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Show HN: 289x speedup over MLP using Spectral Graphs

https://zenodo.org/login/?next=%2Fme%2Fuploads%3Fq%3D%26f%3Dshared_with_me%25253Afalse%26l%3Dlist...
1•andrespi•29s ago•0 comments

Teaching Mathematics

https://www.karlin.mff.cuni.cz/~spurny/doc/articles/arnold.htm
1•samuel246•3m ago•0 comments

3D Printed Microfluidic Multiplexing [video]

https://www.youtube.com/watch?v=VZ2ZcOzLnGg
1•downboots•3m ago•0 comments

Abstractions Are in the Eye of the Beholder

https://software.rajivprab.com/2019/08/29/abstractions-are-in-the-eye-of-the-beholder/
1•whack•3m ago•0 comments

Show HN: Routed Attention – 75-99% savings by routing between O(N) and O(N²)

https://zenodo.org/records/18518956
1•MikeBee•3m ago•0 comments

We didn't ask for this internet – Ezra Klein show [video]

https://www.youtube.com/shorts/ve02F0gyfjY
1•softwaredoug•4m ago•0 comments

The AI Talent War Is for Plumbers and Electricians

https://www.wired.com/story/why-there-arent-enough-electricians-and-plumbers-to-build-ai-data-cen...
1•geox•7m ago•0 comments

Show HN: MimiClaw, OpenClaw(Clawdbot)on $5 Chips

https://github.com/memovai/mimiclaw
1•ssslvky1•7m ago•0 comments

I Maintain My Blog in the Age of Agents

https://www.jerpint.io/blog/2026-02-07-how-i-maintain-my-blog-in-the-age-of-agents/
2•jerpint•7m ago•0 comments

The Fall of the Nerds

https://www.noahpinion.blog/p/the-fall-of-the-nerds
1•otoolep•9m ago•0 comments

I'm 15 and built a free tool for reading Greek/Latin texts. Would love feedback

https://the-lexicon-project.netlify.app/
1•breadwithjam•12m ago•1 comments

How close is AI to taking my job?

https://epoch.ai/gradient-updates/how-close-is-ai-to-taking-my-job
1•cjbarber•12m ago•0 comments

You are the reason I am not reviewing this PR

https://github.com/NixOS/nixpkgs/pull/479442
2•midzer•14m ago•1 comments

Show HN: FamilyMemories.video – Turn static old photos into 5s AI videos

https://familymemories.video
1•tareq_•16m ago•0 comments

How Meta Made Linux a Planet-Scale Load Balancer

https://softwarefrontier.substack.com/p/how-meta-turned-the-linux-kernel
1•CortexFlow•16m ago•0 comments

A Turing Test for AI Coding

https://t-cadet.github.io/programming-wisdom/#2026-02-06-a-turing-test-for-ai-coding
2•phi-system•16m ago•0 comments

How to Identify and Eliminate Unused AWS Resources

https://medium.com/@vkelk/how-to-identify-and-eliminate-unused-aws-resources-b0e2040b4de8
2•vkelk•17m ago•0 comments

A2CDVI – HDMI output from from the Apple IIc's digital video output connector

https://github.com/MrTechGadget/A2C_DVI_SMD
2•mmoogle•17m ago•0 comments

CLI for Common Playwright Actions

https://github.com/microsoft/playwright-cli
3•saikatsg•18m ago•0 comments

Would you use an e-commerce platform that shares transaction fees with users?

https://moondala.one/
1•HamoodBahzar•20m ago•1 comments

Show HN: SafeClaw – a way to manage multiple Claude Code instances in containers

https://github.com/ykdojo/safeclaw
2•ykdojo•23m ago•0 comments

The Future of the Global Open-Source AI Ecosystem: From DeepSeek to AI+

https://huggingface.co/blog/huggingface/one-year-since-the-deepseek-moment-blog-3
3•gmays•24m ago•0 comments

The Evolution of the Interface

https://www.asktog.com/columns/038MacUITrends.html
2•dhruv3006•25m ago•1 comments

Azure: Virtual network routing appliance overview

https://learn.microsoft.com/en-us/azure/virtual-network/virtual-network-routing-appliance-overview
2•mariuz•25m ago•0 comments

Seedance2 – multi-shot AI video generation

https://www.genstory.app/story-template/seedance2-ai-story-generator
2•RyanMu•29m ago•1 comments

Πfs – The Data-Free Filesystem

https://github.com/philipl/pifs
2•ravenical•32m ago•0 comments

Go-busybox: A sandboxable port of busybox for AI agents

https://github.com/rcarmo/go-busybox
3•rcarmo•33m ago•0 comments

Quantization-Aware Distillation for NVFP4 Inference Accuracy Recovery [pdf]

https://research.nvidia.com/labs/nemotron/files/NVFP4-QAD-Report.pdf
2•gmays•34m ago•0 comments

xAI Merger Poses Bigger Threat to OpenAI, Anthropic

https://www.bloomberg.com/news/newsletters/2026-02-03/musk-s-xai-merger-poses-bigger-threat-to-op...
2•andsoitis•34m ago•0 comments

Atlas Airborne (Boston Dynamics and RAI Institute) [video]

https://www.youtube.com/watch?v=UNorxwlZlFk
2•lysace•35m ago•0 comments
Open in hackernews

AI Created This Game

https://www.pixelfork.ai/publish/35167c97-998d-4ba8-9808-fbe4ce17df77
4•fkhasiyev•4w ago

Comments

fkhasiyev•4w ago
Some people call it bad news for the gamedev ecosystem but I definitely call it good news for game developers. AI will not take your job, it will get you there 10 times faster. I made this game with pixelfork.ai in 2 hours. Images created with Gemini, then transformed into 3D models with Krea AI, then imported into Pixelfork. SFX was created with ElevenLabs. Everything is AI. No manual code, no manual generation. I'm not sayin this is the way developers should publish their game, but this is definitely the way developers should prototype. Have an idea, just say it, it creates. We are closer than ever. Winter is here)
krapp•4w ago
It looks like one of those fake games they advertise in mobile ads. It's simplistic, repetitive and dull. It's buggy (I died at the start more than once, before it even loaded) and some of the levels seem impossible to finish. And why is the "train" clearly a bus?

This isn't even a good example of a prototype because no one would bother prototyping this.

Show me an AI generated game that's actually decent as a game and not as a tech demo for the AI behind it.

I'm not dumping on this just because it's AI. Had this been coded entirely by hand I would have the same criticisms. If AI generated content is going to compete against human created content then it needs to be judged on its own merits, not by how cutting edge the AI used is.

fkhasiyev•4w ago
Did you read the caption clearly? I said I created this for just a prototype. there can be an errors, it's not a game created till the finest details. just a tech demo. if I spend more time on this, I clearly will make it better and better. Making bus not the train, is just a artistic choice. yes, you are right that sometimes it's buggy, but its happening on the first play after loading screen. then its working good.

its just a beginning, through the end of this year, there will be a lot better ai models capable of creating beyond tech demos.

krapp•4w ago
I'm sorry, but I've seen "finished products" from AI game devs that don't look much better.

This is a simple prototype (so simple I doubt anyone would bother) but the more complex it becomes, the less fine control you'll have, the more you'll have to just hope the LLM gives you something approximating what you want.

And then what? Use what's likely to be complex, buggy and inefficient code that you didn't write and don't understand? Build on top of that? Just keep prompting the AI and have it build the final product as well?

I really don't think this is better than existing methods even for prototyping because AI by its very nature just approximates and that takes creative control away from the developer and the artist. I don't think that's worth a fast turnaround.

fkhasiyev•4w ago
People were talking like this about Cursor, Windsurf and any Code agents 2 years ago. It's improving day by day. It's just a sneak peek now, next year this day, there will be 10x better versions. keep an eye on AI Game Dev in 2026.
foxtrottbravo•4w ago
AI created this, and it shows - but yes I agree somewhat for a rough prototype or experiment this might be enough
fkhasiyev•4w ago
yea. games should not be published like this, it should have final human touch after nailing all the game mechanics, and loop. I have friend who spent 15K USD on just creating a boring Rogue like Tetris game. It looked fantastic but boring to play. game failed. prototyping fast is the crucial point.
6510•4w ago
There is a lot of talk about AI data centers energy use but playing this game my laptop fan took things to levels I never hear before. If enough good enough software is <s>written</s> generated the power consumption is going to be amazing.

It also took forever to load but the game was good for the low 2026 standards.

techblueberry•4w ago
Crashloop?