Icons slowly turn into a junk drawer. Random SVGs with inconsistent sizes, weird fills, different naming, different optimization rules, and every app/team ends up re-solving the same cleanup work. The result is death by a thousand tiny UI cuts.
My vision: icons should be boring infrastructure — one source of truth, deterministic outputs, zero “why is this icon different?” surprises.
## What Iconoma does
- Imports and organizes icons with consistent naming + tags - Runs SVGO with your customizable config (so your rules are enforced, not “whatever the last person did”) - Generates targets automatically from the same source: - optimized SVG - React components - React Native components - Keeps things reproducible (so you can detect when a source changed and rebuild only what’s needed)
How you try it: npx @iconoma/cli studio
## Why I think this matters
When icons aren’t standardized, you pay forever: UI inconsistencies, PR churn, weird rendering bugs, and constant “cleanup” tasks that never end. Iconoma is me trying to make that cost go to ~zero.
What I’m looking for feedback on
- The workflow: CLI-first + Studio — does this match how teams actually manage icons? - Must-have targets beyond SVG/React/RN (Vue? Svelte? Flutter? Icon fonts?) - Your biggest icon pain point (alignment? color mapping? naming? review process?)
If this sounds useful, I’d love to hear what would make it a “yes” for you (or why it wouldn’t).
## Links:
Github: https://github.com/theryston/iconoma Web: https://iconoma.org
Hackbraten•1h ago