DoomMe is DOOM E1M1 map that can run on GitHub's markdown viewer which doesn't support javascript, web assembly or even iframes it works with a stateless engine with a capture of every possible position in the map (with 64 unit distance) captured in 4 directions and stitched together using graph logic with 8000+ WebP images and markdown files
Because of it being stateless, I had to manually edit the WAD file to "open" the gates of E1M1 to use omgifol later to capture all valid positions inside the map!
Open Source with MIT License and current version is <190 mb in size with all assets
- Play it on my profile: https://github.com/Kuberwastaken
- Blog post covering most of the process, implementation and failed tries: https://kuber.studio/blog/Projects/How-I-Made-DOOM-Run-Insid...