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AGI is here (and I feel fine)

https://www.robinsloan.com/winter-garden/agi-is-here/
1•salvozappa•1m ago•0 comments

In the US, the Death of Expertise

https://www.computerworld.com/article/4113421/in-the-us-the-death-of-expertise.html
1•CrankyBear•1m ago•0 comments

I hate WebKit: A (non) love letter from a Tauri developer

https://www.gethopp.app/blog/hate-webkit
1•konsalexee•2m ago•1 comments

"Bullshit" – The New Way Health Giants Hide Billions

https://hntrbrk.com/pbmgpo/
1•jwcooper•2m ago•0 comments

ICs vs. Managers vs. Leaders: Why Real Leadership Is Rare

https://www.leadingsapiens.com/ics-managers-leaders-why-real-leadership-is-rare/
1•sherilm•2m ago•0 comments

KernelEvolve: Scaling Agentic Kernel Coding for Heterogeneous AI Accelerators

https://arxiv.org/abs/2512.23236
1•gmays•4m ago•0 comments

How to Scale Development Without Hiring Full-Time Engineers?

https://flexytasks.dev/blog/post/how-to-scale-development-without-hiring-full-time-engineers
1•prashantl•4m ago•1 comments

Japanese PM's Taiwan comments prompt China to ban certain exports to Japan

https://www.cnn.com/2026/01/06/business/china-japan-export-controls-intl-hnk
1•mooreds•4m ago•0 comments

A visual archive of Jan. 6, 2021, through the lenses of those who were there

https://apps.npr.org/jan-6-archive/
1•mooreds•5m ago•0 comments

Creators of Tailwind laid off 75% of their engineering team

https://github.com/tailwindlabs/tailwindcss.com/pull/2388
3•kevlened•5m ago•1 comments

Life Under a Clicktatorship

https://donmoynihan.substack.com/p/life-under-a-clicktatorship
1•melicerte•6m ago•0 comments

The Phaser Game Framework in 5 Minutes

https://jslegenddev.substack.com/p/the-phaser-game-framework-in-5-minutes
1•JSLegendDev•6m ago•0 comments

So Long, Nissan Versa: America's Cheapest New Car Is Dead

https://www.thedrive.com/news/so-long-nissan-versa-americas-cheapest-new-car-is-dead
2•PaulHoule•8m ago•0 comments

Going down art rabbit holes with AI

https://substack.com/home/post/p-183155497
1•shreyans•9m ago•0 comments

We are living through a golden age of vaccine development

https://worksinprogress.co/issue/the-golden-age-of-vaccine-development/
3•salonium_•9m ago•0 comments

The Personality of Open Source: How Llama, Mistral, and Qwen Compare to Frontier

https://www.lindr.io/blog/open-source-benchmark
1•dyllonj•10m ago•1 comments

Distinct AI Models Seem to Converge on How They Encode Reality

https://www.quantamagazine.org/distinct-ai-models-seem-to-converge-on-how-they-encode-reality-202...
1•pseudolus•11m ago•0 comments

AMD hints at open-sourcing FSR 4 in the wake of accidental release

https://www.tomshardware.com/pc-components/gpus/amd-hints-at-officially-open-sourcing-fsr-4-upsca...
2•speckx•11m ago•0 comments

Benchmarking 34 LLMs on Nonogram (Logic Puzzle) Solving

https://nonobench.mauricekleine.com/
2•mauricekleine•11m ago•1 comments

Does Free Will Exist? Part 1: The Clockwork Universe

https://www.universetoday.com/articles/does-free-will-exist-part-1-the-clockwork-universe
2•rbanffy•11m ago•0 comments

Why Harvey can't outcompete ChatGPT

https://theredline.versionstory.com/p/why-cant-43b-in-legal-ai-investment
1•jpbryan•12m ago•0 comments

Building operation agents that SSH into servers to diagnose and fix things

https://patrickmccanna.net/using-custom-ai-agents-to-migrate-self-hosted-services-between-servers/
1•0o_MrPatrick_o0•12m ago•0 comments

Ask HN: What does good tech look like?

1•Gooblebrai•13m ago•0 comments

Think of Pavlov

https://boz.com/articles/think-pavlov
1•vinhnx•13m ago•0 comments

We Use goose to Maintain goose

https://block.github.io/goose/blog/2025/12/28/goose-maintains-goose/
1•mooreds•15m ago•0 comments

Jevons Paradox for Knowledge Work

https://twitter.com/levie/status/2004654686629163154
1•tapanjk•15m ago•0 comments

Optimizing JSON Parsing to the Extreme

https://raphaelouthier.github.io/art/jsn_0_intro/
1•random_duck•15m ago•0 comments

The Pharmakon Papers: AI as poison/remedy

https://ghostintheweights.substack.com/p/the-pharmakon-papers-ai-as-poisonremedy
1•llamataboot•16m ago•0 comments

Many Hells of WebDAV: Writing a Client/Server in Go

https://candid.dev/blog/many-hells-of-webdav
3•candiddevmike•16m ago•0 comments

Former WA state auditor suggests review of DCYF child daycare funding has merit

https://komonews.com/news/local/former-washington-state-auditor-brian-sonntag-department-of-child...
1•silexia•19m ago•1 comments
Open in hackernews

Few Shall Return is now gen-AI free

https://www.ballardgames.com/tales/gen-ai-go-away/
33•victorhurdugaci•1d ago

Comments

archerx•1d ago
Thank you for virtue signaling I guess. So I’m guessing you didn’t use any A.I. for the code as well because otherwise it would hypocritical.
unethical_ban•1d ago
No it wouldn't.
cinntaile•23h ago
LLMs are of course generative AI. If they use that then their claim is not correct.
free_bip•19h ago
From the article, their claim is only about AI-generated assets (both in the game and its marketing), not logic. This is what people usually refer to when they say a game is "AI-Free"
cinntaile•19h ago
They should call it Gen AI-light!
archerx•1h ago
What kind of cope is this? You know damn well they are using LLMs and are being hypocritical which is ironic for a virtue signaling post.
archerx•22h ago
Yes it would.
wildzzz•23h ago
Personally I don't care that much if a developer uses generative AI. There's a lot of single person studios out there that could greatly benefit from pushing some of the tedious tasks onto AI so they can get back to actually making the game run well. I think it's pretty obvious when a developer leans too hard into AI and makes a game that either just looks like slop or is indistinguishable from other cheaply made games in the genre.

I'm playing Trepang2 right now. They used AI to write some of the messages found on papers and devices in the game. Finding them, or even reading them, has no bearing on the gameplay. They just help contribute to the lore and offer better insight into the world. I think there's some fun unlockables for finding them all. They found a way to add value to the game without drawing too much developer focus away from critical tasks (adding new levels and fixing bugs).

Same with marketing materials. As long as the marketing doesn't misrepresent the game, I don't think it's a big deal that they used AI to make a 2D pixel art drawing in the poster for a 3D game. It's something else entirely if they used AI generated 3D characters in marketing materials for a 2D pixel art game. I think developers need to be careful when using AI, they have to ask themselves if the generated content either misrepresents the game or dilutes the creativity.

ronsor•21h ago
My perspective is similar:

I don't mind AI, as long as the game is good and fun.

If your game is unfun and/or looks like crap (though this is subjective), then I want nothing to do with it whether you used AI or not.

Mxrtxn•19h ago
But if noone bothered to write it why shoul I read it?
NuclearPM•22h ago
Why?
jaredcwhite•19h ago
This is what a pipeline which includes genAI tools should look like: using them for placeholders/prototypes/internal demos only, and making sure everything is properly labeled so it's replaced by correct, production assets created by real artists.

Good for them to disclose this and do the right thing. Seems to be the expected path for follow in 2026 now that the hype cycle is crashing to a halt.