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CCBot – Control Claude Code from Telegram via Tmux

https://github.com/six-ddc/ccbot
1•sixddc•32s ago•1 comments

Ask HN: Is the CoCo 3 the best 8 bit computer ever made?

1•amichail•2m ago•0 comments

Show HN: Convert your articles into videos in one click

https://vidinie.com/
1•kositheastro•5m ago•0 comments

Red Queen's Race

https://en.wikipedia.org/wiki/Red_Queen%27s_race
2•rzk•5m ago•0 comments

The Anthropic Hive Mind

https://steve-yegge.medium.com/the-anthropic-hive-mind-d01f768f3d7b
2•gozzoo•8m ago•0 comments

A Horrible Conclusion

https://addisoncrump.info/research/a-horrible-conclusion/
1•todsacerdoti•8m ago•0 comments

I spent $10k to automate my research at OpenAI with Codex

https://twitter.com/KarelDoostrlnck/status/2019477361557926281
2•tosh•9m ago•0 comments

From Zero to Hero: A Spring Boot Deep Dive

https://jcob-sikorski.github.io/me/
1•jjcob_sikorski•10m ago•0 comments

Show HN: Solving NP-Complete Structures via Information Noise Subtraction (P=NP)

https://zenodo.org/records/18395618
1•alemonti06•14m ago•1 comments

Cook New Emojis

https://emoji.supply/kitchen/
1•vasanthv•17m ago•0 comments

Show HN: LoKey Typer – A calm typing practice app with ambient soundscapes

https://mcp-tool-shop-org.github.io/LoKey-Typer/
1•mikeyfrilot•20m ago•0 comments

Long-Sought Proof Tames Some of Math's Unruliest Equations

https://www.quantamagazine.org/long-sought-proof-tames-some-of-maths-unruliest-equations-20260206/
1•asplake•21m ago•0 comments

Hacking the last Z80 computer – FOSDEM 2026 [video]

https://fosdem.org/2026/schedule/event/FEHLHY-hacking_the_last_z80_computer_ever_made/
1•michalpleban•21m ago•0 comments

Browser-use for Node.js v0.2.0: TS AI browser automation parity with PY v0.5.11

https://github.com/webllm/browser-use
1•unadlib•22m ago•0 comments

Michael Pollan Says Humanity Is About to Undergo a Revolutionary Change

https://www.nytimes.com/2026/02/07/magazine/michael-pollan-interview.html
2•mitchbob•23m ago•1 comments

Software Engineering Is Back

https://blog.alaindichiappari.dev/p/software-engineering-is-back
2•alainrk•23m ago•0 comments

Storyship: Turn Screen Recordings into Professional Demos

https://storyship.app/
1•JohnsonZou6523•24m ago•0 comments

Reputation Scores for GitHub Accounts

https://shkspr.mobi/blog/2026/02/reputation-scores-for-github-accounts/
2•edent•27m ago•0 comments

A BSOD for All Seasons – Send Bad News via a Kernel Panic

https://bsod-fas.pages.dev/
1•keepamovin•31m ago•0 comments

Show HN: I got tired of copy-pasting between Claude windows, so I built Orcha

https://orcha.nl
1•buildingwdavid•31m ago•0 comments

Omarchy First Impressions

https://brianlovin.com/writing/omarchy-first-impressions-CEEstJk
2•tosh•36m ago•1 comments

Reinforcement Learning from Human Feedback

https://arxiv.org/abs/2504.12501
5•onurkanbkrc•37m ago•0 comments

Show HN: Versor – The "Unbending" Paradigm for Geometric Deep Learning

https://github.com/Concode0/Versor
1•concode0•38m ago•1 comments

Show HN: HypothesisHub – An open API where AI agents collaborate on medical res

https://medresearch-ai.org/hypotheses-hub/
1•panossk•41m ago•0 comments

Big Tech vs. OpenClaw

https://www.jakequist.com/thoughts/big-tech-vs-openclaw/
1•headalgorithm•43m ago•0 comments

Anofox Forecast

https://anofox.com/docs/forecast/
1•marklit•43m ago•0 comments

Ask HN: How do you figure out where data lives across 100 microservices?

1•doodledood•43m ago•0 comments

Motus: A Unified Latent Action World Model

https://arxiv.org/abs/2512.13030
2•mnming•44m ago•0 comments

Rotten Tomatoes Desperately Claims 'Impossible' Rating for 'Melania' Is Real

https://www.thedailybeast.com/obsessed/rotten-tomatoes-desperately-claims-impossible-rating-for-m...
4•juujian•45m ago•2 comments

The protein denitrosylase SCoR2 regulates lipogenesis and fat storage [pdf]

https://www.science.org/doi/10.1126/scisignal.adv0660
1•thunderbong•47m ago•0 comments
Open in hackernews

A trip through the Graphics Pipeline (2011)

https://fgiesen.wordpress.com/2011/07/09/a-trip-through-the-graphics-pipeline-2011-index/
37•kruuuder•1mo ago

Comments

AshleysBrain•1mo ago
I read through this guide a while back and it is great. However it's fairly old now being from 2011 - are there any updated guides or explanations of what's changed since then?
flohofwoe•1mo ago
I don't think all that much has changed except for the addition of meshlet and raytracing stages:

The 'descriptors are hard' article is a nice modern compagnion IMHO:

https://www.gfxstrand.net/faith/blog/2022/08/descriptors-are...

Also the D3D12 functional spec might be useful too:

https://microsoft.github.io/DirectX-Specs/

cubefox•1mo ago
The mesh shader pipeline isn't just an addition, it replaces several pieces of the old pipeline, like vertex shader, tesselation and geometry shaders. It's a pretty big departure. Though most engines don't use it yet I believe.
hnuser123456•1mo ago
Does switching a UE5 game to lumen/nanite switch from essentially the "old pipeline" to the new mesh shader path, or do even the non-lumen/nanite modes use the mesh shaders?
cubefox•1mo ago
Maybe optionally if the hardware supports it, but new UE5 features also work with older cards that already support compute shaders (a specialized pipeline which was introduced somewhat earlier) but no mesh shaders.