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Matthew Shulman, co-creator of Intellisense, died 2019 March 22

https://www.capenews.net/falmouth/obituaries/matthew-a-shulman/article_33af6330-4f52-5f69-a9ff-58...
1•canucker2016•1m ago•1 comments

Show HN: SuperLocalMemory – AI memory that stays on your machine, forever free

https://github.com/varun369/SuperLocalMemoryV2
1•varunpratap369•2m ago•0 comments

Show HN: Pyrig – One command to set up a production-ready Python project

https://github.com/Winipedia/pyrig
1•Winipedia•4m ago•0 comments

Fast Response or Silence: Conversation Persistence in an AI-Agent Social Network [pdf]

https://github.com/AysajanE/moltbook-persistence/blob/main/paper/main.pdf
1•EagleEdge•4m ago•0 comments

C and C++ dependencies: don't dream it, be it

https://nibblestew.blogspot.com/2026/02/c-and-c-dependencies-dont-dream-it-be-it.html
1•ingve•4m ago•0 comments

Show HN: Vbuckets – Infinite virtual S3 buckets

https://github.com/danthegoodman1/vbuckets
1•dangoodmanUT•4m ago•0 comments

Open Molten Claw: Post-Eval as a Service

https://idiallo.com/blog/open-molten-claw
1•watchful_moose•5m ago•0 comments

New York Budget Bill Mandates File Scans for 3D Printers

https://reclaimthenet.org/new-york-3d-printer-law-mandates-firearm-file-blocking
1•bilsbie•6m ago•0 comments

The End of Software as a Business?

https://www.thatwastheweek.com/p/ai-is-growing-up-its-ceos-arent
1•kteare•7m ago•0 comments

Exploring 1,400 reusable skills for AI coding tools

https://ai-devkit.com/skills/
1•hoangnnguyen•8m ago•0 comments

Show HN: A unique twist on Tetris and block puzzle

https://playdropstack.com/
1•lastodyssey•11m ago•0 comments

The logs I never read

https://pydantic.dev/articles/the-logs-i-never-read
1•nojito•12m ago•0 comments

How to use AI with expressive writing without generating AI slop

https://idratherbewriting.com/blog/bakhtin-collapse-ai-expressive-writing
1•cnunciato•13m ago•0 comments

Show HN: LinkScope – Real-Time UART Analyzer Using ESP32-S3 and PC GUI

https://github.com/choihimchan/linkscope-bpu-uart-analyzer
1•octablock•14m ago•0 comments

Cppsp v1.4.5–custom pattern-driven, nested, namespace-scoped templates

https://github.com/user19870/cppsp
1•user19870•15m ago•1 comments

The next frontier in weight-loss drugs: one-time gene therapy

https://www.washingtonpost.com/health/2026/01/24/fractyl-glp1-gene-therapy/
2•bookofjoe•18m ago•1 comments

At Age 25, Wikipedia Refuses to Evolve

https://spectrum.ieee.org/wikipedia-at-25
1•asdefghyk•20m ago•3 comments

Show HN: ReviewReact – AI review responses inside Google Maps ($19/mo)

https://reviewreact.com
2•sara_builds•21m ago•1 comments

Why AlphaTensor Failed at 3x3 Matrix Multiplication: The Anchor Barrier

https://zenodo.org/records/18514533
1•DarenWatson•22m ago•0 comments

Ask HN: How much of your token use is fixing the bugs Claude Code causes?

1•laurex•25m ago•0 comments

Show HN: Agents – Sync MCP Configs Across Claude, Cursor, Codex Automatically

https://github.com/amtiYo/agents
1•amtiyo•26m ago•0 comments

Hello

2•otrebladih•28m ago•1 comments

FSD helped save my father's life during a heart attack

https://twitter.com/JJackBrandt/status/2019852423980875794
3•blacktulip•30m ago•0 comments

Show HN: Writtte – Draft and publish articles without reformatting, anywhere

https://writtte.xyz
1•lasgawe•32m ago•0 comments

Portuguese icon (FROM A CAN) makes a simple meal (Canned Fish Files) [video]

https://www.youtube.com/watch?v=e9FUdOfp8ME
1•zeristor•34m ago•0 comments

Brookhaven Lab's RHIC Concludes 25-Year Run with Final Collisions

https://www.hpcwire.com/off-the-wire/brookhaven-labs-rhic-concludes-25-year-run-with-final-collis...
3•gnufx•36m ago•0 comments

Transcribe your aunts post cards with Gemini 3 Pro

https://leserli.ch/ocr/
1•nielstron•40m ago•0 comments

.72% Variance Lance

1•mav5431•41m ago•0 comments

ReKindle – web-based operating system designed specifically for E-ink devices

https://rekindle.ink
1•JSLegendDev•43m ago•0 comments

Encrypt It

https://encryptitalready.org/
1•u1hcw9nx•43m ago•1 comments
Open in hackernews

What I Expected from Computer Engineering and Notes on first public project

2•Victor_Sousa•1mo ago
Am I expecting too much from a university degree? As someone early in my career, can I still contribute to the education of our field?

I’d appreciate advice on learning in public and on whether the approach below makes sense.

I’m a 19-year-old programmer from Brazil. I’ve been working on systems for aerospace machining facilities since I was 17. As I’ve learned more about professional software development, I’ve also realized how messy my early code was—which I think is a normal part of learning.

I started a Computer Engineering degree at a state university when I was 18. So far, the experience has been far from what I expected. Many courses feel disconnected from real systems or hardware, with exercises that seem abstract and rarely connected to each other.

If calculus I, II, and III are essential to solving computer engineering problems, why do we mostly work with artificial examples? If concepts like frequency filters and statistics are foundational to real systems, why are they often taught without practical context?

Projects such as Nand2Tetris or Programming from the Ground Up seem to exist precisely to fill these gaps. This makes me wonder why this disconnect appears so frequently in university curricula.

Before university, I had a very different learning experience. At 14, I studied Machining Mechanics at SENAI, a Brazilian institution closely connected to industry and employers. We would learn the math behind a component in the morning and apply it the same day on real machines. We designed machining processes and built practical tools—things we could take home, use, and show to others.

Later, I participated in a CNC competition program aiming for WorldSkills qualification. That experience taught me discipline, performance, and continuous improvement.

This is the feeling I miss in my Computer Engineering education.

I’ve often been asked to teach—by friends, classmates, and even people online. I’ve helped peers and supported teachers informally for years. At some point, I realized I should stop only criticizing and try to build something that represents what I believe Computer Engineering education could look like.

I’ve always believed that engineers should be able to build their “something” from the ground up. Not as scientists, but as the people who make complex systems actually work.

For a project-based learning course, I decided to build a drone and a Ground Control Station (GCS) as the core project.

My idea is to use a top-down approach, working across multiple abstraction layers. We would start with design patterns, engineering thinking, and real-world development practices using C#. The system would begin as a modular monolith, then be decomposed into microservices. Over time, services would be reimplemented in C++, and later in C, to make trade-offs between abstraction, performance, and control explicit.

While access to electronics labs is limited, I still want to explain how the underlying physics and mathematics behind gyroscopes, GPS, and barometers are translated into real drone components by computer engineers.

The GCS would involve networking, authentication, security, and control systems, implemented as a web-accessible server, with a mobile app acting as the remote controller.

I fully expect to be corrected many times—and that’s part of the goal. This isn’t meant to be a simple DIY project, but an attempt to bring together everything I enjoy about engineering into a coherent, project-based learning experience.

My questions are:

Does this project make sense as a learning path for computer engineering?

Is this a reasonable scope for a student-led, project-based course?

Would you be willing to review the outline of a free book I’m writing based on this approach and share feedback?