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Show HN: Engineering Perception with Combinatorial Memetics

1•alan_sass•3m ago•1 comments

Show HN: Steam Daily – A Wordle-like daily puzzle game for Steam fans

https://steamdaily.xyz
1•itshellboy•5m ago•0 comments

The Anthropic Hive Mind

https://steve-yegge.medium.com/the-anthropic-hive-mind-d01f768f3d7b
1•spenvo•5m ago•0 comments

Just Started Using AmpCode

https://intelligenttools.co/blog/ampcode-multi-agent-production
1•BojanTomic•6m ago•0 comments

LLM as an Engineer vs. a Founder?

1•dm03514•7m ago•0 comments

Crosstalk inside cells helps pathogens evade drugs, study finds

https://phys.org/news/2026-01-crosstalk-cells-pathogens-evade-drugs.html
2•PaulHoule•8m ago•0 comments

Show HN: Design system generator (mood to CSS in <1 second)

https://huesly.app
1•egeuysall•8m ago•1 comments

Show HN: 26/02/26 – 5 songs in a day

https://playingwith.variousbits.net/saturday
1•dmje•9m ago•0 comments

Toroidal Logit Bias – Reduce LLM hallucinations 40% with no fine-tuning

https://github.com/Paraxiom/topological-coherence
1•slye514•11m ago•1 comments

Top AI models fail at >96% of tasks

https://www.zdnet.com/article/ai-failed-test-on-remote-freelance-jobs/
4•codexon•11m ago•1 comments

The Science of the Perfect Second (2023)

https://harpers.org/archive/2023/04/the-science-of-the-perfect-second/
1•NaOH•12m ago•0 comments

Bob Beck (OpenBSD) on why vi should stay vi (2006)

https://marc.info/?l=openbsd-misc&m=115820462402673&w=2
2•birdculture•16m ago•0 comments

Show HN: a glimpse into the future of eye tracking for multi-agent use

https://github.com/dchrty/glimpsh
1•dochrty•17m ago•0 comments

The Optima-l Situation: A deep dive into the classic humanist sans-serif

https://micahblachman.beehiiv.com/p/the-optima-l-situation
2•subdomain•17m ago•1 comments

Barn Owls Know When to Wait

https://blog.typeobject.com/posts/2026-barn-owls-know-when-to-wait/
1•fintler•17m ago•0 comments

Implementing TCP Echo Server in Rust [video]

https://www.youtube.com/watch?v=qjOBZ_Xzuio
1•sheerluck•18m ago•0 comments

LicGen – Offline License Generator (CLI and Web UI)

1•tejavvo•21m ago•0 comments

Service Degradation in West US Region

https://azure.status.microsoft/en-gb/status?gsid=5616bb85-f380-4a04-85ed-95674eec3d87&utm_source=...
2•_____k•21m ago•0 comments

The Janitor on Mars

https://www.newyorker.com/magazine/1998/10/26/the-janitor-on-mars
1•evo_9•23m ago•0 comments

Bringing Polars to .NET

https://github.com/ErrorLSC/Polars.NET
3•CurtHagenlocher•25m ago•0 comments

Adventures in Guix Packaging

https://nemin.hu/guix-packaging.html
1•todsacerdoti•26m ago•0 comments

Show HN: We had 20 Claude terminals open, so we built Orcha

1•buildingwdavid•26m ago•0 comments

Your Best Thinking Is Wasted on the Wrong Decisions

https://www.iankduncan.com/engineering/2026-02-07-your-best-thinking-is-wasted-on-the-wrong-decis...
1•iand675•26m ago•0 comments

Warcraftcn/UI – UI component library inspired by classic Warcraft III aesthetics

https://www.warcraftcn.com/
1•vyrotek•27m ago•0 comments

Trump Vodka Becomes Available for Pre-Orders

https://www.forbes.com/sites/kirkogunrinde/2025/12/01/trump-vodka-becomes-available-for-pre-order...
1•stopbulying•28m ago•0 comments

Velocity of Money

https://en.wikipedia.org/wiki/Velocity_of_money
1•gurjeet•31m ago•0 comments

Stop building automations. Start running your business

https://www.fluxtopus.com/automate-your-business
1•valboa•35m ago•1 comments

You can't QA your way to the frontier

https://www.scorecard.io/blog/you-cant-qa-your-way-to-the-frontier
1•gk1•36m ago•0 comments

Show HN: PalettePoint – AI color palette generator from text or images

https://palettepoint.com
1•latentio•37m ago•0 comments

Robust and Interactable World Models in Computer Vision [video]

https://www.youtube.com/watch?v=9B4kkaGOozA
2•Anon84•41m ago•0 comments
Open in hackernews

I'm launching a tool to boost engagement and grow Twitch communities

https://lootforge.io/
1•scaruu•3w ago

Comments

scaruu•3w ago
Hey everyone,

I wanted to share a project I’m launching today: LootForge.io.

The idea came from a simple observation after spending a lot of time on Twitch. Channel Points are everywhere, but they rarely create real long-term engagement. For streamers, especially small and mid-sized ones, it’s hard to truly reward the viewers who show up consistently. And for viewers, points often pile up without much meaning.

So I decided to build something that gives real value to watch time, while staying simple to use and fair for everyone involved.

LootForge lets streamers create their own gamified loyalty system using Twitch Channel Points. Viewers earn Channel Points by watching the stream, convert those points into shop points, and then spend them on real rewards like games, exclusive access, goodies, or experiences chosen by the streamer.

Everything is designed to be easy to set up with a one-click Twitch connection, and fully automated once live, including chat announcements, reward tracking, and viewer profiles.

The goal isn’t aggressive monetization. LootForge is meant as a growth and engagement tool. By increasing viewer engagement and retention, streamers naturally benefit from more active viewers staying longer on stream, higher ad revenue, more subscriptions, and better opportunities for partnerships. Subscribers also earn bonus Channel Points, which further reinforces loyalty.

On the viewer side, time spent watching is no longer abstract. It becomes progression, rewards, and something tangible to work toward. Rewards become a lever for engagement and sustainable growth, not just a gimmick.

LootForge is mainly built for affiliate and partner streamers who want to build stronger long-term engagement, reward their most loyal viewers, and structure community incentives without manual work. It’s also for viewers who enjoy progression systems, quests, and tangible rewards tied to their support.

I’m launching LootForge today and I’d genuinely love feedback. Whether you’re a streamer, a viewer, or just interested in creator tools, feel free to share thoughts, questions, or concerns.

Thanks for reading.

scaruu•3w ago
Please feel free to ask me any questions or give me your feedback!