Also recommend checking out the live Marimo notebook linked down at the bottom. Incredible what you can do with Pyodide + Marimo these days. I only wish there was a webassembly version of jax to make it easier to share random numpyro experiments.
As per drooping over time, perhaps for some of these models the "Persistence of Memory" might apply a nice transform to the shapes.
Here’s my lamp if you’re curious, printed with a .8 mm nozzle, otherwise it would fail https://imgur.com/a/mRqw1pI
https://www.juxt.pro/blog/designing-3d-printable-objects-wit...
Looks quite fun
And you're saying it would fail with a nozzle smaller than 0.8mm?!
mlmonkey•1w ago
I'm just dipping my toes in 3D printing, with a recent acquisition of a Bambu P2S
hessammehr•1w ago
My Bambu A1 mini has been reliable despite the challenging geometry; pretty sure your P2S will work just as well if not better. Good luck!
Zarathruster•1w ago
If you're getting into OpenSCAD I'd highly recommend getting Belfry ASAP.
https://github.com/BelfrySCAD/BOSL2/wiki
I wouldn't really consider using OpenSCAD without it
aforwardslash•1w ago
Yes, but it is painfully slow. Even perforated patterns are quite slow to generate.
MengerSponge•1w ago
Fusion360 is just stupid fast at perforations and sophisticated modeling constructions via its python API. I use it because it works well, but I'd be happier if I didn't have to maintain that Autodesk dependency...
dekhn•1w ago
embedding-shape•1w ago
nickserv•1w ago
embedding-shape•1w ago
I'd agree that FreeCAD's UI isn't horrible, but it is a lot to take in at a first glance, and for people who don't use it frequently. If I was using it daily, I'd probably prefer FreeCAD as-is too, better feature density and everything at a glance.
dheera•1w ago
nszceta•1w ago
aforwardslash•6d ago
givc•1w ago
I found that starting with an SVG and extruding from there is perfect in OpenSCAD, but I’m sure I’m underutilizing it a lot.
I wrote a bit about it here if you’re curious https://hackaday.io/project/202488-manhattan-subway-map/deta...
dekhn•1w ago
The largest mesh I worked with in Fusion 360 is a digital elevation map of California, it has 2.8M vertices and 5.6M faces and it's still possible to get things done (like making a CAM to carve a 2 foot x 2 foot map with reasonable details).
dole•1w ago
nomel•1w ago
horacemorace•1w ago
dheera•1w ago