Also, feedback on the product or the docs is very welcome!
I think mixing docs and user data is fundamentally a UX mistake. Having interactive components that showcase a behaviour is nice, having them actually toggle some settings less so. Permanently altering the state of the application discourages experimentation, and many users might not even realise that the changes are permanent.
Additionally, a documentation should be designed as to reduce as much external noise as possible, allowing the reader to focus on the things that actually matter. I feel like introducing real-world data can end up being too distracting.
Personally I don't feel like your application warrants a documentation (and don't get me wrong, I'm the first that spends hours overengineering stuff) and I guess that the interactive stuff makes it feel even less so. If I haven't known beforehand I would've guessed the pages to be just another (slightly busy) section of the app. (and whether that's good is for you to decide)
The other week an engineer in another group fed all of my documents, and all of our codebase, into an LLM. They were able to ask it questions, and get immediate answers that were by and large better than the guidance I would have been able to provide in between my other responsibilities.
As much as I love writing and explaining, I think we're sadly past the point that it needs to be done by humans. I have always considered documentation to be an imperfect, point in time, reflection of a codebase. When an LLM can read and synthesize all of code and immediately respond with up to date information... what's the point in writing documentation anymore?
The fact that the LLM you mention gave good answers is probably more a reflection of YOUR documentation than any particular "brilliance" on the LLM's part.
gregory144•1w ago