When comparing unity vs unreal, how can developers decide which engine actually aligns better with their project goals? Does Unity’s flexibility and faster prototyping outweigh Unreal’s graphical power and built-in tools? How much do factors like team size, platform targets, performance needs, and long-term scalability influence the choice? And in 2025, is one engine becoming a clearer winner — or does the best option still depend entirely on the type of game you’re building?
SofiaK•1d ago