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Speed Reading (The Meaning of Language)

https://computer.rip/2025-12-08-speed-reading.html
1•zdw•47s ago•0 comments

Ask HN: Why can't computers copy GIFs at OS level?

1•OmarShehata•59s ago•0 comments

Relish: A New Serialization Format

https://alexgaynor.net/2025/dec/09/relish/
1•zdw•1m ago•0 comments

Show HN: Unofficial Advent of Code digital gifter

https://clairefro.github.io/aoc-gifter/
1•marjipan200•1m ago•0 comments

Show HN: OMyTree – A visual conversation tree for AI chats

https://github.com/isbeingto/oMyTree
1•isbeingto•1m ago•1 comments

Show HN: FastResize – A Fast Image Resizer Supporting Batch Processing

1•tranhuucanh•2m ago•0 comments

First Hand Data: Experiences that changed my thinking

https://daviddfriedman.substack.com/p/first-hand-data
1•mhb•2m ago•0 comments

In France, Rehabilitation Produces a Watchmaker

https://www.nytimes.com/2025/12/09/fashion/watches-rehabilitation-47zero-cormac-hanley-france.html
1•donohoe•5m ago•0 comments

Readable code is unreadable: Arthur Whitney's J incunabulum

https://blog.wilsonb.com/posts/2025-06-06-readable-code-is-unreadable.html
1•fanf2•6m ago•0 comments

Show HN: Consciousness Is Forced Signal Transformation. 7x Validated Framework

https://www.reziine.com/news/consciousness-solved/
1•ReauxSavonte•7m ago•0 comments

'We're creatives – this is what AI has done to our jobs'

https://www.bbc.com/news/articles/c8e9627w156o
2•belter•7m ago•0 comments

Using RDP without leaving client filesystem traces: MSTSC public mode

https://devolutions.net/blog/2025/03/using-rdp-without-leaving-traces-the-mstsc-public-mode/
1•walterbell•8m ago•0 comments

Managing 32-bit floating point precision with relative camera offsets

https://hydroxide.dev/articles/32-bit-floating-point-precision-relative-camera-offsets/
1•nmfisher•8m ago•0 comments

Automating lead discovery across niche forums what's effective?

1•betty_garet•9m ago•0 comments

O(1) Context Retrieval for Agents Using Weightless Neural Networks

https://tryrice.com
2•aperi•10m ago•1 comments

Track freelancer progress through their Git activity, not status meetings

https://www.gitmore.io/
1•hamadev•10m ago•1 comments

Agent Tinman: A FD Research Agent for Discovering AI Failures in Production

https://github.com/oliveskin/Agent-Tinman
1•oliveskin•10m ago•1 comments

Business is booming for defense contractors

https://www.reuters.com/graphics/BUSINESS-DEFENSE/lbvgmjwxrvq/
1•giuliomagnifico•12m ago•0 comments

Why Self-Managing Context Is the Path to AGI

https://empromptu.ai/blog/why-self-managing-context-is-the-path-to-agi
1•mooreds•13m ago•0 comments

2Dphysics v1.0: the smallest 2D physics engine in JavaScript

https://xem.github.io/2Dphysics/
1•lopis•13m ago•0 comments

Perfect Forward Secrecy Made Private Keys Boring

https://www.certkit.io/blog/perfect-forward-secrecy
1•toddgardner•14m ago•0 comments

State/Local Budgets and Bureaucratic Rules Make Good Government Impossible

https://www.governance.fyi/p/how-statelocal-budgets-and-bureaucratic
2•RetiredRichard•15m ago•0 comments

Saving billions of dollars using web agents, a digraph, and Dijkstra's algorithm

https://berkeaslan.substack.com/p/saving-billions-of-dollars-using
1•realberkeaslan•15m ago•0 comments

Covid's £10.9B cost to UK taxpayers

https://www.gov.uk/government/news/covid-fraud-cost-uk-taxpayer-109-billion-reveals-independent-r...
1•TheChelsUK•16m ago•1 comments

Has anyone automated social listening for Reddit/LinkedIn/ with decent accuracy?

1•rade_markoski•16m ago•0 comments

NearbyWiki – Find Interesting Places

https://bookofjoe2.blogspot.com/2025/12/nearbywiki-find-interesting-places.html
2•surprisetalk•16m ago•0 comments

The economics of dark forest spaces

https://www.ystrickler.com/the-economics-of-dark-forest-spaces/
1•surprisetalk•16m ago•0 comments

Solid State Volumetric Display [video]

https://www.youtube.com/watch?v=wrfBjRp61iY
1•surprisetalk•16m ago•0 comments

Mutations in Single Gene Have Been Linked to Mental Illness

https://www.wired.com/story/mutations-in-a-single-gene-have-been-linked-to-mental-illness/
1•Brajeshwar•16m ago•0 comments

Has Buddhism been statist for a long time?

https://marginalrevolution.com/marginalrevolution/2025/05/has-buddhism-been-statist-for-a-long-ti...
1•surprisetalk•17m ago•0 comments
Open in hackernews

Kaiju – General purpose 3D/2D game engine in Go and Vulkan with built in editor

https://github.com/KaijuEngine/kaiju
30•discomrobertul8•57m ago

Comments

nsxwolf•44m ago
Vibe coded?
TheDong•34m ago
Seems to have commits from 2023 and a copyright notice claiming "from 2015-present", so at least parts of it likely predate vibe coding.
JokerDan•18m ago
Video from a few years ago that might offer some background/context.

https://www.youtube.com/watch?v=hWVKeKpNQto

The channel has a few videos on it, not watched any other than this introductory one but some of the titles look interesting.

Also the introduction video above states an initial requirement of 'every PR must have a video' but it looks like that got dropped a while ago.

kgwxd•16m ago
Is there something that gives it that impression? Didn't look at it too hard, but the readme tells a story of focused passion for the language, and programming in general. Vibe documented?
etse•41m ago
What’s the challenge with getting it working in macOS? Vulkan?
MindSpunk•19m ago
They're not using a library like SDL for windowing and input as far as I can tell. All the MacOS interfaces are in Objective-C or Swift, which I would wager (I've never used Go fwiw) aren't as easy to bind to from Go code.

MoltenVK has some extra interfaces you need to integrate with too, it's not a completely hands off setup.

bobajeff•14m ago
About garbage collection:

Are there a lot of Unity/Godot devs unaware that their engines are using GC? I would assume they'd have accepted the cost of GC already.

Unreal devs I can understand having an issue with it though.

groundzeros2015•11m ago
GitHub is filled with these because it’s always easier to make an engine than a game. You play with the fun tech and make the graphics engine. You never make any tough tradeoffs because you don’t have a target to aim at.

When an engine becomes useful is when it has to make a game. All your abstractions tend to get rearranged and hard decisions are made.