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15 Months, 20k Visitors in the last 6, and 0 Product-Market Fit

https://www.gethopp.app/blog/15-months-of-building-a-pair-programming-app
1•iparaskev•7s ago•0 comments

List of obsolete occupations

https://en.wikipedia.org/wiki/List_of_obsolete_occupations
2•madrox•2m ago•0 comments

Show HN: Syntux – JSON-to-UI for Websites

https://github.com/puffinsoft/syntux
3•Goose78•4m ago•0 comments

A "kill switch" in the Defense Logistics Agency's rare earth RFI and contracting

https://www.themeridianreport.com/p/the-hidden-kill-switch-in-the-defense
1•stevezissouu•6m ago•1 comments

I built a Git firewall because I'm terrified of my own AI agents

https://github.com/Cocabadger/saferun-api
1•cocabadger•7m ago•1 comments

Securely Indexing Large Codebases

https://cursor.com/blog/secure-codebase-indexing
1•edwinarbus•7m ago•0 comments

Global vs. Local SPMD

https://blog.ezyang.com/2026/01/global-vs-local-spmd/
1•matt_d•8m ago•0 comments

Barev – XMPP flavoured P2P protocol

https://discourse.imfreedom.org/t/barev-xmpp-flavoured-p2p-protocol/348
1•todsacerdoti•11m ago•0 comments

Acme Proxy using step-ca

https://github.com/esnet/acme-proxy
1•netops2devops•11m ago•0 comments

Threading Microsoft into Zapier

1•nicola-hue•11m ago•0 comments

Blockbase: Git but for Minecraft

https://www.youtube.com/watch?v=ZdM-iNpv3nU
1•lukashahnart•12m ago•0 comments

Why Subscriptions Make Everything More Expensive [video]

https://www.youtube.com/watch?v=8AKn-zJMIwY
1•mgh2•13m ago•0 comments

Spacecurve: A space-filling curve playground

https://corte.si/posts/spacecurve/announce/
1•cortesi•15m ago•1 comments

Waymo and Cybercab use very different sensors – which wins determines SDV future

https://asteriskmag.com/issues/13/seeing-like-a-sedan
1•bookofjoe•17m ago•0 comments

A true 'hello world' LLM pipeline

https://alganet.github.io/blog/2026-01-08-23-A-true-hello-world-LLM-pipeline.html
1•gaigalas•20m ago•0 comments

Ask HN: How is AppLovin valued at $180B

1•gordon_freeman•22m ago•1 comments

The Darnella test of social media and smartphone regulation

https://heatherburns.tech/2026/01/16/the-darnella-test-of-social-media-and-smartphone-regulation/
1•hn_acker•23m ago•1 comments

Particle IoT acquired by Digi International for $50M

https://www.particle.io/blog/particle-is-being-acquired-by-digi-to-power-the-next-40-years-of-iot...
1•flycatcha•28m ago•0 comments

Thief of $90M in seized U.S.-controlled crypto is gov't contractor's son

https://www.web3isgoinggreat.com/single/lick-theft
6•pavel_lishin•28m ago•0 comments

Ukraine, Sudan, Syria, Yemen, America

https://heatherburns.tech/2026/01/26/ukraine-sudan-syria-yemen-america/
1•hn_acker•29m ago•0 comments

Technology Artisan

https://life-prog.com/tech/technology-artisan/
1•mrngilles•29m ago•0 comments

Trump Says He's Not Concerned with Decline of US Dollar

https://finance.yahoo.com/news/trump-says-not-concerned-decline-205831235.html
7•thomassmith65•30m ago•6 comments

New speech to text tool is better than willow and wispr flow?

https://www.breezevoice.com
1•NalinAtmakur•30m ago•0 comments

Photographer Transformed a Panasonic Lumix G9 II into a Leica Look-Alike

https://petapixel.com/2026/01/09/photographer-transformed-a-panasonic-lumix-g9-ii-into-a-leica-lo...
1•PaulHoule•31m ago•0 comments

NTSB Animation of Flight 5342 2025 Potomac River mid-air collision [video]

https://www.youtube.com/watch?v=LJ10ZOcWuC4
2•antongribok•32m ago•0 comments

Why is the app slow on Pixel 7?

https://binarysky.se/blog/2026/01/why-is-the-app-slow-on-pixel-7/
1•lindskogen•33m ago•0 comments

Sum, Product: A simple-to-understand mathematical paradox on meta-cognition

https://magarshak.com/blog/sum-product-and-the-limits-of-meta-knowledge/
1•EGreg•33m ago•0 comments

40 years later, a new look at lessons from the Challenger disaster

https://www.washingtonpost.com/politics/2026/01/27/challenger-space-shuttle-disaster-40-years/
2•bookofjoe•34m ago•2 comments

Chasing 6 TB/s: an MXFP8 quantizer on Blackwell

https://blog.fal.ai/chasing-6-tb-s-an-mxfp8-quantizer-on-blackwell/
1•amrrs•35m ago•0 comments

How-Dirty-Marketing-Works

https://how-dirty-marketing-works.onrender.com/
1•yashsm01•35m ago•0 comments
Open in hackernews

Show HN: I wrapped the Zorks with an LLM

https://infocom.tambo.co/
25•alecf•1h ago
I grew up on the Infocom games and when microsoft actually open-sourced Zork 1/2/3 I really wanted to figure out how to use LLMs to let you type whatever you want, I always found the amount language that the games "understood" to be so limiting - even if it was pretty state of the art at the time.

So I figured out how to wrap it with Tambo.. (and run the game engine in the browser) basically whatever you type gets "translated" into zork-speak and passed to the game - and then the LLM takes the game's output and optionally adds flavor. (the little ">_" button at the top exposes the actual game input)

What was a big surprise to me is multi-turn instructions - you can ask it to "Explore all the rooms in the house until you can't find any more" and it will plug away at the game for 10+ "turns" at a time... like Claude Code for Zork or something

Comments

grouchy•1h ago
I'm not from the era of these games, but I remember trying them and finding them frustrating for the same reason.

But when I tried this, I literally couldn't stop. I could just write some random action.

It's actually amazing to me how many situations they were able to consider in the game, but having the LLM translate my language into the right action made the game feel way more natural.

I'd be interested in seeing how people can dress up these games with images, or more complex interactions. It could be a whole sub-genre.

nielsbot•59m ago
Or even make new games with the LLM translating what you write into a restricted set of in-game commands.

One thing I noticed about the linked page: I said something like "what's in the mailbox?" and the answer was "That mailbox is closed." I think the next level would be able to string together multiple commands like "open mailbox" + "look in mailbox"

jmcmichael•50m ago
You can, my first prompt in Zork 3 was “pick up the latern, light it, and walk down the dark path”, and it did all that.
DonHopkins•39m ago
In MOOLLM Adventures, you can have NPC characters with entire game mechanics, rules, and playing piece prototypes embedded in them, that can run cooperatively in parallel in the same game!

The Grue — The Darkness That IS The Game:

https://github.com/SimHacker/moollm/tree/main/examples/adven...

Hint: GET LAMP

https://github.com/SimHacker/moollm/blob/main/examples/adven...

MC Frontalot - It Is Pitch Dark:

https://www.youtube.com/watch?v=4nigRT2KmCE

Snorax the Patient — The Wumpus Who IS The Game

https://github.com/SimHacker/moollm/tree/main/examples/adven...

Bottomless Pit:

https://github.com/SimHacker/moollm/blob/main/examples/adven...

Superbats:

https://github.com/SimHacker/moollm/blob/main/examples/adven...

Hunt the Wumpus BASIC source code from 1973 to resolve any rule ambiguities:

https://github.com/SimHacker/moollm/blob/main/examples/adven...

With a classic Zork mailbox integrated with the postal system, including junk mail, stamp collecting, chain mail, and offers you can't refuse:

https://github.com/SimHacker/moollm/blob/main/examples/adven...

Postal System:

https://github.com/SimHacker/moollm/tree/main/skills/postal

Not to be confused with the Postel System:

https://github.com/SimHacker/moollm/tree/main/skills/postel

realo•9m ago
Also cool: make your own RPG!

https://www.rpgprompts.com/

CamperBob2•47m ago
Makes for a fascinating principal/agent problem: which role is the LLM playing? If I just tell it "Try different things until you solve the game", it tries to do just that until it reaches 15 tool calls.
alecf•34m ago
Yeah made me wonder if you could speedrun the game by giving it a lot of complex instructions and then just let it run...
DonHopkins•45m ago
I am working on an Adventure Compiler!

https://github.com/SimHacker/moollm/blob/main/skills/adventu...

The idea is to turn my blog into an interactive adventure so you can "Play My Blog"!

cjauvin•44m ago
Very interesting project! I cannot resist mentioning an old project of mine that was made in a very similar spirit, but way before any LLM: wrapping a classic Lone Wolf gamebook around a very crude text parser: https://projectaon.org/staff/christian/gamebook.js

I had written an entire "framework" for it, in JS (so in theory more books could be supported), but it never went anywhere: https://github.com/cjauvin/gamebook.js

grouchy•33m ago
This is cool. I wonder what it would like today with LLMs?
czbond•33m ago
I really enjoyed Zork. I am enjoying your creation and the ability for it to translate instructions into multiple steps makes it much more enjoyable than the original.
fievelk•2m ago
This is really cool! I'd like to understand how you're dealing with the costs. Since you're using an LLM and this is getting viral on HN, aren't API costs getting higher? I'm working on some LLM project myself and trying to figure out how to make the demo accessible without spending too much.

Great job.