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Queueing Theory v2: DORA metrics, queue-of-queues, chi-alpha-beta-sigma notation

https://github.com/joelparkerhenderson/queueing-theory
1•jph•2m ago•0 comments

Show HN: Hibana – choreography-first protocol safety for Rust

https://hibanaworks.dev/
1•o8vm•4m ago•0 comments

Haniri: A live autonomous world where AI agents survive or collapse

https://www.haniri.com
1•donangrey•5m ago•1 comments

GPT-5.3-Codex System Card [pdf]

https://cdn.openai.com/pdf/23eca107-a9b1-4d2c-b156-7deb4fbc697c/GPT-5-3-Codex-System-Card-02.pdf
1•tosh•18m ago•0 comments

Atlas: Manage your database schema as code

https://github.com/ariga/atlas
1•quectophoton•21m ago•0 comments

Geist Pixel

https://vercel.com/blog/introducing-geist-pixel
1•helloplanets•23m ago•0 comments

Show HN: MCP to get latest dependency package and tool versions

https://github.com/MShekow/package-version-check-mcp
1•mshekow•31m ago•0 comments

The better you get at something, the harder it becomes to do

https://seekingtrust.substack.com/p/improving-at-writing-made-me-almost
2•FinnLobsien•33m ago•0 comments

Show HN: WP Float – Archive WordPress blogs to free static hosting

https://wpfloat.netlify.app/
1•zizoulegrande•34m ago•0 comments

Show HN: I Hacked My Family's Meal Planning with an App

https://mealjar.app
1•melvinzammit•35m ago•0 comments

Sony BMG copy protection rootkit scandal

https://en.wikipedia.org/wiki/Sony_BMG_copy_protection_rootkit_scandal
1•basilikum•37m ago•0 comments

The Future of Systems

https://novlabs.ai/mission/
2•tekbog•38m ago•1 comments

NASA now allowing astronauts to bring their smartphones on space missions

https://twitter.com/NASAAdmin/status/2019259382962307393
2•gbugniot•42m ago•0 comments

Claude Code Is the Inflection Point

https://newsletter.semianalysis.com/p/claude-code-is-the-inflection-point
3•throwaw12•44m ago•1 comments

Show HN: MicroClaw – Agentic AI Assistant for Telegram, Built in Rust

https://github.com/microclaw/microclaw
1•everettjf•44m ago•2 comments

Show HN: Omni-BLAS – 4x faster matrix multiplication via Monte Carlo sampling

https://github.com/AleatorAI/OMNI-BLAS
1•LowSpecEng•45m ago•1 comments

The AI-Ready Software Developer: Conclusion – Same Game, Different Dice

https://codemanship.wordpress.com/2026/01/05/the-ai-ready-software-developer-conclusion-same-game...
1•lifeisstillgood•47m ago•0 comments

AI Agent Automates Google Stock Analysis from Financial Reports

https://pardusai.org/view/54c6646b9e273bbe103b76256a91a7f30da624062a8a6eeb16febfe403efd078
1•JasonHEIN•50m ago•0 comments

Voxtral Realtime 4B Pure C Implementation

https://github.com/antirez/voxtral.c
2•andreabat•53m ago•1 comments

I Was Trapped in Chinese Mafia Crypto Slavery [video]

https://www.youtube.com/watch?v=zOcNaWmmn0A
2•mgh2•59m ago•0 comments

U.S. CBP Reported Employee Arrests (FY2020 – FYTD)

https://www.cbp.gov/newsroom/stats/reported-employee-arrests
1•ludicrousdispla•1h ago•0 comments

Show HN: I built a free UCP checker – see if AI agents can find your store

https://ucphub.ai/ucp-store-check/
2•vladeta•1h ago•1 comments

Show HN: SVGV – A Real-Time Vector Video Format for Budget Hardware

https://github.com/thealidev/VectorVision-SVGV
1•thealidev•1h ago•0 comments

Study of 150 developers shows AI generated code no harder to maintain long term

https://www.youtube.com/watch?v=b9EbCb5A408
1•lifeisstillgood•1h ago•0 comments

Spotify now requires premium accounts for developer mode API access

https://www.neowin.net/news/spotify-now-requires-premium-accounts-for-developer-mode-api-access/
1•bundie•1h ago•0 comments

When Albert Einstein Moved to Princeton

https://twitter.com/Math_files/status/2020017485815456224
1•keepamovin•1h ago•0 comments

Agents.md as a Dark Signal

https://joshmock.com/post/2026-agents-md-as-a-dark-signal/
2•birdculture•1h ago•0 comments

System time, clocks, and their syncing in macOS

https://eclecticlight.co/2025/05/21/system-time-clocks-and-their-syncing-in-macos/
1•fanf2•1h ago•0 comments

McCLIM and 7GUIs – Part 1: The Counter

https://turtleware.eu/posts/McCLIM-and-7GUIs---Part-1-The-Counter.html
2•ramenbytes•1h ago•0 comments

So whats the next word, then? Almost-no-math intro to transformer models

https://matthias-kainer.de/blog/posts/so-whats-the-next-word-then-/
1•oesimania•1h ago•0 comments
Open in hackernews

Robust Conditional 3D Shape Generation from Casual Captures

https://facebookresearch.github.io/ShapeR/
60•lastdong•2w ago

Comments

nico•2w ago
Does this need depth data capture as well? The “casual captures” makes it seem like it only needs images, but apparently they are using depth data as well

Also, can it run on Apple silicon?

lastdong•2w ago
I think it does use depth data from parameters in docs: python infer_shape.py --input_pkl <sample.pkl> (possibly achievable using software like MapAnything). I believe CUDA only.
efskap•2w ago
Yeah they confirm that at the bottom of the linked page

> Furthermore, by leveraging tools like MapAnything to generate metric points, ShapeR can even produce metric 3D shapes from monocular images without retraining.

KaiserPro•2w ago
Nope, only needs depth for ground truth.

its designed to be run on top of a SLAM system that outputs a sparse point cloud.

on page 4 on the top right you can see how the point cloud is used to then feed into the object generator: https://cdn.jsdelivr.net/gh/facebookresearch/ShapeR@main/res...

fxtentacle•2w ago
This turns point clouds into meshes.

That means it doesn’t need depth. Depth is helpful for getting good point locations, but SLAM on multiple frames should also work.

I’m guessing that they are researching this for AR or robot navigation. Otherwise, the focus on accurately dividing the scene into objects wouldn’t make sense for me.

KaiserPro•2w ago
Its much deeper than that.

Segmentation in 2d is mostly a solved problem (segment anything is pretty fucking great) Segmentation in 3d is also fairly well done. You can use dino V2 to do 3d object detection and segmentation.

The diffcult part _after_ that is interacting with the object. sparse and semi dense point clouds can be generated and refined in real time, but they are point clouds not meshes. this means that interacting with the object accurately is super hard, because its not a simple mesh that can be tested/interacted with. its a bunch of points around the edges.

Where this is useful is it allows you to generate a mostly plausible simple 3d model that can act as a standin for any further interactions. In VR you can use it as a collision object for physics. For robotics you can use it to plan interactions (ie place objects on the table)

Its also a step in the direction of answering "who's" object it is, rather than "what" the object is. Who's water bottle is much much harder to answer with machines (without markers) than "is this a water bottle" or "where is the water bottle in this scene"