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Apfelstrudel: Live coding music environment with AI agent chat

https://github.com/rcarmo/apfelstrudel
1•rcarmo•53s ago•0 comments

What Is Stoicism?

https://stoacentral.com/guides/what-is-stoicism
3•0xmattf•1m ago•0 comments

What happens when a neighborhood is built around a farm

https://grist.org/cities/what-happens-when-a-neighborhood-is-built-around-a-farm/
1•Brajeshwar•1m ago•0 comments

Every major galaxy is speeding away from the Milky Way, except one

https://www.livescience.com/space/cosmology/every-major-galaxy-is-speeding-away-from-the-milky-wa...
2•Brajeshwar•1m ago•0 comments

Extreme Inequality Presages the Revolt Against It

https://www.noemamag.com/extreme-inequality-presages-the-revolt-against-it/
1•Brajeshwar•2m ago•0 comments

There's no such thing as "tech" (Ten years later)

1•dtjb•2m ago•0 comments

What Really Killed Flash Player: A Six-Year Campaign of Deliberate Platform Work

https://medium.com/@aglaforge/what-really-killed-flash-player-a-six-year-campaign-of-deliberate-p...
1•jbegley•3m ago•0 comments

Ask HN: Anyone orchestrating multiple AI coding agents in parallel?

1•buildingwdavid•4m ago•0 comments

Show HN: Knowledge-Bank

https://github.com/gabrywu-public/knowledge-bank
1•gabrywu•10m ago•0 comments

Show HN: The Codeverse Hub Linux

https://github.com/TheCodeVerseHub/CodeVerseLinuxDistro
3•sinisterMage•11m ago•2 comments

Take a trip to Japan's Dododo Land, the most irritating place on Earth

https://soranews24.com/2026/02/07/take-a-trip-to-japans-dododo-land-the-most-irritating-place-on-...
2•zdw•11m ago•0 comments

British drivers over 70 to face eye tests every three years

https://www.bbc.com/news/articles/c205nxy0p31o
10•bookofjoe•11m ago•3 comments

BookTalk: A Reading Companion That Captures Your Voice

https://github.com/bramses/BookTalk
1•_bramses•12m ago•0 comments

Is AI "good" yet? – tracking HN's sentiment on AI coding

https://www.is-ai-good-yet.com/#home
1•ilyaizen•13m ago•1 comments

Show HN: Amdb – Tree-sitter based memory for AI agents (Rust)

https://github.com/BETAER-08/amdb
1•try_betaer•14m ago•0 comments

OpenClaw Partners with VirusTotal for Skill Security

https://openclaw.ai/blog/virustotal-partnership
2•anhxuan•14m ago•0 comments

Show HN: Seedance 2.0 Release

https://seedancy2.com/
2•funnycoding•14m ago•0 comments

Leisure Suit Larry's Al Lowe on model trains, funny deaths and Disney

https://spillhistorie.no/2026/02/06/interview-with-sierra-veteran-al-lowe/
1•thelok•14m ago•0 comments

Towards Self-Driving Codebases

https://cursor.com/blog/self-driving-codebases
1•edwinarbus•15m ago•0 comments

VCF West: Whirlwind Software Restoration – Guy Fedorkow [video]

https://www.youtube.com/watch?v=YLoXodz1N9A
1•stmw•16m ago•1 comments

Show HN: COGext – A minimalist, open-source system monitor for Chrome (<550KB)

https://github.com/tchoa91/cog-ext
1•tchoa91•16m ago•1 comments

FOSDEM 26 – My Hallway Track Takeaways

https://sluongng.substack.com/p/fosdem-26-my-hallway-track-takeaways
1•birdculture•17m ago•0 comments

Show HN: Env-shelf – Open-source desktop app to manage .env files

https://env-shelf.vercel.app/
1•ivanglpz•21m ago•0 comments

Show HN: Almostnode – Run Node.js, Next.js, and Express in the Browser

https://almostnode.dev/
1•PetrBrzyBrzek•21m ago•0 comments

Dell support (and hardware) is so bad, I almost sued them

https://blog.joshattic.us/posts/2026-02-07-dell-support-lawsuit
1•radeeyate•22m ago•0 comments

Project Pterodactyl: Incremental Architecture

https://www.jonmsterling.com/01K7/
1•matt_d•22m ago•0 comments

Styling: Search-Text and Other Highlight-Y Pseudo-Elements

https://css-tricks.com/how-to-style-the-new-search-text-and-other-highlight-pseudo-elements/
1•blenderob•24m ago•0 comments

Crypto firm accidentally sends $40B in Bitcoin to users

https://finance.yahoo.com/news/crypto-firm-accidentally-sends-40-055054321.html
1•CommonGuy•24m ago•0 comments

Magnetic fields can change carbon diffusion in steel

https://www.sciencedaily.com/releases/2026/01/260125083427.htm
1•fanf2•25m ago•0 comments

Fantasy football that celebrates great games

https://www.silvestar.codes/articles/ultigamemate/
1•blenderob•25m ago•0 comments
Open in hackernews

Show HN: TinyCity – A tiny city SIM for MicroPython (Thumby micro console)

https://github.com/chrisdiana/TinyCity
142•inflam52•3w ago

Comments

tinfoilhatter•3w ago
Looks neat! Great job!
inflam52•3w ago
Thank you!
allanrbo•3w ago
SIM=subscriber identity module. sim=simulator. :-)
inflam52•3w ago
I originally had sim but HN autocorrected it. I tried to edit it back to what I had but can't seem to now.
oakwhiz•3w ago
HN's autocorrect seems to cause more trouble than it's worth.
inflam52•3w ago
definitely agree
hei-lima•3w ago
Really cool!
inflam52•3w ago
Thank you!
_joel•3w ago
I hope it "Reticulates Tiny Splines" (good work btw)
inflam52•3w ago
Haha thanks! Definitely adding that during map generation in next release.
Tiberium•3w ago
Small bug: the sim seems to double count residential population for taxes, industrial pop gets ignored. The duplicate logic seems to exist in UI but it's correct there.

Also I wonder if all the repetition could be reduced, or would it affect performance on MicroPython?

https://github.com/chrisdiana/TinyCity/blob/88d07cf98f13bb73...

inflam52•3w ago
Yeah great catch. So I mentioned this in the README but much of the mechanics were heavily inspired by jhhoward's MicroCity. This is the same way he calculated taxes and I figured to test it out to see how it worked in game. I really liked the flow of how his game played and seems like there are some pros/cons to that inbalance.

Pros: - Makes residential population more valuable for taxes, which helps early‑game cash flow. - Encourages zoning residential since it has outsized budget impact. - Offsets the fact that residential growth can be more constrained by pollution/unemployment.

Cons: - Skews the economy away from industrial/commercial impact. - Makes budget feel inconsistent with “total population.” - Can mask balance issues by injecting extra money, making difficulty tuning harder.

gaudystead•3w ago
I literally JUST bought a Thumby out of a vending machine this past weekend, so this post feels a bit serendipitous for me. Thanks for sharing, and I'll have to check this out!
inflam52•3w ago
Congrats! Unplayable by most means but absolutely incredible how tiny it is so I love it.
coldcity_again•3w ago
Looks super cool, nice job!
inflam52•3w ago
Thanks!
bowlcutWiz•3w ago
looks awesome! can't wait to try the online version :)
inflam52•3w ago
Thanks I'll post when it's available. Still waiting on the PR to merge in their Arcade repo.
JKCalhoun•3w ago
Is it using the 1.3-inch monochrome OLED display of the Arduboy or something smaller? (Guessing the 72 × 40 display of the Thumby?)
inflam52•3w ago
This is for 72×40 display right now but I was also working on an interface layer to abstract Thumby specific functionality in order to play on potentially other platforms running MicroPython/Python. Going to try and add that in the next iteration.
westurner•3w ago
There are a number of MakeCode-compatible devices with and without Microbit https://arcade.makecode.com/arcade-devices

bbcmicrobit/micropython: https://github.com/bbcmicrobit/micropython

But Pi Pico; RP2040, RP2350:

"Show HN: PicoVGA Library – VGA/TV Display on Raspberry Pi Pico" https://news.ycombinator.com/item?id=35117847#35120403

"MaplePad – RP2040 Dreamcast controller, VMU, and Purupuru (rumble pack) emulator" https://news.ycombinator.com/item?id=37522059 :

> PicoVision

pimoroni/picovision micropython: https://github.com/pimoroni/picovision :

> PicoVision enables you to create big, bold audio visual projects using MicroPython and an HDMI display of your choice.

> powerful digital video stick for bold audio visual adventures, with dual RP2040 chips and a conveniently HDMI-shaped output connector to boot!

> [...] dual RP2040 chips and a conveniently HDMI-shaped output connector to boot!

westurner•3w ago
TIL RP2350 support DVI video output with an HSTX: https://www.google.com/search?q=rp2350+dvi

And it's possible to convert from DVI to HDMI

westurner•2w ago
Wren6991/PicoDVI commit history: https://github.com/Wren6991/PicoDVI/commits/master/ :

> Add 720x480p 60Hz mode (270 MHz bit clock)

> RP2350 changes (including RISC-V)

From https://news.ycombinator.com/item?id=41260679 :

> The new HSTX interface on the RP2350 seems to be squarely targeted at this use case (video output) and doesn't require the use of PIO or consuming a ton of CPU cycles. There's a nice write up on the capability here:

inflam52•3w ago
This is cool thanks for sharing! I'm definitely be digging into these. It would be neat to support some of these devices too. I didn't know about MaplePad (+1 to Dreamcast VMU projects!)
inflam52•2w ago
Following up here, I just added a game interface abstraction to make it easier to support more devices. Planning on getting a few MakeCode-compatible devices to adapt for them.
mcsolid•3w ago
very cool!