Although this is true for most games it is worth noting that it isn't universally true. Usermode anti-cheat does sometimes work verbatim in Wine, and some anti-cheat software has Proton support, though not all developers elect to enable it.
Looking at you Rust.
Edit:
And the rest of you. If even Microsoft's Masterchief Collection supports it, I Don't understand why everyone else does not.
Then I saw the arewe…yet url and thought you meant Rust the programming language
Then I visited the arewe…yet link and realized it was the Rust game you meant after all
and then valve is probably going to succeed, to Microsoft's detriment
PaulHoule•34m ago
rahimnathwani•30m ago
jitl•23m ago
Speaking of which, maybe you could just run the games with Apple’s WINE “game porting toolkit” direct with Rosetta2. Worth a Google.
cptcobalt•23m ago
stetrain•13m ago
jsheard•23m ago
Getting x86 code running on ARM macOS is the most solved part of the stack, it's the API translation that needs work.
jwitthuhn•18m ago
contact9879•14m ago
jsheard•14m ago
> Rosetta was designed to make the transition to Apple silicon easier, and we plan to make it available for the next two major macOS releases – through macOS 27 – as a general-purpose tool for Intel apps to help developers complete the migration of their apps. Beyond this timeframe, we will keep a subset of Rosetta functionality aimed at supporting older unmaintained gaming titles, that rely on Intel-based frameworks.
https://www.macrumors.com/2025/06/10/apple-to-phase-out-rose...
stetrain•12m ago