Just released the first update to my gridless spaceship building game "eXoSpace Combat Engineer".
No engine used, built using pure Rust with:
- Rapier for fast physics
- WGPU for cross-platform rendering
- EGUI for the GUI
Although building a game without an engine usually is considered inefficient, my experience - as an experienced software engineer - is that it is quite doable with this stack.
Fantastimaker•44m ago
No engine used, built using pure Rust with: - Rapier for fast physics - WGPU for cross-platform rendering - EGUI for the GUI
Although building a game without an engine usually is considered inefficient, my experience - as an experienced software engineer - is that it is quite doable with this stack.
Steam: https://store.steampowered.com/app/2876200/eXoSpace_Combat_E... Full update blog: https://exospace-combat-engineer.com/blog/large-update-happy... Video: https://youtu.be/ASvQmla9On0