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Pain and Reflection = Progress

https://federicopereiro.com/progress-formula/
1•swah•1m ago•0 comments

The open-source Ableton-style music composer for the web

https://github.com/AppsYogi-com/ComposeYogi
1•vaibhav1312•1m ago•0 comments

Audacious: Playback Control

https://github.com/madprops/playback-control
1•the_stocker•2m ago•0 comments

Interface Craft: a library for those committed to designing with uncommon care

https://www.interfacecraft.dev/
1•duck•2m ago•0 comments

What Is Cloud.microsoft?

https://support.microsoft.com/en-us/office/what-is-cloud-microsoft-7ba4c8b9-d062-4444-84a5-fca6c3...
1•microsoftedging•2m ago•0 comments

Are diffs still useful for AI-assisted code changes?

1•nuky•3m ago•1 comments

Can the American Oboe Sing Again?

https://www.nytimes.com/2026/01/14/arts/music/oboe-laubin-jim-phelan.html
2•perihelions•3m ago•0 comments

Show HN: DanceJump For YouTube – turning videos into browser rhythm game

https://chromewebstore.google.com/detail/dancejump-for-youtube/hhdeflibphdghcpblkekakmbennfcaci
1•maaydin•3m ago•0 comments

The Androgen Warp

https://factsandreason.substack.com/p/the-androgen-warp
1•paulpauper•4m ago•0 comments

Man got $2,500 whole-body MRI that found no problems – then had stroke

https://arstechnica.com/health/2026/01/man-got-2500-whole-body-mri-that-found-no-problems-then-ha...
1•_fs•4m ago•0 comments

Blogging, Writing, Musing, and Thinking

https://brianschrader.com/archive/blogging-writing-musing-and-thinking/
1•sonicrocketman•4m ago•0 comments

Verizon is down, with many users seeing 'SOS' – here's everything we know

https://www.techradar.com/news/live/verizon-outage-january-2026
2•bluedino•5m ago•1 comments

Tudor Trade War

https://www.ageofinvention.xyz/p/age-of-invention-tudor-trade-war
1•paulpauper•6m ago•0 comments

Redesigning my microkernel from the ground up

https://drewdevault.com/2026/01/12/2026-01-12-Hermes-from-the-ground-up.html
2•wicket•9m ago•0 comments

Open source AMD Linux driver to achieve parity with Windows in ray-tracing?

https://www.phoronix.com/news/RADV-10x-Fast-RT-Pipeline-Comp
1•lemome•9m ago•0 comments

Switch: robots.txt now required for Googlebot to index website

https://adactio.com/journal/22355
1•cdrnsf•10m ago•0 comments

GRPO vs. GDPO: Building Intuition for RL Reward Policies

https://huggingface.co/spaces/dylan-marimo-io/Reward-Policy-Intuition
1•dmadisetti•10m ago•1 comments

Grok will not generate bikini images: changes made to reject vulgar requests

https://www.msn.com/en-in/money/markets/elon-musk-s-grok-will-not-generate-bikini-images-xai-made...
2•randycupertino•10m ago•0 comments

Anything Down?

2•Artur-Defences•12m ago•1 comments

Thinking with Map: Reinforced Parallel Map-Augemented Agent for Geolocalization

https://amap-ml.github.io/Thinking-with-Map/
1•gmays•12m ago•0 comments

Signal creator Moxie Marlinspike wants to do for AI what he did for messaging

https://arstechnica.com/security/2026/01/signal-creator-moxie-marlinspike-wants-to-do-for-ai-what...
1•bookofjoe•13m ago•1 comments

Clarify CRM vs. HubSpot

1•isura•13m ago•1 comments

US tech giants allying with European far-right to strip back EU rules

https://www.brusselstimes.com/1916422/us-tech-giants-allying-with-european-far-right-to-strip-bac...
2•DyslexicAtheist•14m ago•0 comments

YouTube now has a way for parents to block kids from watching Shorts

https://techcrunch.com/2026/01/14/youtube-now-has-a-way-for-parents-to-block-kids-from-watching-s...
4•rbanffy•14m ago•1 comments

Show HN: Sparrow-1 – Audio-native model for human-level turn-taking without ASR

https://www.tavus.io/post/sparrow-1-human-level-conversational-timing-in-real-time-voice
2•code_brian•14m ago•0 comments

Nature: Training LLM's on narrow tasks can lead to broad misalignment

https://www.nature.com/articles/s41586-025-09937-5
1•trajektorie•14m ago•0 comments

Remember when you owned stuff?

https://doctorow.medium.com/https-pluralistic-net-2026-01-14-sole-and-despotic-world-turned-upsid...
2•7777777phil•15m ago•1 comments

PySimpleGUI Shutdown in January 2026

https://github.com/PySimpleGUI/PySimpleGUI
2•gmargari•16m ago•0 comments

NASA's Artemis 2 Mission Will Make Spaceflight History

https://gizmodo.com/5-ways-nasas-artemis-2-mission-will-make-spaceflight-history-2000709895
2•rbanffy•16m ago•0 comments

Nearly 17K Fans Cancel 2026 World Cup Tickets Amid Boycotts

https://www.ticketnews.com/2026/01/nearly-17000-fans-cancel-2026-world-cup-tickets-amid-boycott/
2•DyslexicAtheist•16m ago•0 comments
Open in hackernews

Show HN: AwsmRenderer, a browser-native WebGPU renderer in Rust

https://dakom.github.io/awsm-renderer/
2•dakom•1h ago

Comments

dakom•1h ago
This is the culmination of a long journey — it started in TypeScript, moved through WebGL1 with Rust bindings, then WebGL2, and now finally WebGPU. Woohoo :D

AwsmRenderer is a browser-native WebGPU renderer written in Rust, using web-sys directly (not wgpu). It’s intended to be high quality and ergonomic for typical gamedev use-cases, while keeping the API surface relatively small and explicit.

Fair warning: this is fresh off the push and only lightly tested so far. It requires a WebGPU-capable browser and is currently intended for desktop use.

Longer-term, the goal is to empower AAA-like gamedev in the browser with WASM. Internally, the API centers around keys that can be converted to/from u64, which should make it easier to move data across workers or future WASM component boundaries, and to integrate with physics engines or core game code.

Source: https://github.com/dakom/awsm-renderer

Curious to hear thoughts from folks with WebGPU, Rust, or browser graphics experience.

mendyberger•1h ago
Curious, why use web-sys directly instead of wgpu?
dakom•1h ago
Mostly because I want insight and control at a lower level, which breaks down into two different use-cases:

1. Debugging. The nature of bugs in this space is a lot more of "it doesn't look right on the screen" as opposed to "it breaks compilation", so I want to easily do things like peek into my buffers, use native js logging, etc. It's just a lot easier for me to reason about when I have more manual control.

2. Leaky abstractions. wgpu is a pretty low-level but it can't avoid the pain that comes with different backends, async where it should it shouldn't be, features that aren't available everywhere, etc.

That said, it would probably be pretty straightforward to convert the renderer into wgpu, most of the data structures and concepts should map cleanly

mendyberger•21m ago
Fair enough.

For me, having wgpu's rust native api feels so much nicer than having to deal with the unergenomic web_sys api. Tradeoffs.

dakom•12m ago
Yeah, I split the crates so `renderer-core` deals with the web-sys part, `renderer` is pretty much plain Rust (and wgsl with Askama templates)

I prefer this for 100% browser-only, but that's a niche. I do think wgpu makes more sense when you like the WebGPU headspace but want to target other backends (native, mobile, VR, etc.)