I thought most of the maneuvers were to maintain large margins of safety, not prevent definite collisions.
Two objects at different altitudes cannot maintain the same speed and relative positions. A higher orbit necessarily must have a higher velocity than a lower orbit. If you try to distribute your constellation across multiple orbital altitudes they'll slowly drift out of sync without constant thrust.
So these constellations trace out different and intersecting paths across the surface of the same sphere, not a 3D shell around that sphere.
buellerbueller•1h ago