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Jim Fan calls pixels the ultimate motor controller

https://robotsandstartups.substack.com/p/humanoids-platform-urdf-kitchen-nvidias
1•robotlaunch•2m ago•0 comments

Exploring a Modern SMTPE 2110 Broadcast Truck with My Dad

https://www.jeffgeerling.com/blog/2026/exploring-a-modern-smpte-2110-broadcast-truck-with-my-dad/
1•HotGarbage•2m ago•0 comments

AI UX Playground: Real-world examples of AI interaction design

https://www.aiuxplayground.com/
1•javiercr•3m ago•0 comments

The Field Guide to Design Futures

https://designfutures.guide/
1•andyjohnson0•3m ago•0 comments

The Other Leverage in Software and AI

https://tomtunguz.com/the-other-leverage-in-software-and-ai/
1•gmays•5m ago•0 comments

AUR malware scanner written in Rust

https://github.com/Sohimaster/traur
3•sohimaster•8m ago•0 comments

Free FFmpeg API [video]

https://www.youtube.com/watch?v=6RAuSVa4MLI
2•harshalone•8m ago•1 comments

Are AI agents ready for the workplace? A new benchmark raises doubts

https://techcrunch.com/2026/01/22/are-ai-agents-ready-for-the-workplace-a-new-benchmark-raises-do...
2•PaulHoule•13m ago•0 comments

Show HN: AI Watermark and Stego Scanner

https://ulrischa.github.io/AIWatermarkDetector/
1•ulrischa•13m ago•0 comments

Clarity vs. complexity: the invisible work of subtraction

https://www.alexscamp.com/p/clarity-vs-complexity-the-invisible
1•dovhyi•14m ago•0 comments

Solid-State Freezer Needs No Refrigerants

https://spectrum.ieee.org/subzero-elastocaloric-cooling
1•Brajeshwar•14m ago•0 comments

Ask HN: Will LLMs/AI Decrease Human Intelligence and Make Expertise a Commodity?

1•mc-0•16m ago•1 comments

From Zero to Hero: A Brief Introduction to Spring Boot

https://jcob-sikorski.github.io/me/writing/from-zero-to-hello-world-spring-boot
1•jcob_sikorski•16m ago•1 comments

NSA detected phone call between foreign intelligence and person close to Trump

https://www.theguardian.com/us-news/2026/feb/07/nsa-foreign-intelligence-trump-whistleblower
7•c420•17m ago•1 comments

How to Fake a Robotics Result

https://itcanthink.substack.com/p/how-to-fake-a-robotics-result
1•ai_critic•17m ago•0 comments

It's time for the world to boycott the US

https://www.aljazeera.com/opinions/2026/2/5/its-time-for-the-world-to-boycott-the-us
3•HotGarbage•17m ago•0 comments

Show HN: Semantic Search for terminal commands in the Browser (No Back end)

https://jslambda.github.io/tldr-vsearch/
1•jslambda•17m ago•1 comments

The AI CEO Experiment

https://yukicapital.com/blog/the-ai-ceo-experiment/
2•romainsimon•19m ago•0 comments

Speed up responses with fast mode

https://code.claude.com/docs/en/fast-mode
3•surprisetalk•23m ago•0 comments

MS-DOS game copy protection and cracks

https://www.dosdays.co.uk/topics/game_cracks.php
3•TheCraiggers•24m ago•0 comments

Updates on GNU/Hurd progress [video]

https://fosdem.org/2026/schedule/event/7FZXHF-updates_on_gnuhurd_progress_rump_drivers_64bit_smp_...
2•birdculture•24m ago•0 comments

Epstein took a photo of his 2015 dinner with Zuckerberg and Musk

https://xcancel.com/search?f=tweets&q=davenewworld_2%2Fstatus%2F2020128223850316274
12•doener•25m ago•2 comments

MyFlames: View MySQL execution plans as interactive FlameGraphs and BarCharts

https://github.com/vgrippa/myflames
1•tanelpoder•26m ago•0 comments

Show HN: LLM of Babel

https://clairefro.github.io/llm-of-babel/
1•marjipan200•26m ago•0 comments

A modern iperf3 alternative with a live TUI, multi-client server, QUIC support

https://github.com/lance0/xfr
3•tanelpoder•27m ago•0 comments

Famfamfam Silk icons – also with CSS spritesheet

https://github.com/legacy-icons/famfamfam-silk
1•thunderbong•28m ago•0 comments

Apple is the only Big Tech company whose capex declined last quarter

https://sherwood.news/tech/apple-is-the-only-big-tech-company-whose-capex-declined-last-quarter/
3•elsewhen•31m ago•0 comments

Reverse-Engineering Raiders of the Lost Ark for the Atari 2600

https://github.com/joshuanwalker/Raiders2600
2•todsacerdoti•32m ago•0 comments

Show HN: Deterministic NDJSON audit logs – v1.2 update (structural gaps)

https://github.com/yupme-bot/kernel-ndjson-proofs
1•Slaine•36m ago•0 comments

The Greater Copenhagen Region could be your friend's next career move

https://www.greatercphregion.com/friend-recruiter-program
2•mooreds•36m ago•0 comments
Open in hackernews

When exercising copyrights puts a gamedev under threat: My take on GBCOMPO 25

https://allalonegamez.itch.io/zoryad/devlog/1135761/when-exercising-copyrights-puts-a-gamedev-under-threat-my-take-on-gbcompo-25
17•embedding-shape•2mo ago

Comments

fracus•2mo ago
This quote in a comment after the article from a pseudo stake holder or relevant consultant was disturbing..

> I believe it is unfair to benefit - especially financially - from a community effort, then turn your back on said community. It is your right, you are correct in saying so, but it is also a bridge that you are burning and you must be aware of that.

Correct is correct. It isn't their fault the rules didn't explicitly state rights in perpetuity. Retaliation based on vibe logic is not only childish but also in this case, illegal.

This person suggested the request for prize money returned and and awards rescinded. And from the tone and logic, no doubt they are doing more behind the scenes.

Nevermark•2mo ago
> then turn your back on said community

This is absolutely awful behavior.

Limited participation in a community is not turning one's back on the community. What would that even mean? What kind of healthy community expects permanent loyalty from temporary participants?

> It is your right, you are correct in saying so, but ...

Manipulation and threats.

Personally, I believe it is appalling for Itch.io to benefit - from hard work submitted at GBCOMPO (Game Boy Competition) 23 - from a community member, then turn on that member and attempt to punish them financially or otherwise, for a lack of lifetime compliance, beyond good faith participation.

asiekierka•1mo ago
For the sake of public record, I would like to state that I was doing nothing "behind the scenes". My part of the conversation in question is public - I was pinged as a gbdev Discord community member and that is the extent of my "consultancy". I also warned the GBcompo organizer that they should validate the rules' interpretation with a lawyer before trying to justify any requests that go beyond disqualification/delisting, particularly ones where finances get involved.

The comment about "burning bridges" is not a statement of intent, but of observation: if I publicly call someone out on the Internet, and we fail to reach a common agreement or understanding, that bridge inevitably becomes burned - even if I'm correct, even if most people agree with me! It was based on my understanding of how other people reacted to the controversy as it was brewing in community spaces, but I understand now how it could have been interpreted as a threat in its own right.

The reason I made a comment below the post (now deleted as per the game author's wishes) is because I saw him accusing the gbdev community of "censorship" - as such, I wanted to provide full transparency and accountability with regards to my role in the dispute. That was the extent of what I could do at the time, as someone who was never involved in the organization of gbcompo23 or any other gbdev community event and thus had no decision-making powers. I realized later that my stance led to harm. I regret getting involved in this at all, and I regret the things I said.

dfajgljsldkjag•2mo ago
By submitting to the contest and especially winning money, you made a contract with the contest organizers. In this case one part of that is agreeing to allow the organizers to publish and distribute your copyrighted work.

> my games were public, free, and accessible for judging during the entire competition period.

But the rules didn't say anything about this being limited to only the competition period.

> Submission will be published and kept online for free on the competition website, while you are free to keep working on it (and eventually charge for it/make commercial usage).

It seems that under US copyright law, the license is by default irrevocable if the contract terms did not specify any conditions for revocation. So in this case unilateral revocation of the license is not possible. I can also see courts taking the words kept online to imply long term or perpetual distribution.

Anyways if you look at the situation logically, this sort of contest almost always has all the past submissions and contest results as a resource for future contestants as well as something to browse interested people. If all that's left after the contest is over is the ranking of the winners, then I think that would be quite sad.

> they threatened to retroactively disqualify my games (which they did) and demanded reimbursement of the prize money I had won in 2023, claiming my games were no longer “available online.”

In fact this feels to be almost opposite of a threat, but actually a courtesy. The contest organizers are offering to basically undo the contract (basically erasing the contest submission) without any penalty, something they aren't obligated to do at all. They could just as easily just say "pound sand" and keep hosting the rom forever.

_aavaa_•2mo ago
If you look at the situation logically, the rule on the competition site says:

> The submission must be available for free for the public (and not only the judges). Submission will be published and kept online for free on the competition website, while you are free to keep working on it (and eventually charge for it/make commercial usage).

“Must be available to the public.”

It was.

“Submission will be published and kept online for free on the competition website”

It was. But also, it isn’t mandatory based on their own wording.