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Show HN: Medinilla – an OCPP compliant .NET back end (partially done)

https://github.com/eliodecolli/Medinilla
1•rhcm•2m ago•0 comments

How Does AI Distribute the Pie? Large Language Models and the Ultimatum Game

https://papers.ssrn.com/sol3/papers.cfm?abstract_id=6157066
1•dkga•2m ago•1 comments

Resistance Infrastructure

https://www.profgalloway.com/resistance-infrastructure/
2•samizdis•6m ago•0 comments

Fire-juggling unicyclist caught performing on crossing

https://news.sky.com/story/fire-juggling-unicyclist-caught-performing-on-crossing-13504459
1•austinallegro•7m ago•0 comments

Restoring a lost 1981 Unix roguelike (protoHack) and preserving Hack 1.0.3

https://github.com/Critlist/protoHack
2•Critlist•9m ago•0 comments

GPS and Time Dilation – Special and General Relativity

https://philosophersview.com/gps-and-time-dilation/
1•mistyvales•12m ago•0 comments

Show HN: Witnessd – Prove human authorship via hardware-bound jitter seals

https://github.com/writerslogic/witnessd
1•davidcondrey•12m ago•1 comments

Show HN: I built a clawdbot that texts like your crush

https://14.israelfirew.co
2•IsruAlpha•14m ago•1 comments

Scientists reverse Alzheimer's in mice and restore memory (2025)

https://www.sciencedaily.com/releases/2025/12/251224032354.htm
1•walterbell•17m ago•0 comments

Compiling Prolog to Forth [pdf]

https://vfxforth.com/flag/jfar/vol4/no4/article4.pdf
1•todsacerdoti•18m ago•0 comments

Show HN: Cymatica – an experimental, meditative audiovisual app

https://apps.apple.com/us/app/cymatica-sounds-visualizer/id6748863721
1•_august•20m ago•0 comments

GitBlack: Tracing America's Foundation

https://gitblack.vercel.app/
2•martialg•20m ago•0 comments

Horizon-LM: A RAM-Centric Architecture for LLM Training

https://arxiv.org/abs/2602.04816
1•chrsw•20m ago•0 comments

We just ordered shawarma and fries from Cursor [video]

https://www.youtube.com/shorts/WALQOiugbWc
1•jeffreyjin•21m ago•1 comments

Correctio

https://rhetoric.byu.edu/Figures/C/correctio.htm
1•grantpitt•21m ago•0 comments

Trying to make an Automated Ecologist: A first pass through the Biotime dataset

https://chillphysicsenjoyer.substack.com/p/trying-to-make-an-automated-ecologist
1•crescit_eundo•25m ago•0 comments

Watch Ukraine's Minigun-Firing, Drone-Hunting Turboprop in Action

https://www.twz.com/air/watch-ukraines-minigun-firing-drone-hunting-turboprop-in-action
1•breve•26m ago•0 comments

Free Trial: AI Interviewer

https://ai-interviewer.nuvoice.ai/
1•sijain2•26m ago•0 comments

FDA intends to take action against non-FDA-approved GLP-1 drugs

https://www.fda.gov/news-events/press-announcements/fda-intends-take-action-against-non-fda-appro...
21•randycupertino•28m ago•10 comments

Supernote e-ink devices for writing like paper

https://supernote.eu/choose-your-product/
3•janandonly•30m ago•0 comments

We are QA Engineers now

https://serce.me/posts/2026-02-05-we-are-qa-engineers-now
1•SerCe•30m ago•0 comments

Show HN: Measuring how AI agent teams improve issue resolution on SWE-Verified

https://arxiv.org/abs/2602.01465
2•NBenkovich•30m ago•0 comments

Adversarial Reasoning: Multiagent World Models for Closing the Simulation Gap

https://www.latent.space/p/adversarial-reasoning
1•swyx•31m ago•0 comments

Show HN: Poddley.com – Follow people, not podcasts

https://poddley.com/guests/ana-kasparian/episodes
1•onesandofgrain•39m ago•0 comments

Layoffs Surge 118% in January – The Highest Since 2009

https://www.cnbc.com/2026/02/05/layoff-and-hiring-announcements-hit-their-worst-january-levels-si...
13•karakoram•39m ago•0 comments

Papyrus 114: Homer's Iliad

https://p114.homemade.systems/
1•mwenge•39m ago•1 comments

DicePit – Real-time multiplayer Knucklebones in the browser

https://dicepit.pages.dev/
1•r1z4•39m ago•1 comments

Turn-Based Structural Triggers: Prompt-Free Backdoors in Multi-Turn LLMs

https://arxiv.org/abs/2601.14340
2•PaulHoule•41m ago•0 comments

Show HN: AI Agent Tool That Keeps You in the Loop

https://github.com/dshearer/misatay
2•dshearer•42m ago•0 comments

Why Every R Package Wrapping External Tools Needs a Sitrep() Function

https://drmowinckels.io/blog/2026/sitrep-functions/
1•todsacerdoti•43m ago•0 comments
Open in hackernews

Making a game on a custom bytecode VM in 7 days and 3kB

https://laurent.le-brun.eu/blog/making-a-game-on-a-custom-bytecode-vm-in-7-days-and-3kb
108•laurentlb•1mo ago

Comments

nsxwolf•1mo ago
What's that overall filter that covers the view? Is it supposed to look like a late 80s passive matrix color LCD screen?

Edit: Thanks for the downvote, guess I shouldn't have paid any attention to this post at all?

macintux•1mo ago
Worth noting that it's easy (and probably fairly frequent) to click the wrong arrow, especially on a phone screen. I've started double-checking the "unvote" vs "undown" link that appears afterwards to make sure I hit the right one.
somat•1mo ago
So that's how you tell, salutes. Sometimes I worry that I inadvertently downvoted someone by mistake. "But you can just unvote if that happens" sure but how do you tell what was voted.

Anyhow, I think if this was my forum I would put the downvote selector at the end of the comment title and have the upvote selector at the beginning.

laurentlb•1mo ago
There's no specific filter. The main effect is blending the previous frame with the current frame. When blending, I modify the coordinates and add some noise. This makes the graphics look less basic and it creates this noisy trail when things move.

The source code is here: https://github.com/laurentlb/shmup8/blob/main/src/shaders/sc...

Blending is on lines 241, 242.

I didn't try to get a specific 80s look, I just played with formulas.

PaulHoule•1mo ago
Such a beautiful technique for shoehorning straight out of the 1970s! See also

https://en.wikipedia.org/wiki/CHIP-8

and

https://en.wikipedia.org/wiki/SWEET16

It seems so un-FORTRAN that DEC had a FORTRAN compiler for the PDP-11. that was based on a stack machine and then later built an FP accelerator specialized to accelerate the stack machine. It was a straggler but I'm still trying to track down a circa 1992 article from Dr. Dobb's Journal where someone used virtual machine techniques to unbreak the broken i860 and make a good FORTRAN compiler.

jstrieb•1mo ago
The rest of the games submitted to this very interesting, somewhat niche game jam (including my own entry) are here:

https://itch.io/jam/langjamgamejam/entries

There were some really impressive submissions in spite of the short time frame!

azhenley•1mo ago
The jam was originally going to be just me doing a solo project but it grew much larger! Over 200 people joined the Discord.

We plan on running it again: https://langjamgamejam.com/

jstrieb•1mo ago
Maybe I missed it, but I didn't notice a submission of yours in the jam. Did you end up getting around to doing your solo project?
reidrac•1mo ago
Dungeon-Specific Language (DSL)

Cheff kiss!

vegabook•1mo ago
It's incredibly satisfying to see the polar opposite of the usual LLM/superDB/K8/CICD/Cloud/Container/Crapola corpobloat we hear about on this site all the time, namely a tiny piece of handcrafted code, ironically produce something infinitely more aesthetically beautiful, and intellectually interesting from an almost artisan engineering perspective.
llmslave2•1mo ago
Especially because some framework slopper using all the LLM's and bloat in the world could never even imagine reaching this level of productivity. In 7 (SEVEN) days this coder

- Designed a language.

- Implemented a compiler to compile it to bytecode, using F#.

- Wrote a bytecode interpreter, using C++.

- Created a shoot’em up game, using the custom language.

- Renderd the graphics, using a single GLSL shader.

suprjami•1mo ago
While I agree with the sentiment that LLM coding can produce a lot of inefficient junk code which works with holes if you're lucky...

What you're describing is 7 days of productivity supported by probably 7+ years (or 27+ years) of experience and learning and getting things wrong and restarting over again.

It is definitely wonderful to see though.

fragmede•1mo ago
I gave Claude a screenshot of your comment, and it accepted the challenge.

Claude called the language Blitz.

The repo it created: https://github.com/fragmede/blitz

Is the code shit? I haven't looked at it. Didn't have to. Probably is. I fed it the blog post at the end, and difference.md has a comparison on what Laurent Le Brun built vs Claude, and Claude is fully aware that it went a different way on a number of different things.

It chose python, I had to tell it to use uv.

I'm on a mac with high DPI and it got confused about that.

I had to tell it to make a binary format (it made a BLTZ header)

But you can clone that repo, do uv run main.py --compile game/shooter.blitz and it'll make a .blitzc. Then you can do uv run main.py game/shooter.blitzc Tear the code apart. Call out every tiny mistake in that repo. It's probably cheating somewhere! But all I did was give it challenge.png that's in the repo, and tiny bits of English, and Claude went to work.

It's been 21 years since my college computer graphics class and I went into distributed systems and not game dev, so someone else will have to tell me if it used a single (or even any!) GLSL shaders, or not.

Call it slop all you want, but that took me 70 minutes of babysitting.

HarHarVeryFunny•1mo ago
What's the point?

None of this is individually difficult, but an actual human being had the motivation and talent to bring it all together in 7 days, which is impressive.

So what if an LLM can create the same components if you tell it to. It's a bit like someone sharing a handknit sweater they just made, and you counter with "Well, here's a machine made one I bought in Walmart, made in 5 min in China".

fragmede•1mo ago
Is it impressive in the way Max Verstappen winning the F1 World Championship in 2023 was impressive, operating at the absolute limit under pressure and getting paid beaucoup bux for it? Or is it impressive in the way your kid is impressive the first time they manage to draw stick figures and a house with crayons? Those are both real achievements, but they are impressive in completely different ways, and the value of the work produced is wildly different. I might fly to Vegas along with 300,000 other people and pay for hotel rooms and pay to watch some shows while I'm there as well as to watch him race, but (and don't take this the wrong way), but I ain't gonna do that to watch your kid draw with crayons.

The difference is the baseline. Once the default outcome is cheap, fast, and good enough, the human effort stops standing out in a way that matters. At that point, pointing at the Walmart sweater is not missing the point, it is the point.

HarHarVeryFunny•1mo ago
So you don't put any value on being human, learning skills, showing creativity, doing inspiring things?

Should people stop playing chess just because a free chess engine can trounce everyone on the planet?

Humans can be awesome. Machines are just machines.

NooneAtAll3•1mo ago
Reminds me of https://js13kgames.com/ where people managed to do a whole air sim in 13kb (out of many other things)
pikuseru•1mo ago
Of the many cool things I liked about this, removing the missile from the array by swapping it with the last missile and decrementing the missile count was a nice trick.