal – Compliance Gaps to Note

1•ReviewShield•38m ago•1 comments

Show HN: Afelyon – Turns Jira tickets into production-ready PRs (multi-repo)

https://afelyon.com/
1•AbduNebu•39m ago•0 comments

Trump says America should move on from Epstein – it may not be that easy

https://www.bbc.com/news/articles/cy4gj71z0m0o
6•tempodox•40m ago•2 comments

Tiny Clippy – A native Office Assistant built in Rust and egui

https://github.com/salva-imm/tiny-clippy
1•salvadorda656•44m ago•0 comments

LegalArgumentException: From Courtrooms to Clojure – Sen [video]

https://www.youtube.com/watch?v=cmMQbsOTX-o
1•adityaathalye•47m ago•0 comments

US moves to deport 5-year-old detained in Minnesota

https://www.reuters.com/legal/government/us-moves-deport-5-year-old-detained-minnesota-2026-02-06/
8•petethomas•50m ago•3 comments

If you lose your passport in Austria, head for McDonald's Golden Arches

https://www.cbsnews.com/news/us-embassy-mcdonalds-restaurants-austria-hotline-americans-consular-...
1•thunderbong•55m ago•0 comments

Show HN: Mermaid Formatter – CLI and library to auto-format Mermaid diagrams

https://github.com/chenyanchen/mermaid-formatter
1•astm•1h ago•0 comments

RFCs vs. READMEs: The Evolution of Protocols

https://h3manth.com/scribe/rfcs-vs-readmes/
3•init0•1h ago•1 comments

Kanchipuram Saris and Thinking Machines

https://altermag.com/articles/kanchipuram-saris-and-thinking-machines
1•trojanalert•1h ago•0 comments

Chinese chemical supplier causes global baby formula recall

https://www.reuters.com/business/healthcare-pharmaceuticals/nestle-widens-french-infant-formula-r...
2•fkdk•1h ago•0 comments

I've used AI to write 100% of my code for a year as an engineer

https://old.reddit.com/r/ClaudeCode/comments/1qxvobt/ive_used_ai_to_write_100_of_my_code_for_1_ye...
2•ukuina•1h ago•1 comments

Looking for 4 Autistic Co-Founders for AI Startup (Equity-Based)

1•au-ai-aisl•1h ago•1 comments

AI-native capabilities, a new API Catalog, and updated plans and pricing

https://blog.postman.com/new-capabilities-march-2026/
1•thunderbong•1h ago•0 comments

What changed in tech from 2010 to 2020?

https://www.tedsanders.com/what-changed-in-tech-from-2010-to-2020/
3•endorphine•1h ago•0 comments

From Human Ergonomics to Agent Ergonomics

https://wesmckinney.com/blog/agent-ergonomics/
1•Anon84•1h ago•0 comments
Open in hackernews

Fallout 2's Chris Avellone describes his game design philosophy

https://arstechnica.com/gaming/2025/12/fallout-2-designer-chris-avellone-recalls-his-first-forays-into-game-development/
59•LaSombra•2mo ago

Comments

tikotus•2mo ago
I didn't know the same person was behind both Planescape: Tormentand Fallout 2, some of my favorite games of all time. Torment I actually played only recently (had only played Baldur's Gate 1&2 before) and absolutely loved it. So it's not even just nostalgia.
D13Fd•2mo ago
Yeah I re-played Torment recently on the iPad. It holds up really well. It’s just a very well done game all around.
criddell•2mo ago
Does it work well on the iPad?
D13Fd•2mo ago
Yes, it works great. I enjoyed it.
Thaxll•2mo ago
The golden age of RPGs with Bioware.
Yokolos•2mo ago
He's worked on an impressive number of great games. Prey, SW Kotor 2, Fallout New Vegas, Neverwinter Nights 2, Icewind Dale 1+2 and Alpha Protocol (ok, arguably great) jump out at me https://en.wikipedia.org/wiki/Chris_Avellone#Works
psyclobe•2mo ago
Neverwinter nights 2 was awesome I recall having lan parties with that game
phlakaton•2mo ago
Also (to my mind) two of the most successful Kickstarted video game projects so far: Pillars of Eternity (a personal favorite) and Torment: Tides of Numenéra.

(He just needs to jump on a title like Numenéra: Into the Planescape to complete the cycle.)

phantasmish•2mo ago
Anyone who overlooked Prey (as I did for years) but loves the Looking Glass Studios games and successors (Thief series, Deus Ex series, System Shock series, Dishonored Series): just get it an play it. Read nothing. Just play it. You won’t regret it.
VTimofeenko•2mo ago
Worth qualifying as Prey (2017). Somewhat related[1] to Prey(2006) which is also a great game. Chris did not work on the 2006 one.

[1]: it's complicated.

phantasmish•2mo ago
Yes, the 2017 one is what I mean.

I think the overlapping names might even be why I overlooked it. Didn’t realize it was a new game.

VTimofeenko•2mo ago
IIRC it was supposed to be a sequel for 2006 one at some point, but some development and name rights shenanigans happened.

When it was developed as a sequel, the story was completely different.

byPawel•2mo ago
yep, i remember playing Fallout 2 and Planenscape as well, one of the best summers ever (1998 and 1999). I discovered some glitch in Fallout to get more skill points ;) and Planescape, had one of the best plots ever in video games (IMO BG3 doesnt even compare ;))
bigstrat2003•2mo ago
In all honesty, the plot in BG3 isn't anything special imo. It's not bad, but neither is it something which stands out from the crowd of fantasy RPGs. Where BG3 shines is the freedom the game gives you to approach things how you like, not so much the writing.
jasonthorsness•2mo ago
If you like this sort of content, I recently found Sandy Petersen (Call of Cthulu, Doom, Age of Empire, Halo) is extremely active on X. Lots of interesting tidbits about game design https://x.com/SandyofCthulhu
embedding-shape•2mo ago
Some people are a different level of productive, and game development sure was different back in the day:

> During his (Sandy Petersen) interview, John Romero (of id Software) introduced him to DoomEd and simply asked him to build a level. Romero was ultimately happy with the results, so Petersen was brought on to production for Doom. The level from Petersen's interview eventually became "E2M6". He was a fast level designer and produced all maps for the third episode of Doom, Inferno. Petersen designed 17 levels for Doom II, a little over half of the 32 total.

mrec•2mo ago
Sweet cheese and crackers, you weren't kidding about "extremely active". He's posting like once a minute.
recursivecaveat•2mo ago
Mark Darrah worked on a bunch of classic RPGs and has an interesting retrospectives series as well: https://youtube.com/playlist?list=PLN8wmKeck6fe0jtibONfIWzpY...

The Anthem one is very long, but is a really fascinating portrait of cultural misfunction. The biggest factor to me was the entire design was dictated by the 'ghost' of Casey Hudson. His initial high-level vision was sacrosanct, but he also was not around to actually clarify anything or take feedback from development since he had already left the studio.

aresant•2mo ago
Great find and also worth a watch is the Classic Game Postmortem: Fallout video from Fallout creator Tim Cain

https://www.youtube.com/watch?v=T2OxO-4YLRk

hakunin•2mo ago
Obligatory link to Tim Cain's[1] YouTube channel[2] where he talks almost daily about every aspect of game dev.

[1]: Tim is the original Fallout creator/designer, who also made Arcanum, and worked on Outer Worlds.

[2]: https://www.youtube.com/@CainOnGames

VTimofeenko•2mo ago
Arcanum is an awesome game. Shame the OST was never released on vinyl.
cadamsdotcom•2mo ago
> “Players are selfish,” Avellone said, reflecting on his time designing the seminal computer roleplaying game Planescape: Torment. “The more you can make the experience all about them, the better.

Put more charitably: the user is paying for this experience with their money AND their time. Let’s pack a wallop into the experience.

More software should be this way!