Tech: three.js + a small custom engine layer for input, character movement, environment management, shaders and a day–night cycle. Everything runs client-side; scenes are stored locally in IndexedDB for now.
What you can do: – move around the island in third person – change time of day presets – place trees, rocks and other props – save and reload your island later
It currently works best on desktop Chrome; performance and UX on mobile/Safari are still rough.
Technical write-up: https://medium.com/@bartoszu/painting-with-light-building-a-...