I built Type to Race, a browser-based typing game inspired by TypeRacer, but with real-time movement and obstacles (think Subway Surfers mechanics driven by typing).
The core idea was to make typing feel physical and reflex-based instead of just speed-based. Words control forward momentum, while left/right inputs let you dodge obstacles in real time.
Tech-wise:
• Runs fully in the browser
• Real-time input → movement mapping
• Designed for very low latency and instant restarts
I built this as a small experiment and would love feedback on:
• gameplay feel
• difficulty curve
• whether this is fun beyond novelty
selcuk•2h ago
I built Type to Race, a browser-based typing game inspired by TypeRacer, but with real-time movement and obstacles (think Subway Surfers mechanics driven by typing).
The core idea was to make typing feel physical and reflex-based instead of just speed-based. Words control forward momentum, while left/right inputs let you dodge obstacles in real time.
Tech-wise: • Runs fully in the browser • Real-time input → movement mapping • Designed for very low latency and instant restarts
I built this as a small experiment and would love feedback on: • gameplay feel • difficulty curve • whether this is fun beyond novelty
Link: https://typetorace.com
Happy to answer any questions about the implementation.