Reached 1.0.0:
- Place, update, and remove large numbers of sprites.
- Move each sprite's coordinate freely, making it easy to represent moving objects.
- Specify per-sprite anchor positions for precise rendering.
- Add multiple images and text to the same sprite, adjusting rotation, offset, scale, opacity, and more.
- Animate sprite movement, rotation, and offsets with interpolation controls.
- Control draw order via sub-layers and per-sprite ordering.
- Fully imperative APIs. Updates with high-performance and extensible.
- Accelerating computational processing with WASM and shaders.
- MIT license.