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Show HN: The HN Arcade

https://andrewgy8.github.io/hnarcade/
60•yuppiepuppie•1h ago
I love seeing all the small games that people build and post to this site.

I don't want to forget any, so I have built a directory/arcade for the games here that I maintain.

Feel free to check it out, add your game if its missing and let me know what you think. Thanks!

Comments

tippa123•1h ago
Nice! There are some great games on HN, but it’s difficult to catch them all. Shout out to the creator of enclose.horse, I’ve been playing this every day since I saw it on HN.
yuppiepuppie•1h ago
Haha! Yeah that game is what wanted me to build this site :)
Etheryte•1h ago
enclose.horse is fun, I wish they removed all the clearly fake high-scores though. It would be a lot more interesting to see the actual score distribution rather than thousands of points on a level where the perfect score is 50.
tippa123•21m ago
Unfortunately gaming and cheating go hand in hand. I haven't seen a level with thousands of points yet but every time a suspiciously high number of perfect scores.
keepamovin•1h ago
Smart idea! Some curated graphics for each game in the preview cards would really enhance this. Nice "retro orange" on the landing :)
yuppiepuppie•1h ago
Thanks! It's in the works as well as screen shots
stared•1h ago
Thank you for sharing! I like the idea, I feel there is some work ahead so I could find it useful.

I opened that to see what are the most recommended games on the Hacker News (and perhaps posts introducing these, notes by authors, discussions).

Yet, I got alphabetic sorting. (Good for librarians, the worst possible for actual recommendations.)

How about: sorting some by upvotes and linking posts (with dates) when it was mentioned?

Also, if there is a game, instead of card with names, cards with screenshots would be infinitely better.

andvari_bekho•1h ago
Great idea!

Please check my HTML5 3D racing game :), it's an Arcade racer with dreamcast / PSX aesthetics and async multiplayer.

https://gamesnacks.com/games/52v00umba6lko#eids=95379098&sc=...

smusamashah•1h ago
Is there a way to see the most popular / highest voted ones? If every submission makes it to the list it will collect lots of clutter.
heyitssim•1h ago
I love making games! I've been building a no-code game engine by extracting reusable components each time I make a new game. Started as a way to scratch my own itch, now it's becoming a proper platform. A couple games I've shipped with it:

- https://craftmygame.com/game/e310c6fcd8f4448f9dc67aac/r/play

- https://craftmygame.com/game/f977040308d84f41b615244b/r/play

Each game I build adds to the component library: multiplayer, event systems, NPC behaviors, dialogues, etc... Currently working on a multiplayer Bomberman clone which is stress-testing the networking layer.

The engine/editor is at craftmygame.com if anyone wants to poke around!

tamasnet•5m ago
The games seem fun, and your beta site looks fantastic. I'm always awed and humbled by folks who have the vision & spend the time to create something like this.
carra•59m ago
Nice idea! It would also nice to have a similar post about consoles or game devices discovered through HN.
tiniuclx•58m ago
Thanks a lot for this, what a great idea!

I've submitted Botnet of Ares [0], my hacking simulator.

[0] https://store.steampowered.com/app/3627290/Botnet_of_Ares/

hebejebelus•57m ago
For a little while recently I did a weekly vibe game jam for myself using TIC-80 and Claude Code and had the best time.

I actually went to college for game development but never really built any games for myself because the time investment was just too large and the payoff too small. I really think that agent-driven development is the way for games, especially small games and to prototype gameplay mechanics. You no longer have to worry about how to factor your codebase when you just want to see if some idea works. This is especially the case when you put yourself in the constraints of a little virtual machine where you don't have to care much about assets, which are now definitely the bottleneck for this kind of thing.

These games are all unfinished, riddled with bugs, and almost none of them are actually fun (I like Traffic and Shapeship the most) but the thing is that I absolutely loved making them in a way that I haven't enjoyed making anything on a computer in a long while. It was so exciting to see doors that I felt were long since closed to me be blown wide open by agentic development.

https://redfloatplane.lol/blog/07-tic80/

https://redfloatplane.lol/arcade/

baxtr•56m ago
Very nice! Like it a lot.

One idea: could you sort it by upvotes as well?

crispweed•48m ago
I'm working on a game arcade thing as a hobby project, themed around lockstep networking.

There's a website for this here: https://locksteparcade.com/

It's still very much a work in progress, with just two games. One is a version of the classic game "Lemmings". The other is a very minimal asteroids style inertial ship duel.

The games both use deterministic execution in lockstep across network participants, and provide interactive gameplay and smooth execution even if situations with up to quarter or half second lag times, and the methods used for this are then perhaps one interesting aspect of the project.

In each game, the local player sees their own controlled entities at current positions, and other player entities at historical positions.

In the lemmings game, the complication is that lemmings depend on their own world changes (e.g. they need to stand on a bridge piece they just built). So there is a kind of fork and merge mechanism that enables local and remote world changes to be eventually consistent.

In the inertial duel game, homing missiles have a deploy phase in which they transition between different update time frames, with exactly the same sequence of updates applied on each machine, but with these updates accelerated or slowed down to achieve the time frame synchronisation.

There is an offline part with a tutorial to go through for the lemmings clone, which gives a flavour of the thing. The networking part uses a dedicated server and is currently invite only, but if anyone is interested in trying this then please shout and I can send out server credentials..

s-macke•47m ago
Thanks. I have submitted my platformer "Interplanetary Postal Service" [0]. This is a lunar lander type game with real computational fluid dynamics.

[0] https://github.com/s-macke/Interplanetary-Postal-Service

calflegal•35m ago
Just submitted https://migo.games/arrow (a multiplayer arrow shooting game)
eamag•29m ago
Nice! I wanted to do the same, but wanted to do youtube videos first https://eamag.me/2026/Best-HackerNews-Videos
MagicMoonlight•16m ago
Enclose horse is probably my favourite game of all time. There’s just something about enclosing horses.
brianzelip•12m ago
Code: https://github.com/andrewgy8/hnarcade
koito17•11m ago
Nice concept. One question: was the data generated by an LLM? Don't mean this in a snarky way. The Lichess entry links to a non-existent HN thread[1], and "Show HN: Lichess" does not appear in HN search results. I found a hit for a Lichess client written in Elisp[2]. At least I discovered a cool piece of software.

[1] https://andrewgy8.github.io/hnarcade/games/games/lichess

[2] https://news.ycombinator.com/item?id=46779861

rjh29•2m ago
Items that were found by "HN scraper" have working Show HN links. The rest for whatever reason have a non-working link. Probably more likely that the code was generated by LLM and is full of bugs.
simonklitj•2m ago
(Not OP) I don't think so, you can find the scraping code here: https://github.com/andrewgy8/hnarcade/blob/main/scripts/scra...
rjh29•4m ago
First item I clicked: github link is 404, HN thread goes to wrong comment. The game link itself works though!

https://andrewgy8.github.io/hnarcade/games/games/sandspiel

Turn any image into an emoji mosaic

https://ripolas.org/image-from-emojis/
1•ripolas•1m ago•0 comments

Wdlist: Create and manage a personal list of Wikidata items

https://github.com/altilunium/wdlist
1•altilunium•2m ago•0 comments

If You Tax Them, Will They Leave?

https://www.theatlantic.com/economy/2026/01/california-wealth-tax-billionaire-migration/685779/
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Whats the Fuss about Clawdbot

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Ariel OS – a Rust RTOS for IoT Microcontrollers

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1•pantalaimon•3m ago•0 comments

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https://github.com/dd3v/favbox
1•dm_0010•6m ago•0 comments

As we breach 1.5°C, we must replace temperature limits with clean-energy targets

https://www.nature.com/articles/d41586-026-00246-z
2•DamonHD•9m ago•0 comments

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https://clonetheapp.vercel.app
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UEFIGame: "Win –> Boot, Lose –> Shutdown"

https://github.com/mycroftsnm/UEFIGame
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https://klynda.com/
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ICE and Palantir: US agents using health data to hunt illegal immigrants

https://www.bmj.com/content/392/bmj.s168
3•dberhane•14m ago•0 comments

Kimi K2.5 on 2 Mac Studios (<$20K) running at 24 TPS

https://twitter.com/alexocheema/status/2016404573917683754
1•alexandercheema•15m ago•0 comments

The World's First Nintendo Switch 2 Pro Controller with TMR Glide Sticks

https://www.youtube.com/watch?v=5G3HPQVh63w
1•rainings•15m ago•1 comments

Australia: Telstra warns older iPhones may be unable to connect to Triple Zero

https://www.abc.net.au/news/2026-01-28/telstra-warns-older-iphones-may-be-unable-to-connect-to-ne...
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Amazon laying off about 16,000 corporate workers in latest anti-bureaucracy push

https://www.cnbc.com/2026/01/28/amazon-layoffs-anti-bureaucracy-ai.html
3•bluedino•23m ago•1 comments

AI Kind of Sucks at Retouching, Study Says

https://www.thephoblographer.com/2026/01/27/ai-vs-human-retouching-the-quality-gap-is-bigger-than...
1•iamA_Austin•25m ago•1 comments

Claude Code Tips for Large Projects

https://ziva.sh/blogs/claude-code-tips-large-projects
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Show HN: Camera Benchmark Tool – Fast, Clean Side-by-Side Camera Comparisons

https://xthe.com/camera-benchmark-tool/
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Show HN: SHDL – A Minimal Hardware Description Language Built from Logic Gates

https://github.com/rafa-rrayes/SHDL
1•rafa_rrayes•26m ago•0 comments

Wire Messenger Is Down

https://status.wire.com/
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Particle is being acquired by Digi to power the next 40 years of IoT innovation

https://www.particle.io/blog/particle-is-being-acquired-by-digi-to-power-the-next-40-years-of-iot...
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Introducing: React Best Practices

https://vercel.com/blog/introducing-react-best-practices
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Building a JavaScript runtime in one month

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The SQL Query Roadtrip: The Indexes

https://internals-for-interns.com/posts/postgres-indexes/
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Turn your phone into a productivity tool

https://www.laurieherault.com/articles/turn-your-phone-into-a-productivity-tool
2•laurieherault•28m ago•1 comments

SoftBank in Talks to Invest Up to $30B More in OpenAI

https://www.wsj.com/tech/ai/softbank-in-talks-to-invest-up-to-30-billion-more-in-openai-8585dea3
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New Apple AirTag Teardown

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Conjuring portals with real-time video and Gaussian Splats

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