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Near-Instantly Aborting the Worst Pain Imaginable with Psychedelics

https://psychotechnology.substack.com/p/near-instantly-aborting-the-worst
1•eatitraw•29s ago•0 comments

Show HN: Nginx-defender – realtime abuse blocking for Nginx

https://github.com/Anipaleja/nginx-defender
1•anipaleja•47s ago•0 comments

The Super Sharp Blade

https://netzhansa.com/the-super-sharp-blade/
1•robin_reala•2m ago•0 comments

Smart Homes Are Terrible

https://www.theatlantic.com/ideas/2026/02/smart-homes-technology/685867/
1•tusslewake•3m ago•0 comments

What I haven't figured out

https://macwright.com/2026/01/29/what-i-havent-figured-out
1•stevekrouse•4m ago•0 comments

KPMG pressed its auditor to pass on AI cost savings

https://www.irishtimes.com/business/2026/02/06/kpmg-pressed-its-auditor-to-pass-on-ai-cost-savings/
1•cainxinth•4m ago•0 comments

Open-source Claude skill that optimizes Hinge profiles. Pretty well.

https://twitter.com/b1rdmania/status/2020155122181869666
2•birdmania•4m ago•1 comments

First Proof

https://arxiv.org/abs/2602.05192
2•samasblack•6m ago•1 comments

I squeezed a BERT sentiment analyzer into 1GB RAM on a $5 VPS

https://mohammedeabdelaziz.github.io/articles/trendscope-market-scanner
1•mohammede•8m ago•0 comments

Kagi Translate

https://translate.kagi.com
2•microflash•8m ago•0 comments

Building Interactive C/C++ workflows in Jupyter through Clang-REPL [video]

https://fosdem.org/2026/schedule/event/QX3RPH-building_interactive_cc_workflows_in_jupyter_throug...
1•stabbles•9m ago•0 comments

Tactical tornado is the new default

https://olano.dev/blog/tactical-tornado/
1•facundo_olano•11m ago•0 comments

Full-Circle Test-Driven Firmware Development with OpenClaw

https://blog.adafruit.com/2026/02/07/full-circle-test-driven-firmware-development-with-openclaw/
1•ptorrone•11m ago•0 comments

Automating Myself Out of My Job – Part 2

https://blog.dsa.club/automation-series/automating-myself-out-of-my-job-part-2/
1•funnyfoobar•12m ago•0 comments

Google staff call for firm to cut ties with ICE

https://www.bbc.com/news/articles/cvgjg98vmzjo
30•tartoran•12m ago•2 comments

Dependency Resolution Methods

https://nesbitt.io/2026/02/06/dependency-resolution-methods.html
1•zdw•12m ago•0 comments

Crypto firm apologises for sending Bitcoin users $40B by mistake

https://www.msn.com/en-ie/money/other/crypto-firm-apologises-for-sending-bitcoin-users-40-billion...
1•Someone•13m ago•0 comments

Show HN: iPlotCSV: CSV Data, Visualized Beautifully for Free

https://www.iplotcsv.com/demo
1•maxmoq•14m ago•0 comments

There's no such thing as "tech" (Ten years later)

https://www.anildash.com/2026/02/06/no-such-thing-as-tech/
1•headalgorithm•14m ago•0 comments

List of unproven and disproven cancer treatments

https://en.wikipedia.org/wiki/List_of_unproven_and_disproven_cancer_treatments
1•brightbeige•15m ago•0 comments

Me/CFS: The blind spot in proactive medicine (Open Letter)

https://github.com/debugmeplease/debug-ME
1•debugmeplease•15m ago•1 comments

Ask HN: What are the word games do you play everyday?

1•gogo61•18m ago•1 comments

Show HN: Paper Arena – A social trading feed where only AI agents can post

https://paperinvest.io/arena
1•andrenorman•19m ago•0 comments

TOSTracker – The AI Training Asymmetry

https://tostracker.app/analysis/ai-training
1•tldrthelaw•23m ago•0 comments

The Devil Inside GitHub

https://blog.melashri.net/micro/github-devil/
2•elashri•24m ago•0 comments

Show HN: Distill – Migrate LLM agents from expensive to cheap models

https://github.com/ricardomoratomateos/distill
1•ricardomorato•24m ago•0 comments

Show HN: Sigma Runtime – Maintaining 100% Fact Integrity over 120 LLM Cycles

https://github.com/sigmastratum/documentation/tree/main/sigma-runtime/SR-053
1•teugent•24m ago•0 comments

Make a local open-source AI chatbot with access to Fedora documentation

https://fedoramagazine.org/how-to-make-a-local-open-source-ai-chatbot-who-has-access-to-fedora-do...
1•jadedtuna•25m ago•0 comments

Introduce the Vouch/Denouncement Contribution Model by Mitchellh

https://github.com/ghostty-org/ghostty/pull/10559
1•samtrack2019•26m ago•0 comments

Software Factories and the Agentic Moment

https://factory.strongdm.ai/
1•mellosouls•26m ago•1 comments
Open in hackernews

Videogame stocks slide on Google's new AI world simulation model

https://finance.yahoo.com/news/videogame-stocks-slide-googles-ai-173739482.html
4•BiraIgnacio•1w ago

Comments

BiraIgnacio•1w ago
Finance is not my thing so this is baffling to me. Unity stock is/was down 20% at some point? if it's just because of this, it's some reaction.
CamperBob2•1w ago
Way too many stupid people have way too much money. See also TSLA.
inhumantsar•1w ago
I'm willing to bet 90%+ of this kind of activity is bots trading on super basic NLP analysis of news headlines.

These days most market data providers offer news feeds with all that baked in and they do it cheaply enough that it's in reach of most hobbyist bot traders.

Even at small professional scales it wouldn't be terribly difficult or expensive to put together an in-house pipeline for categorization, entity extraction, and sentiment analysis. They're all pretty cheap computationally and don't require a significant amount of development time.

ChrisArchitect•1w ago
Related:

Project Genie: Experimenting with infinite, interactive worlds

https://news.ycombinator.com/item?id=46812933

functionmouse•1w ago
The whales in the video game economy can be automated. It's been clear to me for a while that, while video games are indeed now the most lucrative form of media ever to have existed, most of that money is in slop. Skinner box phone games, match 3's, Temple Run/Subway Surfers clones, Clash of Clans clones, literal gambling games where you spend money for (worthless) tokens to enter matches with a prize pot where all the contestants are secretly bots and the outcome is determined before you even start playing...

I'm certain this could be automated, and the victims will continue bleeding. Can't help that, I guess, as long as the interested parties are eating good.

Worth noting, from the article,

> Shares of "Grand Theft Auto" maker Take-Two Interactive fell 10%, online gaming platform Roblox was down over 12%, while videogame engine maker Unity Software dropped 21%.

GTA and Roblox both rely heavily on these Skinner box style tactics to manipulate users into spending more money than they otherwise would for simple cosmetic or gameplay content. And I'm not entirely certain how unity falls into this but from what I understand it's one of the most popular engines for making phone games.

> Project Genie also has the potential to shorten lengthy development cycles and reduce costs, as some premium titles take around five to seven years and hundreds of millions of dollars to create.

Wouldn't this also lower the perceived value, and thus, potential revenue of these games, also?

> Videogame developers have been increasingly adopting artificial intelligence as a way to stand out in a highly competitive industry dominated by large players. A Google study last year showed that nearly 90% of game developers use AI agents.

How does doing something the way 90% of studios are doing it make you stand out, then?