* Build a game in a few hours * Hard 500kb limit (including graphics) * Fully sandboxed iframes (safety: no cookies, no network) * Infinite scroll: jump into a game, play briefly, scroll on * CDN-served games
Live site with some reference games I've made: https://xelly.games (feel free to use a temporary email site if you don't want to use your real email) Dev docs: https://xelly-games.github.io/
Tech: Svelte (FE) + Clojure (BE)
This is an experimental idea but production ready. Feedback or games welcome!
atdixon•2h ago
This is intentionally experimental and dev-first, not a startup pitch. Games are uploaded as static artifacts and run fully sandboxed in iframes (allow-scripts only) with no cookies or network access.
One unexpectedly hard/fun problem: making infinite scroll work well with lots of <canvas> on mobile (solved by caching/reusing iframes)
I'm not a game developer but writing/porting the (low-fi) reference games on the site took a few hours per game and reminded me how much fun programming can be.
Happy to answer questions or dig into the tech if ppl are curious.