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FSD helped save my father's life during a heart attack

https://twitter.com/JJackBrandt/status/2019852423980875794
1•blacktulip•1m ago•0 comments

Show HN: Writtte – Draft and publish articles without reformatting, anywhere

https://writtte.xyz
1•lasgawe•3m ago•0 comments

Portuguese icon (FROM A CAN) makes a simple meal (Canned Fish Files) [video]

https://www.youtube.com/watch?v=e9FUdOfp8ME
1•zeristor•5m ago•0 comments

Brookhaven Lab's RHIC Concludes 25-Year Run with Final Collisions

https://www.hpcwire.com/off-the-wire/brookhaven-labs-rhic-concludes-25-year-run-with-final-collis...
1•gnufx•7m ago•0 comments

Transcribe your aunts post cards with Gemini 3 Pro

https://leserli.ch/ocr/
1•nielstron•11m ago•0 comments

.72% Variance Lance

1•mav5431•12m ago•0 comments

ReKindle – web-based operating system designed specifically for E-ink devices

https://rekindle.ink
1•JSLegendDev•13m ago•0 comments

Encrypt It

https://encryptitalready.org/
1•u1hcw9nx•13m ago•1 comments

NextMatch – 5-minute video speed dating to reduce ghosting

https://nextmatchdating.netlify.app/
1•Halinani8•14m ago•1 comments

Personalizing esketamine treatment in TRD and TRBD

https://www.frontiersin.org/articles/10.3389/fpsyt.2025.1736114
1•PaulHoule•16m ago•0 comments

SpaceKit.xyz – a browser‑native VM for decentralized compute

https://spacekit.xyz
1•astorrivera•17m ago•1 comments

NotebookLM: The AI that only learns from you

https://byandrev.dev/en/blog/what-is-notebooklm
1•byandrev•17m ago•1 comments

Show HN: An open-source starter kit for developing with Postgres and ClickHouse

https://github.com/ClickHouse/postgres-clickhouse-stack
1•saisrirampur•17m ago•0 comments

Game Boy Advance d-pad capacitor measurements

https://gekkio.fi/blog/2026/game-boy-advance-d-pad-capacitor-measurements/
1•todsacerdoti•18m ago•0 comments

South Korean crypto firm accidentally sends $44B in bitcoins to users

https://www.reuters.com/world/asia-pacific/crypto-firm-accidentally-sends-44-billion-bitcoins-use...
2•layer8•18m ago•0 comments

Apache Poison Fountain

https://gist.github.com/jwakely/a511a5cab5eb36d088ecd1659fcee1d5
1•atomic128•20m ago•2 comments

Web.whatsapp.com appears to be having issues syncing and sending messages

http://web.whatsapp.com
1•sabujp•21m ago•2 comments

Google in Your Terminal

https://gogcli.sh/
1•johlo•22m ago•0 comments

Shannon: Claude Code for Pen Testing: #1 on Github today

https://github.com/KeygraphHQ/shannon
1•hendler•22m ago•0 comments

Anthropic: Latest Claude model finds more than 500 vulnerabilities

https://www.scworld.com/news/anthropic-latest-claude-model-finds-more-than-500-vulnerabilities
2•Bender•27m ago•0 comments

Brooklyn cemetery plans human composting option, stirring interest and debate

https://www.cbsnews.com/newyork/news/brooklyn-green-wood-cemetery-human-composting/
1•geox•27m ago•0 comments

Why the 'Strivers' Are Right

https://greyenlightenment.com/2026/02/03/the-strivers-were-right-all-along/
1•paulpauper•28m ago•0 comments

Brain Dumps as a Literary Form

https://davegriffith.substack.com/p/brain-dumps-as-a-literary-form
1•gmays•29m ago•0 comments

Agentic Coding and the Problem of Oracles

https://epkconsulting.substack.com/p/agentic-coding-and-the-problem-of
1•qingsworkshop•29m ago•0 comments

Malicious packages for dYdX cryptocurrency exchange empties user wallets

https://arstechnica.com/security/2026/02/malicious-packages-for-dydx-cryptocurrency-exchange-empt...
1•Bender•29m ago•0 comments

Show HN: I built a <400ms latency voice agent that runs on a 4gb vram GTX 1650"

https://github.com/pheonix-delta/axiom-voice-agent
1•shubham-coder•30m ago•0 comments

Penisgate erupts at Olympics; scandal exposes risks of bulking your bulge

https://arstechnica.com/health/2026/02/penisgate-erupts-at-olympics-scandal-exposes-risks-of-bulk...
4•Bender•31m ago•0 comments

Arcan Explained: A browser for different webs

https://arcan-fe.com/2026/01/26/arcan-explained-a-browser-for-different-webs/
1•fanf2•32m ago•0 comments

What did we learn from the AI Village in 2025?

https://theaidigest.org/village/blog/what-we-learned-2025
1•mrkO99•33m ago•0 comments

An open replacement for the IBM 3174 Establishment Controller

https://github.com/lowobservable/oec
2•bri3d•35m ago•0 comments
Open in hackernews

Few Shall Return is now gen-AI free

https://www.ballardgames.com/tales/gen-ai-go-away/
33•victorhurdugaci•1mo ago

Comments

archerx•1mo ago
Thank you for virtue signaling I guess. So I’m guessing you didn’t use any A.I. for the code as well because otherwise it would hypocritical.
unethical_ban•1mo ago
No it wouldn't.
cinntaile•1mo ago
LLMs are of course generative AI. If they use that then their claim is not correct.
free_bip•1mo ago
From the article, their claim is only about AI-generated assets (both in the game and its marketing), not logic. This is what people usually refer to when they say a game is "AI-Free"
cinntaile•1mo ago
They should call it Gen AI-light!
archerx•1mo ago
What kind of cope is this? You know damn well they are using LLMs and are being hypocritical which is ironic for a virtue signaling post.
archerx•1mo ago
Yes it would.
wildzzz•1mo ago
Personally I don't care that much if a developer uses generative AI. There's a lot of single person studios out there that could greatly benefit from pushing some of the tedious tasks onto AI so they can get back to actually making the game run well. I think it's pretty obvious when a developer leans too hard into AI and makes a game that either just looks like slop or is indistinguishable from other cheaply made games in the genre.

I'm playing Trepang2 right now. They used AI to write some of the messages found on papers and devices in the game. Finding them, or even reading them, has no bearing on the gameplay. They just help contribute to the lore and offer better insight into the world. I think there's some fun unlockables for finding them all. They found a way to add value to the game without drawing too much developer focus away from critical tasks (adding new levels and fixing bugs).

Same with marketing materials. As long as the marketing doesn't misrepresent the game, I don't think it's a big deal that they used AI to make a 2D pixel art drawing in the poster for a 3D game. It's something else entirely if they used AI generated 3D characters in marketing materials for a 2D pixel art game. I think developers need to be careful when using AI, they have to ask themselves if the generated content either misrepresents the game or dilutes the creativity.

ronsor•1mo ago
My perspective is similar:

I don't mind AI, as long as the game is good and fun.

If your game is unfun and/or looks like crap (though this is subjective), then I want nothing to do with it whether you used AI or not.

BizarroLand•4w ago
To me it's a funding issue.

If you have the $$$ to afford art for something you'll be selling that is art-dependent, then you don't have an excuse to not pay artists.

If you don't have the money, especially during the prototyping phase, then feel free. You weren't going to be paying artists anyway.

But, as you approach releasing the product, or once you're selling it and making money, you should strive to do everything you can to hire and pay artists appropriately, if for no other reason than you'll likely get a better quality product that is more cohesive across the board.

AI assets are a gapfiller, not an end goal.

Mxrtxn•1mo ago
But if noone bothered to write it why shoul I read it?
NuclearPM•1mo ago
Why?
jaredcwhite•1mo ago
This is what a pipeline which includes genAI tools should look like: using them for placeholders/prototypes/internal demos only, and making sure everything is properly labeled so it's replaced by correct, production assets created by real artists.

Good for them to disclose this and do the right thing. Seems to be the expected path for follow in 2026 now that the hype cycle is crashing to a halt.